I was thinking it would be interesting to see how the Un'goro cards ranked in terms of which ones most people felt would be meta defining (or due for dust). I wonder which ones have lived up to expectations and which ones were way off. The 54.5% of folk who thought The Marsh Queen was meta defining (me included) might want to change their opinion...
I was thinking it would be interesting to see how the Un'goro cards ranked in terms of which ones most people felt would be meta defining (or due for dust). I wonder which ones have lived up to expectations and which ones were way off. The 54.5% of folk who thought The Marsh Queen was meta defining (me included) might want to change their opinion...
I don't really need to look into it I'm used to the community being horribly wrong about cards.
Yeah only 9% thought Lyra the Sunshard would be meta defining versus 54% for The Marsh Queen. I wouldn't say that either is meta defining but Lera has definitely been stronger. About a third of folk said that Lyra would be either bad or you should dust her.
People usually tend to miss judge cards because they tend to place them in the sets that exist before the expansion and almost never works like that. Jade druid was going to be the best deck ever and so on.
One of the better examples is the Rogue Quest: "Oh Blizzard keep creating shit for rogues, and rogue it is always miracle. 4 minions and you only get 5/5 dust for sure." Fun fact: Quest rogue is a little bit on the OP side.
Another card i think it was regarded as bad and it is actually quite good is Tarim. Really good for controlling the board.
I initially voted Tarim is dust tier. Now I see that it's about as busted as the Rogue quest. The threat of Tarim coming down on any turn after 6 means you have to consider clearing literally any and every board, for the rest of the game. That is some straight up bullshit.
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The problem with the ratings here is many get made prior to the full set being revealed. If you voted on Lyra prior to the the priestly apprentice card (sorry can't think of the elemental's name) you'd likely have a very different opinion than after that card was revealed. I recall voting something like Playable-Very Good for Lyra but I think I said something like "A value card that'll sometimes go nuts but realistically will be a 3/5 you drop PW:S on and generate a random spell for value off of before it dies," I was thinking of it compared to a card like Saraad where under optimal conditions he could go absolutely insane, but more often than not was one of those pseudo-taunt "I can generate one maybe 2 cards value and I'll be happy" type cards.
I think I was more wrong with this set though compared to past sets. I made 5 quests on release day: Priest, Rogue, Mage, Shaman and Warrior as well as a few minions like King Mosh, 2x Gentle Megasaur and some other random cards. I think I clearly whiffed with Mosh, I think Mage was okay but Exodia is just maybe still a turn or two slow to be able to be a top flight deck, Priest has been okay for standard but amazing for Wild, and the Shaman quest has been fun but generally a middling deck. The Warrior Quest has actually been fantastic. I've been bouncing between ranks 4-2 with Taunt Warrior, which I think is a pretty decent place to be.
Some cards I thought were absolute garbage like Sherazin have had pretty good showings, though I still don't think Sherazin is particularly good for how much work it requires to trigger. Some cards I thought were bad that others seemed crazy excited about like the 2/1 1-mana raptor that shuffles a 4/3 1-mana into deck have turned out pretty bad, and some cards I had as meta defining like Shadow Visions or even Sunkeeper Tarim that ppl seemed less excited about I think have panned out to be very strong.
People usually tend to miss judge cards because they tend to place them in the sets that exist before the expansion and almost never works like that. Jade druid was going to be the best deck ever and so on.
One of the better examples is the Rogue Quest: "Oh Blizzard keep creating shit for rogues, and rogue it is always miracle. 4 minions and you only get 5/5 dust for sure." Fun fact: Quest rogue is a little bit on the OP side.
Another card i think it was regarded as bad and it is actually quite good is Tarim. Really good for controlling the board.
I initially voted Tarim is dust tier. Now I see that it's about as busted as the Rogue quest. The threat of Tarim coming down on any turn after 6 means you have to consider clearing literally any and every board, for the rest of the game. That is some straight up bullshit.
The bigger issue with Tarim isn't Tarim himself but Stonehill Defender increasing the odds of a Paladin having the card in hand. I say this as somebody who has been mostly playing a control-ish Paladin this month on ladder.
Tarim is the only card I have crafted so far from Un'goro, that was after great results from discovering off of Stonehill Defender (and also seeing how good it was when played correctly against me).
I am playing an N'Zoth control Paladin and the following combo is completely broken: T7 Sated Threshadon, T8 Threshadon dies, summoning 3 1/1s, hero power + Tarim.
Yeah I agree with this. In this expansion Hunter became quite strong again and yet when I look at the main decks it runs, it isn't that much different from what you could have ran in the previous expansion. So I'm guessing that's more to do with other decks becoming weaker or unable to cope with Hunters mid-range tempo.
Tarim is the only card I have crafted so far from Un'goro, that was after great results from discovering off of Stonehill Defender (and also seeing how good it was when played correctly against me).
I am playing an N'Zoth control Paladin and the following combo is completely broken: T7 Sated Threshadon, T8 Threshadon dies, summoning 3 1/1s, hero power + Tarim.
There are always so many people blatantly trolling the ratings votes that there's really no point to paying any attention to them whatsoever, either before or after the release of the expansion.
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"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I have never been more wrong with my predictions than with this set (I haven't been that far off with my predictions for the other sets). But I also wrote during spoiler season that this was the hardest expansion to evaluate as of yet because of a mixture between the heavy rotation plus some cards that are completely different from anything else we've seen (the quests for instance).
But boy was I wrong about a lot of stuff.
I got Tarim right though.
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I was thinking it would be interesting to see how the Un'goro cards ranked in terms of which ones most people felt would be meta defining (or due for dust). I wonder which ones have lived up to expectations and which ones were way off. The 54.5% of folk who thought The Marsh Queen was meta defining (me included) might want to change their opinion...
Mike Donais: The Priest legendary is good. Maybe too good.
HS Community on release: lol what, RIP Priest.
Reality: The Priest legendary is good. Maybe too good.
Kaladin's RoS Set Review
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Yeah only 9% thought Lyra the Sunshard would be meta defining versus 54% for The Marsh Queen. I wouldn't say that either is meta defining but Lera has definitely been stronger. About a third of folk said that Lyra would be either bad or you should dust her.
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Join me at Out of Cards!
The problem with the ratings here is many get made prior to the full set being revealed. If you voted on Lyra prior to the the priestly apprentice card (sorry can't think of the elemental's name) you'd likely have a very different opinion than after that card was revealed. I recall voting something like Playable-Very Good for Lyra but I think I said something like "A value card that'll sometimes go nuts but realistically will be a 3/5 you drop PW:S on and generate a random spell for value off of before it dies," I was thinking of it compared to a card like Saraad where under optimal conditions he could go absolutely insane, but more often than not was one of those pseudo-taunt "I can generate one maybe 2 cards value and I'll be happy" type cards.
I think I was more wrong with this set though compared to past sets. I made 5 quests on release day: Priest, Rogue, Mage, Shaman and Warrior as well as a few minions like King Mosh, 2x Gentle Megasaur and some other random cards. I think I clearly whiffed with Mosh, I think Mage was okay but Exodia is just maybe still a turn or two slow to be able to be a top flight deck, Priest has been okay for standard but amazing for Wild, and the Shaman quest has been fun but generally a middling deck. The Warrior Quest has actually been fantastic. I've been bouncing between ranks 4-2 with Taunt Warrior, which I think is a pretty decent place to be.
Some cards I thought were absolute garbage like Sherazin have had pretty good showings, though I still don't think Sherazin is particularly good for how much work it requires to trigger. Some cards I thought were bad that others seemed crazy excited about like the 2/1 1-mana raptor that shuffles a 4/3 1-mana into deck have turned out pretty bad, and some cards I had as meta defining like Shadow Visions or even Sunkeeper Tarim that ppl seemed less excited about I think have panned out to be very strong.
Balancing busted cards version 1.0.
Tarim is the only card I have crafted so far from Un'goro, that was after great results from discovering off of Stonehill Defender (and also seeing how good it was when played correctly against me).
I am playing an N'Zoth control Paladin and the following combo is completely broken: T7 Sated Threshadon, T8 Threshadon dies, summoning 3 1/1s, hero power + Tarim.
The way I usually judge cards is on how fun they look, so I mean usually not too wrong.
Yeah I agree with this. In this expansion Hunter became quite strong again and yet when I look at the main decks it runs, it isn't that much different from what you could have ran in the previous expansion. So I'm guessing that's more to do with other decks becoming weaker or unable to cope with Hunters mid-range tempo.
Only rank 9 so far this season with the deck, I'm f2p though so miss 2 doomsayers and Ragnaros, Lightlord.
EDIT: Rank 8 now
There are always so many people blatantly trolling the ratings votes that there's really no point to paying any attention to them whatsoever, either before or after the release of the expansion.
"Why, you never expected justice from a company, did you? They have neither a soul to lose nor a body to kick." -- Lady Saba Holland
I have never been more wrong with my predictions than with this set (I haven't been that far off with my predictions for the other sets). But I also wrote during spoiler season that this was the hardest expansion to evaluate as of yet because of a mixture between the heavy rotation plus some cards that are completely different from anything else we've seen (the quests for instance).
But boy was I wrong about a lot of stuff.
I got Tarim right though.