Why the hell are they making such bad legendaries? Specifically the princes, none of them are particularly that great anyway, if they would guarantee those minions would start in the opening, then maybe. But the 4 drop is absolutely terrible, the 3 drop prince most likely is unplayable, and the 2 drop could potentially be playable. But they are such letdowns. They have to at least buff the 4 drop prince if anything.
You're right... they're complete trash and me being f2p will make me extremely sad to get one of these from my pity timer legendary. They're so bad it doesn't matter if they DO get a card that goes with them, sacrificing deck slot for one of these shitty cards is not worth it. Just look at the 4 drop one... You can literally play the new neutral epic and get the same effect without taking out 4 drops.
Rollback Post to RevisionRollBack
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
There will probably be a CRAZY legendary with a battlecry "If you have all princes in your deck...."
That would probably be the worst of them all lol. If you have all 3 princes you have no 2, 3 and 4 drops in your deck. What kind of deck is that? Whatever effect that legendary has you will probably die anyway before playing it.
There will probably be a CRAZY legendary with a battlecry "If you have all princes in your deck...."
That would probably be the worst of them all lol. If you have all 3 princes you have no 2, 3 and 4 drops in your deck. What kind of deck is that? Whatever effect that legendary has you will probably die anyway before playing it.
Maybe it costs 1 and reads, "Battlecry: If you have all princes in your deck, their effects become always active." Tho, it would still be terrible in my opinion because none of the princes are any good even with their battlecries active. I will get a rewarded a 4/4 taunt battlecry: heal 4 if I dont run ANY other 4 drop in the game? No thanks please I am good.
should make one "if your deck contains no pirates, mark of the lotus, ice block or totems automatically win the game". might see a little more deck variety..
Watch the Lich king have some effect like Malchezaar that happens at the start of the game. "Negate the restrictions of all prince cards" lol that would be the only reason to use these card.
Also ignore the trolls like tn1_seven and cluelesspug (living up to his name) lol
Rollback Post to RevisionRollBack
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
Oh boohoo, all the good cards are of LOWER RARITY. I'm so upset I have to SPEND LESS DUST on good cards. The fuck, dude?
I get that (and I certainly don't mind having good, cheap cards), but it still sucks pulling a bad legendary out of a pack, b/c of the pity timer and all that.
Today in my free brawl pack I got Barongeddon, then I had a cup of fresh green tea. As a result of that, I think Priest is OP because my keyboard is not a mechanical one. I hope Blizzard will address this issue.
Oh boohoo, all the good cards are of LOWER RARITY. I'm so upset I have to SPEND LESS DUST on good cards. The fuck, dude?
Wow that's some terrible logic right there. More crap legendary = more chance of getting them in packs instead of good legendaries. That is the problem you moron.
Are you really going to be happy to open one of those princes? Not to mention that the 4 drop is completely outclassed by other 4 cost cards. Legendaries are supposed to be unique and somewhat fun, I mean at least the 3 and 2 drop princes are intersting, but the 4 drop prince is worse than most of the other cards in the 4 slot
lets be real this is how we're paying for no more dupe legendaries
Obviously in a marketing point of view, you make legendary cards like these that most people will quickly disenchant to make other cards, thus allowing the card to be delivered again - players keep buying packs to get certain legendaries and getting these three just holds them back from that (and getting more packs)
Now back to the card game point-of-view: they're all terrible. This forum will debate a card even if it's a textless 0 mana 1/1 but the reality is they'll see just as little play as those sisters did in TgT - why would you choose this over another high-impact card (that you can probably have two of?)
Of course it's better to have less expensive cards, but legendaries are meant to be cool and unique cards and to me are the most fun to use and build decks around. if I get the four mana Prince as a pity timer legendary I'd be pretty mad.
I think that there will be a card that rewards having all the princes but I think it's going to be mainly memes
lets be real this is how we're paying for no more dupe legendaries
Obviously in a marketing point of view, you make legendary cards like these that most people will quickly disenchant to make other cards, thus allowing the card to be delivered again - players keep buying packs to get certain legendaries and getting these three just holds them back from that (and getting more packs)
Now back to the card game point-of-view: they're all terrible. This forum will debate a card even if it's a textless 0 mana 1/1 but the reality is they'll see just as little play as those sisters did in TgT - why would you choose this over another high-impact card (that you can probably have two of?)
I don't have a problem with bad legendaries. Hell I love noggenfoggen because it is unique and very fun. The problem I have is that the 4 drop prince lacks any design at all. The 3 drop prince can serve as a late game faceless in fatigue in renolock for leeroy combo and the 2 drop prince could potentially be playable for zoo (still in theory). But the 4 drop prince, just gain taunt and lifesteal. It just looks like lazy design. There is no merit to play that card and the tgt sisters were at least playable and not terrible. Even DayNine appeared to have dissappointment when discussing the card. There is no excitement like the other princes give. It is just an example of lazy design.
Why the hell are they making such bad legendaries? Specifically the princes, none of them are particularly that great anyway, if they would guarantee those minions would start in the opening, then maybe. But the 4 drop is absolutely terrible, the 3 drop prince most likely is unplayable, and the 2 drop could potentially be playable. But they are such letdowns. They have to at least buff the 4 drop prince if anything.
There will probably be a CRAZY legendary with a battlecry "If you have all princes in your deck...."
You're right... they're complete trash and me being f2p will make me extremely sad to get one of these from my pity timer legendary. They're so bad it doesn't matter if they DO get a card that goes with them, sacrificing deck slot for one of these shitty cards is not worth it. Just look at the 4 drop one... You can literally play the new neutral epic and get the same effect without taking out 4 drops.
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
G: Goblins V Gnomes , Old Gods, unguro
B: TGT, gadgetzan, Knights (Unreleased so MAYBE)
Oh boohoo, all the good cards are of LOWER RARITY. I'm so upset I have to SPEND LESS DUST on good cards. The fuck, dude?
...There is just no way that happens...
(It happens)
Should have made a prince a no 1-mana minions.
That would actually be ... playable.
If the legendaries were stong people would have created topics with title "Blizzard is making strong legendaries in order to force us buy packs"
here's a picture of where my ideas live. I don't ever think anywhere but here, because I am on hearthpwn.
Kaladin's RoS Set Review
Join me at Out of Cards!
Watch the Lich king have some effect like Malchezaar that happens at the start of the game. "Negate the restrictions of all prince cards" lol that would be the only reason to use these card.
Also ignore the trolls like tn1_seven and cluelesspug (living up to his name) lol
G=Good B=Bad Do you see the pattern? Every second expansion is always trash.
G: Goblins V Gnomes , Old Gods, unguro
B: TGT, gadgetzan, Knights (Unreleased so MAYBE)
#gNOmeferatu
Are you really going to be happy to open one of those princes? Not to mention that the 4 drop is completely outclassed by other 4 cost cards. Legendaries are supposed to be unique and somewhat fun, I mean at least the 3 and 2 drop princes are intersting, but the 4 drop prince is worse than most of the other cards in the 4 slot
lets be real this is how we're paying for no more dupe legendaries
Obviously in a marketing point of view, you make legendary cards like these that most people will quickly disenchant to make other cards, thus allowing the card to be delivered again - players keep buying packs to get certain legendaries and getting these three just holds them back from that (and getting more packs)
Now back to the card game point-of-view: they're all terrible. This forum will debate a card even if it's a textless 0 mana 1/1 but the reality is they'll see just as little play as those sisters did in TgT - why would you choose this over another high-impact card (that you can probably have two of?)
Of course it's better to have less expensive cards, but legendaries are meant to be cool and unique cards and to me are the most fun to use and build decks around. if I get the four mana Prince as a pity timer legendary I'd be pretty mad.
I think that there will be a card that rewards having all the princes but I think it's going to be mainly memes