Hello. Am I the only, who thinks Sense Demons should be buffed? Just look and compare these card. Card that draws 2 specific cards. But Sense Demons costs 3.
It might be because typically, demons are more powerful and more expensive than murlocs and weapons. The same thing goes for the three multiclass "discover a ____, ____, or ____ class card" cards. (The kabal courier cards). They don't cost the same or have the same stats.
Yeah and you know what, Shiv is Basically a worse Wrath but it can go face, just like Sense Demons gives imps even if your deck is empty. Minute differences for different class cards. We can do this all day, but let's not.
Demons are much more powerful than weapons or murlocs and have historic a theme of being able to be put onto the battlefield from hand without paying their mana cost. Krul the Unshackled and Voidcaller. Sense Demons currently sees play in hearthstone's most powerful format, Wild, while the other two do not.
Murlocs are usually 1-3 cost.... you can't play more than 1 weapon at a time. Demons can be 1-9 cost and some are insane. it's fine and we probably should be playing it more often now.
You hardly need Sense Demons with Dat hero power anyway. Waste of a card slot, survivability is a larger concern.
Disagree strongly for a few reasons.
That hero power while good, isn't as good as you think it is, while it does give you +1 to your hand, you can only draw one extra card a turn, making it still slow and inefficient compared to other card draw mechanics.
Sense Demons accelerates your deck thinning getting closer to the cards you want, twice as fast as if you were to just tap.
It also makes tap better.
Compared to aggressive Paladins with Divine Favor for instance Life Tap looks so weak.
BTW: For similar reason I also think Forge of Souls and Ice Fishing can be good in decks which don't focus on murlocs or weapon aggression respectively.
Ice fishing draws you really low cost early game cards, forge of souls draws you 2 cards that you can't play immediately. Sense demons is (potentially) better if one day there are a lot of good demons for warlock since it can draw you 2 strong late game cards that aren't limited by weapon charges when you can use them.
Demons are much more powerful than weapons or murlocs and have historic a theme of being able to be put onto the battlefield from hand without paying their mana cost. Krul the Unshackled and Voidcaller. Sense Demons currently sees play in hearthstone's most powerful format, Wild, while the other two do not.
Hearthstone's most powerful format, Wild???
Most tier 3 wild decks would crush tier 1 standard decks. So ya, more powerful.
"Fun", "popular", "better", "interesting", etc would be debatable. "Powerful" is a straight up fact.
Hello. Am I the only, who thinks Sense Demons should be buffed? Just look and compare these card. Card that draws 2 specific cards. But Sense Demons costs 3.
Sense Demons
Ice Fishing
Forge of Souls
Sorry dude, but Blizzard doesn't give a shit about things like that. Also, different classes.
Yeah, if you think about it, Sense Demons costing 3 mana doesn't make a whole lotta... sense.
It might be because typically, demons are more powerful and more expensive than murlocs and weapons. The same thing goes for the three multiclass "discover a ____, ____, or ____ class card" cards. (The kabal courier cards). They don't cost the same or have the same stats.
Yeah and you know what, Shiv is Basically a worse Wrath but it can go face, just like Sense Demons gives imps even if your deck is empty. Minute differences for different class cards. We can do this all day, but let's not.
Warlock spells have always been weaker than other classes, so it's most likely working as intended.
Demons are much more powerful than weapons or murlocs and have historic a theme of being able to be put onto the battlefield from hand without paying their mana cost. Krul the Unshackled and Voidcaller. Sense Demons currently sees play in hearthstone's most powerful format, Wild, while the other two do not.
I was using it in wild and it was very under-whelming. Would play it on two.
Murlocs are usually 1-3 cost.... you can't play more than 1 weapon at a time. Demons can be 1-9 cost and some are insane. it's fine and we probably should be playing it more often now.
You hardly need Sense Demons with Dat hero power anyway. Waste of a card slot, survivability is a larger concern.
Sense demons is waaaay before the powercreep era, so.. cards are overall on another power level than basic and classic cards..
Yeah, a toast!
Ice fishing draws you really low cost early game cards, forge of souls draws you 2 cards that you can't play immediately. Sense demons is (potentially) better if one day there are a lot of good demons for warlock since it can draw you 2 strong late game cards that aren't limited by weapon charges when you can use them.
Anger is the punishment we give ourselves for someone else's mistake.