Grimestreet Outfitter has a major flaw, and that is knowing how many minions are in the opponents hand. It allows you to become hyper aggressive to clear out the opposing board, you can almost count how many minions he might have from then on!
Actually it is exactly as intended. Please refrain from opening threads when there are discussions like these going on already in other threads. There are already a couple of threads on this topic such as:
All Grimy Goons effects suffering from that "feature".
I think it is the intended way of its mechanic.
The Dev team started developing it from The Mistcaller's battlecry.
BTW in the Double Deathrattler Brawl I tried out Forlorn Stalker, and I was thrilled by that it's battlecry is completely invisible, I had to mouseover my hand (filled with Deathrattle minions) to see what was got buffed.
I think that is not a flaw, but either a design that fits to the Grimy Goons' dodgy weapon smuggler theme.
Actually it is exactly as intended. Please refrain from opening threads when there are discussions like these going on already in other threads. There are already a couple of threads on this topic such as:
Actually it is exactly as intended. Please refrain from opening threads when there are discussions like these going on already in other threads. There are already a couple of threads on this topic such as:
Please use the search feature of the site next time so as not to create duplicate threads.
I did, I did not find any thread of this card topic
Well maybe there is nothing on Grimestreet Outfitter specifically, but there are plenty of discussions on the Grimy Goons Hand Buff Mechanic and people asking for it to be removed. I just used the search term "grimy goons" and found several discussions on this issue. Anyway just giving you my 2 cents. As far as the issue is concerned I don't find it to be that big a deal. From the three factions, Grimy Goons is the most likely to stand the test of time, since new cards that synergise with its theme are likely to be printed, whereas the Kabal faction in unlikely to get any new Highlander legendaries for a while (according to the devs) and the Jade Lotus isn't getting any new Jade Golem cards, so I don't think it is that big a deal.
TheFakeMalfurion isn't even a mod. He's either trolling or easily inconvenienced.
Just because I am not a mod doesn't mean that I don't know what I am talking about. This site tries to avoid duplicate threads so as to reduce the work of the moderators and keep discussions from spreading a lot throughout the site. You could also try clicking the links I provided to check if I was trolling or not, after all those are part of Hearthpwn (so you don't have to worry about trolling there).
Actually it is exactly as intended. Please refrain from opening threads when there are discussions like these going on already in other threads. There are already a couple of threads on this topic such as:
Please use the search feature of the site next time so as not to create duplicate threads.
I did, I did not find any thread of this card topic
Well maybe there is nothing on Grimestreet Outfitter specifically, but there are plenty of discussions on the Grimy Goons Hand Buff Mechanic and people asking for it to be removed. I just used the search term "grimy goons" and found several discussions on this issue. Anyway just giving you my 2 cents. As far as the issue is concerned I don't find it to be that big a deal. From the three factions, Grimy Goons is the most likely to stand the test of time, since new cards that synergise with its theme are likely to be printed, whereas the Kabal faction in unlikely to get any new Highlander legendaries for a while (according to the devs) and the Jade Lotus isn't getting any new Jade Golem cards, so I don't think it is that big a deal.
If there aren't any Grimestreet Outfitter threads, I think it's fair to add one, so if someone has the same thought as I had, they don't have to search far. It's a perfectly fine thread.
Grimestreet Outfitter has a major flaw, and that is knowing how many minions are in the opponents hand. It allows you to become hyper aggressive to clear out the opposing board, you can almost count how many minions he might have from then on!
Yea..you can see all buffed minions. Should be like forlorn stalker.
The other major flaw is that it is way too slow to play.
I think its kinda neat. Its unique compared to other card games (mtg)
Actually it is exactly as intended. Please refrain from opening threads when there are discussions like these going on already in other threads. There are already a couple of threads on this topic such as:
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/183068-qol-changes-to-grimy-goons-mechanic
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/178815-grimy-goons-hand-buffs-sparkling-effect-a-huge
Please use the search feature of the site next time so as not to create duplicate threads.
All Grimy Goons effects suffering from that "feature".
I think it is the intended way of its mechanic.
The Dev team started developing it from The Mistcaller's battlecry.
BTW in the Double Deathrattler Brawl I tried out Forlorn Stalker, and I was thrilled by that it's battlecry is completely invisible, I had to mouseover my hand (filled with Deathrattle minions) to see what was got buffed.
I think that is not a flaw, but either a design that fits to the Grimy Goons' dodgy weapon smuggler theme.
TheFakeMalfurion isn't even a mod. He's either trolling or easily inconvenienced.
http://www.hearthpwn.com/forums/hearthstone-general/general-discussion/178815-grimy-goons-hand-buffs-sparkling-effect-a-huge