Sure. They must try to make some quests playable during the last 4 months of their standard existence. IMO, this card alone isn't enough fo that. (edit: read two other cards. They are trying hard.)
How many times have Team 5 already tried to make discard lock work? I don't know, but I have stopped counting.
Anyway, it will be nice if they succeed for once ;).
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“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
This card is really good, but the quest is too slow and this card is way too late to make discard lock good. Again, this is an epic at least so I wont be crafting this at all.
Oh no. The world's least liked forced archetype is back.
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Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Well, if you're including the other synergy cards this will give you a lot of low cost cards, right? Great value, probably the best discard card revealed so far.
Good card for a bad mechanic. I think that this has some potential outside mid-range disco decks. On theory I could add Soulfires into my control deck and with this card I will neutralize their negative effect. I just have to invest 6 mana (for a 6/6 body) and sometimes a turn too (if I discard my DK). On theory such an effect is plausible there.
Inb4 if you discard a Soulwarden as well as some 2 other cards, you will get infinite value by playing a second Soulwarden right after that. Haha, I am not really counting on this being a thing, but I think it's worth noting.
Almost good,but the problem is discarding cards and getting them(maybe,only 3 are that you get back) at a late phase of the game,may be worse than we think.For all of this huge value combos,huge minions,etc,to work we must find a way to implement some counters to aggro.Aggro kills anything slow,and so are most of the ideas that come out in my mind right now(that refer about this deck's ideas).... :(
Really damn strong. 6 mana 6/6 isn't great, but adding 3 cards to your hand is excellent. Plus you can do some sneaky combos by controlling what you discard.
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If blizzard makes the archtype work, this is brutal
Discard Warlock PogU !
It's not a legendary. That's super good news.
Her name in english must be "Soulkeeper"
Sure. They must try to make some quests playable during the last 4 months of their standard existence. IMO, this card alone isn't enough fo that. (edit: read two other cards. They are trying hard.)
I am still expecting a broken murloc for shaman.
where is my fluffy cards :(
Soulwarden + High Priestess Jeklik = Infinite Value
Edit : Added official translated card's name
"What have you got there,
PinocchioMalygos?"How many times have Team 5 already tried to make discard lock work? I don't know, but I have stopped counting.
Anyway, it will be nice if they succeed for once ;).
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
Discolock was the best form of Zoo for quite some time after Karazhan was released.
This card is really good, but the quest is too slow and this card is way too late to make discard lock good. Again, this is an epic at least so I wont be crafting this at all.
Oh no. The world's least liked forced archetype is back.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
.........actually good! I think?
Kaladin's RoS Set Review
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We're sorry. At least we have Reckless Fluff (for now).
Well, if you're including the other synergy cards this will give you a lot of low cost cards, right? Great value, probably the best discard card revealed so far.
Unpopular opinion: Rogue is OP
Good card for a bad mechanic. I think that this has some potential outside mid-range disco decks. On theory I could add Soulfires into my control deck and with this card I will neutralize their negative effect. I just have to invest 6 mana (for a 6/6 body) and sometimes a turn too (if I discard my DK). On theory such an effect is plausible there.
Inb4 if you discard a Soulwarden as well as some 2 other cards, you will get infinite value by playing a second Soulwarden right after that. Haha, I am not really counting on this being a thing, but I think it's worth noting.
I have been been playing discolock for years now and I cannot wait for these cards to roll out! Guardian of Souls inparticular is Bat Shit Crazy!
Almost good,but the problem is discarding cards and getting them(maybe,only 3 are that you get back) at a late phase of the game,may be worse than we think.For all of this huge value combos,huge minions,etc,to work we must find a way to implement some counters to aggro.Aggro kills anything slow,and so are most of the ideas that come out in my mind right now(that refer about this deck's ideas).... :(
Really damn strong. 6 mana 6/6 isn't great, but adding 3 cards to your hand is excellent. Plus you can do some sneaky combos by controlling what you discard.
Step 1 discard the DK
step 2 play this card get it back
step 3 discard the Dk again
step 4 play 2nd copy and get 2 DK's
step 5 play Dk
step 6 play Dk
is it good? I dont think so but it will be funny with doom guards.