Counterspell has many problems in cooperation with other cards. For example, when you play arcane artificer and you cast a spell that is countered, you won't get any armor. So that means your spell isn't casted, because it's countered. So how come that you spend mana for spell that isn't casted because is countered if counterspell made your spell nonexistent? If it's the effect of your spell something that is countered, than you should get armor only for casting it, or if it doesn't count as a cast then you shouldn't spend mana.
Ye, the card should be altered to make more sense in interactions with other cards and effects. Either counter only the direct effect of the spell and leave the contextual effects unaffected, or counter every effect including mana spending.
They changed Counterspell in this last patch to work this way. Previously, it would only stop effects from cards whose effect worked "After you cast a spell", but now it stops any effect regarding the casting of a spell, be it "When/ever" or "After". I don't think they will be changing this as it was an intentional change.
The patch causes Counterspell to counter both the effect and the mana spent? This is news to me.
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"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
This is what happens when you have HS's opaque rules system. In MTG, countering the spell wouldn't affect the trigger of the artificer; however, there's no real on-cast trigger system in HS. In this case, you attempted to cast the spell, but failed, and still expended resources. That's fine, as long as Hearthstone uses the term 'cast' to encompass the entire action of taking a spell from your hand and using its effects, as opposed to MTG where casting is putting the spell onto the stack, pre-resolution - but HS has no stack. You could have similar in MTG, via wording such as "Whenever a spell controlled by you resolves...", though that's not a card they'd print, for reasons of design philosophy. In this view, you tried to cast it, and failed - and the resources that you spent are gone.
Sure, it changed, but it's still a logical train of events.
Not sure, but it's also with arcane tyrant. You cast a spell that cost more than 5 mana, you spend that mana, spell is countered, but arcane tyrant doesn't trigger it's effect, it sill cost 5.
Counterspell has many problems in cooperation with other cards. For example, when you play arcane artificer and you cast a spell that is countered, you won't get any armor. So that means your spell isn't casted, because it's countered. So how come that you spend mana for spell that isn't casted because is countered if counterspell made your spell nonexistent? If it's the effect of your spell something that is countered, than you should get armor only for casting it, or if it doesn't count as a cast then you shouldn't spend mana.
You put in the effort to cast the spell, thereby spending he mana, but failed and no spell was cast.
The patch causes Counterspell to counter both the effect and the mana spent? This is news to me.
No, that has always been the effect of Counterspell. What changed is the interaction with cards that trigger upon a Spell being played.
Before Patch, cards with a "When(ever)" a spell was cast trigger, they would activate the effect and the Spell would then be countered, while cards with "After" a spell was cast trigger would not activate as Counterspell would stop the spell.
After Patch, the When(ever) trigger cards also don't activate anymore.
So for example, NOW if I have a Mana Wyrm up, it won't get +1 attack if the spell is Counterspelled, whereas it would have before?
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Life before death. Strength before weakness. Journey before destination.
Counterspell has many problems in cooperation with other cards. For example, when you play arcane artificer and you cast a spell that is countered, you won't get any armor. So that means your spell isn't casted, because it's countered. So how come that you spend mana for spell that isn't casted because is countered if counterspell made your spell nonexistent? If it's the effect of your spell something that is countered, than you should get armor only for casting it, or if it doesn't count as a cast then you shouldn't spend mana.
True
Ye, the card should be altered to make more sense in interactions with other cards and effects. Either counter only the direct effect of the spell and leave the contextual effects unaffected, or counter every effect including mana spending.
The patch causes Counterspell to counter both the effect and the mana spent? This is news to me.
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Does it trigger Lyra/Antonidas?
"The flow of time is always cruel... its speed seems different for each person, but no one can change it... A thing that does not change with time is a memory of younger days..."
Thats why Magic is the big daddy of card games
Not sure, but it's also with arcane tyrant. You cast a spell that cost more than 5 mana, you spend that mana, spell is countered, but arcane tyrant doesn't trigger it's effect, it sill cost 5.
You put in the effort to cast the spell, thereby spending he mana, but failed and no spell was cast.
Simple.
So for example, NOW if I have a Mana Wyrm up, it won't get +1 attack if the spell is Counterspelled, whereas it would have before?
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