I'm not sure if this has already been confirmed, so sorry if it was, but I made a deck to test the limits of Defile with Skulking Geist, Deathspeaker, Tuskarr Fisherman, Defile, and Wicked Skeleton. It went off 14 times before it stopped working. Much of this animation went into my opponent's turn, but he/she was still able to complete his/her turn after. Images of this interaction are below.
soo.. if it had a limit in the first place why not just write it on the card and leave Dreadsteed alone??, thanks to that nerf, cards like Unwilling Sacrifice and sacrifical pact are now completely useless
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I'm not sure if this has already been confirmed, so sorry if it was, but I made a deck to test the limits of Defile with Skulking Geist, Deathspeaker, Tuskarr Fisherman, Defile, and Wicked Skeleton. It went off 14 times before it stopped working. Much of this animation went into my opponent's turn, but he/she was still able to complete his/her turn after. Images of this interaction are below.
Hello, you are right. Defile have limit on it. I ran Knife Juggler + Deathspeaker + Tuskarr Fisherman, than play Grim Patron (2 health minion was on board already) and then Defile and juggler stops hiting enemy face on 14...
soo.. if it had a limit in the first place why not just write it on the card and leave Dreadsteed alone??, thanks to that nerf, cards like Unwilling Sacrifice and sacrifical pact are now completely useless