so i was playing a gimmicky Roll the Bones rogue, with 28 deathrattle minions, and i added a Weasel Tunneler, because, why not?
the things is, with roll the bones drawing like 8 cards, i went to fatigue very quickly and i found out that i couldn't draw the weasel tunneler created by its deathrattle. not with roll the bones, not with the regular drawing. my deck said it didn't containt cards, but i was using a tracking device and it was clearly there. (i also remember not playing the weasel tunneler added its first death) there was also a visual bug.
do you think blizzard will be willing to fix this? :)
the weasel tunneler that is added to the game when it dies goes into your OPPONENT's deck. Your opponent would then need to find it, play it, and have it die again before it is added back to your deck.
So, did all of that occur? If so, then you might have a bug. If not, then you aren't understanding how the card works...
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Quit complaining and just have fun with this game!
yes, i forgot to say it died in the enemy side of the board (Potion of Madness, so it waass added to my deck but i couldn't draw it with roll the bones.
not that it matters, i was losing hard anyway, but that card has been problematic since the beggining
Not related to your post, but it occurred me this: would two [card]weasel tunneller[\card] be a tech choice against Highlander Priest?
You would have to draw AND play AND kill BOTH weasel tunnelers before the opponent either plays Raza OR draws the first weasel tunneler. The 1 in 10 odds of that happening do not justify the liklihood of playing against Highlander decks while gimping your own decks with two extremely weak draws.
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Anger is the punishment we give ourselves for someone else's mistake.
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so i was playing a gimmicky Roll the Bones rogue, with 28 deathrattle minions, and i added a Weasel Tunneler, because, why not?
the things is, with roll the bones drawing like 8 cards, i went to fatigue very quickly and i found out that i couldn't draw the weasel tunneler created by its deathrattle. not with roll the bones, not with the regular drawing. my deck said it didn't containt cards, but i was using a tracking device and it was clearly there. (i also remember not playing the weasel tunneler added its first death) there was also a visual bug.
do you think blizzard will be willing to fix this? :)
PS : i'll upload later the images.
Well, did you play it? And did it die?
You know It's in your opponent's deck not yours?
Nope.
the weasel tunneler that is added to the game when it dies goes into your OPPONENT's deck. Your opponent would then need to find it, play it, and have it die again before it is added back to your deck.
So, did all of that occur? If so, then you might have a bug. If not, then you aren't understanding how the card works...
Quit complaining and just have fun with this game!
RTFC applies here, I believe...
Nature is the Day.
Man is the Sun.
Woman is the Moon.
The Stone is the Sky.
The Art is the Way.
yes, i forgot to say it died in the enemy side of the board (Potion of Madness, so it waass added to my deck but i couldn't draw it with roll the bones.
not that it matters, i was losing hard anyway, but that card has been problematic since the beggining
Essentially a "begun in your deck" but somehow if put back in it doesn't work kind of thing?
Question everything.
Not related to your post, but it occurred me this: would two [card]weasel tunneller[\card] be a tech choice against Highlander Priest?
Player 1 (you) play weasel.
Player 2 potions of madness trades.
Weasel shuffles into Player 1's deck.
Player 2 ends turn.
Potion of madness buff ends, and weasel switches sides to Player 2's deck. The deck tracker isn't programmed for such a janky interaction.
Anger is the punishment we give ourselves for someone else's mistake.
Anger is the punishment we give ourselves for someone else's mistake.