As a rule of thumb, don't craft cards, craft decks. What deck do you really want to play, but you're missing an epic, making it unplayable? Dragonfire Potion is one of the most important epics, but it's a waste of dust if you don't/can't play priest.
Well since you like paladin so much, either Corpsetaker or Murloc Warleader. You could always wait a little bit until you have enough dust to craft two since one usually doesn't do much.
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If you're starting off with the crafting game, don't aim for control cards. Control decks typically require lots of legendaries and epics.
Corpsetaker is ok in midrange, not only in control, but it requires you to have tirion and hopefully fizzlebang to really make it work. Either way the card isn't even that good compared to others.
Hydra is a good option for your midrange hunter, as well as other aggressive/midrange decks.
Dynomancy is TERRIBLE.
Warleader got nerfed recently, all the murloc pally decks disappeared, so probably not as strong of a deck anymore.
As a rule of thumb, don't craft cards, craft decks. What deck do you really want to play, but you're missing an epic, making it unplayable? Dragonfire Potion is one of the most important epics, but it's a waste of dust if you don't/can't play priest.
Mostly paladin (control, hand buff, windfury) though recently I'm enjoying my beast druid with malfurion, menagerie warden & tyrantus.
Well, I'd recommend a neutral card, so you can use it in several decks.
If you ever want to have successful control decks, you will need Doomsayer, so that's probably a safe craft.
Bittertide Hydra is also a great craft for most agro/midrange decks. I've even seen it in a tempo mage deck on the ladder.
Primordial Drake is another good control-type card, although it can also be in a more mid-range deck. He's also really great when combo'd with the Curator.
And otherwise, most classes have epics that are necessary for most of their decks. If you like a certain class, this would be a good craft. Brawl, Prep, Primordial Glyph, Shadow Visions, Ice Block, Vilespine Slayer, or Living Mana are the ones that come to mind.
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Quit complaining and just have fun with this game!
If you're starting off with the crafting game, don't aim for control cards. Control decks typically require lots of legendaries and epics.
Corpsetaker is ok in midrange, not only in control, but it requires you to have tirion and hopefully fizzlebang to really make it work. Either way the card isn't even that good compared to others.
Hydra is a good option for your midrange hunter, as well as other aggressive/midrange decks.
Dynomancy is TERRIBLE.
Warleader got nerfed recently, all the murloc pally decks disappeared, so probably not a strong of a deck anymore.
I have tirion but no burnbistle. hydra is a good option for for my druid/hunter/maybe warlock, but perhaps unsuited for paladin? I wanted corpsetaker because I've been trying to make a windfury deck.
Well, I'd recommend a neutral card, so you can use it in several decks.
If you ever want to have successful control decks, you will need Doomsayer, so that's probably a safe craft.
Bittertide Hydra is also a great craft for most agro/midrange decks. I've even seen it in a tempo mage deck on the ladder.
Primordial Drake is another good control-type card, although it can also be in a more mid-range deck. He's also really great when combo'd with the Curator.
And otherwise, most classes have epics that are necessary for most of their decks. If you like a certain class, this would be a good craft. Brawl, Prep, Primordial Glyph, Shadow Visions, Ice Block, Vilespine Slayer, or Living Mana are the ones that come to mind.
Ah yes I forgot primordial drake. well, I do have curator. doomsayer is not very exciting so I'll skip it for now.
If you're starting off with the crafting game, don't aim for control cards. Control decks typically require lots of legendaries and epics.
Corpsetaker is ok in midrange, not only in control, but it requires you to have tirion and hopefully fizzlebang to really make it work. Either way the card isn't even that good compared to others.
Hydra is a good option for your midrange hunter, as well as other aggressive/midrange decks.
Dynomancy is TERRIBLE.
Warleader got nerfed recently, all the murloc pally decks disappeared, so probably not a strong of a deck anymore.
I have tirion but no burnbistle. hydra is a good option for for my druid/hunter/maybe warlock, but perhaps unsuited for paladin? I wanted corpsetaker because I've been trying to make a windfury deck.
You can go for a windfury deck, but I just want to make it clear it will be a meme deck, there are basically no good windfury cards. Notable exception of Whirling Zap-o-matic, but that by itself does not justify corpsetaker for the sake of windfury alone. The only deck where corpsetaker really takes advantage of the natural deck is on a paladin midrange/control, because you'd be playing tirion anyways, and potentially other divine shield/taunt minions, as well as potentially burnbristle. Never seen too much of corpsetaker outside of that.
Hydra would work fine in any aggro/tempo/midrange deck, even if only being used as a filler card until you get one that suits that specific deck better. I just wouldn't use it in a warlock deck because you already lose some life using your hero power.
If you're starting off with the crafting game, don't aim for control cards. Control decks typically require lots of legendaries and epics.
Corpsetaker is ok in midrange, not only in control, but it requires you to have tirion and hopefully fizzlebang to really make it work. Either way the card isn't even that good compared to others.
Hydra is a good option for your midrange hunter, as well as other aggressive/midrange decks.
Dynomancy is TERRIBLE.
Warleader got nerfed recently, all the murloc pally decks disappeared, so probably not a strong of a deck anymore.
I have tirion but no burnbistle. hydra is a good option for for my druid/hunter/maybe warlock, but perhaps unsuited for paladin? I wanted corpsetaker because I've been trying to make a windfury deck.
You can go for a windfury deck, but I just want to make it clear it will be a meme deck, there are basically no good windfury cards. Notable exception of Whirling Zap-o-matic, but that by itself does not justify corpsetaker for the sake of windfury alone. The only deck where corpsetaker really takes advantage of the natural deck is on a paladin midrange/control, because you'd be playing tirion anyways, and potentially other divine shield/taunt minions, as well as potentially burnbristle. Never seen too much of corpsetaker outside of that.
Hydra would work fine in any aggro/tempo/midrange deck, even if only being used as a filler card until you get one that suits that specific deck better. I just wouldn't use it in a warlock deck because you already lose some life using your hero power.
Mostly combining farseer/harpy/stormwatcher with blessing of might/kings/bonemare/handbuff. (it's not working lol).
(as for the choices, probably Hydra, even though I don't like it that much...imo you can do without all of those, and save up for a Legendary instead - like Tarim if you don't have him)
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hey guys, I finally have enough dust stored up for my first crafted epic, and I need help deciding. I mostly play the following decks:
1. control paladin
2. hand buff paladin
3. mid range hunter
4. beast druid
5. also some warlock & control warrior
I would have preferred a classic card, but none I want that badly (maybe lay on hands).
As a rule of thumb, don't craft cards, craft decks. What deck do you really want to play, but you're missing an epic, making it unplayable? Dragonfire Potion is one of the most important epics, but it's a waste of dust if you don't/can't play priest.
Well since you like paladin so much, either Corpsetaker or Murloc Warleader. You could always wait a little bit until you have enough dust to craft two since one usually doesn't do much.
If you're starting off with the crafting game, don't aim for control cards. Control decks typically require lots of legendaries and epics.
Corpsetaker is ok in midrange, not only in control, but it requires you to have tirion and hopefully fizzlebang to really make it work. Either way the card isn't even that good compared to others.
Hydra is a good option for your midrange hunter, as well as other aggressive/midrange decks.
Dynomancy is TERRIBLE.
Warleader got nerfed recently, all the murloc pally decks disappeared, so probably not as strong of a deck anymore.
Agree with Aether_lackey but murloc decks are still strong AF.
dont craft classics... just play brawl and you will get your set one day.
Well, I'd recommend a neutral card, so you can use it in several decks.
If you ever want to have successful control decks, you will need Doomsayer, so that's probably a safe craft.
Bittertide Hydra is also a great craft for most agro/midrange decks. I've even seen it in a tempo mage deck on the ladder.
Primordial Drake is another good control-type card, although it can also be in a more mid-range deck. He's also really great when combo'd with the Curator.
And otherwise, most classes have epics that are necessary for most of their decks. If you like a certain class, this would be a good craft. Brawl, Prep, Primordial Glyph, Shadow Visions, Ice Block, Vilespine Slayer, or Living Mana are the ones that come to mind.
Quit complaining and just have fun with this game!
Hydra would work fine in any aggro/tempo/midrange deck, even if only being used as a filler card until you get one that suits that specific deck better. I just wouldn't use it in a warlock deck because you already lose some life using your hero power.
OP, for your choice of decks, I applaud you!
(as for the choices, probably Hydra, even though I don't like it that much...imo you can do without all of those, and save up for a Legendary instead - like Tarim if you don't have him)
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