I mean necroknight and the cards from Naxxramas seem really balanced, while the blackrock ones are so so, Magmaw might be even worse than boogeymonster, since it doesen't have a beast tag even
But really, these cards seems perfectly balanced enough to be introduced into the main game, and its a real shame they werent. Necroknight would be a godsend for many deathrattle decks and even egg focused decks, as currently you either need to buff them, aoe them yourself or pray that your opponent kills them for you. Deathcharger also seems incredibly well balanced for the 1 mana 2/3 archetype
The whole point of the custom expansion cards were to be stronger than base cards to make the adventures a challenge. While I do think having Necroknight as a card could be good, many of them are just too strong for a normal deck to use, along with it not fitting any future expansion probably and it ruining the whole immersion of the expansion.
Main reason why I decided to respond to this though was the fact you said that Deathcharger would be a well balanced card. Dealing 3 damage to yourself is barely a downside when you can immediately hit someone for 2. This card would be so revolting if it was real because it just is so strong as a turn 1 play. In many card games, life totals are used more as a resource than a necessity, and Deathcharger is one of the few cards Blizzard has made that actually fills this niche of health for power. Sorry if this came off as a bit rude, it just tilted me to oblivion real fast.
Rollback Post to RevisionRollBack
I don't have something witty about this deck, I just like it because Malygos is fun.
I would say that most of these are extremely OP, with the exceptions of Magmaw, which is hot trash (ba-dum-tss), and Necroknight and Skeletal Smith, which are both pretty fair. All the 'trons would need to cost at least 2 mana more (and Electron probably shouldn't be printed at all), and Deathcharger would be fair as a 2-drop.
Also, how would they release them? As part of another expansion?
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Electron, Arcanotron, Toxitron and Magmatron are obviously broken in a deck built around them (the last 2 broken in any deck) and Deathcharger is wayyy out of curve, it would be auto include in any deck.
Magmaw is terrible, Necroknight is just a reprint of Ticking Abomination and Skeletal Smith is slower (worse) ooze, all 3 are unplayable.
To be fair, Magmaw would be a pretty cool card to get for free between two expansions. It wouldn't even tickle the meta, but it would be fun to run into the braver players that would still run it for the lulz.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
To be fair, Magmaw would be a pretty cool card to get for free between two expansions. It wouldn't even tickle the meta, but it would be fun to run into the braver players that would still run it for the lulz.
I mean necroknight and the cards from Naxxramas seem really balanced, while the blackrock ones are so so, Magmaw might be even worse than boogeymonster, since it doesen't have a beast tag even
But really, these cards seems perfectly balanced enough to be introduced into the main game, and its a real shame they werent. Necroknight would be a godsend for many deathrattle decks and even egg focused decks, as currently you either need to buff them, aoe them yourself or pray that your opponent kills them for you. Deathcharger also seems incredibly well balanced for the 1 mana 2/3 archetype
The whole point of the custom expansion cards were to be stronger than base cards to make the adventures a challenge. While I do think having Necroknight as a card could be good, many of them are just too strong for a normal deck to use, along with it not fitting any future expansion probably and it ruining the whole immersion of the expansion.
Main reason why I decided to respond to this though was the fact you said that Deathcharger would be a well balanced card. Dealing 3 damage to yourself is barely a downside when you can immediately hit someone for 2. This card would be so revolting if it was real because it just is so strong as a turn 1 play. In many card games, life totals are used more as a resource than a necessity, and Deathcharger is one of the few cards Blizzard has made that actually fills this niche of health for power. Sorry if this came off as a bit rude, it just tilted me to oblivion real fast.
I don't have something witty about this deck, I just like it because Malygos is fun.
I would say that most of these are extremely OP, with the exceptions of Magmaw, which is hot trash (ba-dum-tss), and Necroknight and Skeletal Smith, which are both pretty fair. All the 'trons would need to cost at least 2 mana more (and Electron probably shouldn't be printed at all), and Deathcharger would be fair as a 2-drop.
Also, how would they release them? As part of another expansion?
#gNOmeferatu
Those cards are either too strong or too weak.
Electron, Arcanotron, Toxitron and Magmatron are obviously broken in a deck built around them (the last 2 broken in any deck) and Deathcharger is wayyy out of curve, it would be auto include in any deck.
Magmaw is terrible, Necroknight is just a reprint of Ticking Abomination and Skeletal Smith is slower (worse) ooze, all 3 are unplayable.
I wasn't going to reply to this thread because I have my doubts about OP intentions here, but well, here I am. :P
The reason why these unused adventure cards can't be used is called "common sense", that is all bro. ;)
To be fair, Magmaw would be a pretty cool card to get for free between two expansions. It wouldn't even tickle the meta, but it would be fun to run into the braver players that would still run it for the lulz.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
I like your way of thinking. ;)
Username checks out.
Anger is the punishment we give ourselves for someone else's mistake.