So what winning conditions there are in this current meta? I'm talking about winning, not top4. This is just from my experience, since I don't have any statistics.
Demons and Pirates? No, don't even try. Late game sucks.
Anything missing? Of course winning is possible with a lot of combos, but very unlikely and even then it probably is combination of above mentioned strategies. Poison divine shield beats elementals often, but still that strategy seems more risky to build and therefore not surviving long enough.
Just got easy (and a bit high roll) victory with Deathrattle beast and Al'Akir as hero. It was fast enough that others didn't have enough time to scale.
Played normally until on round 8 got triplets. I decided to take a risk by selling minion to upgraded to fifth before playing the golden card. So I discovered Goldrinn, the Great Wolf. Next turn got Monstrous Macaws which is perfect cards for windfury + divine shield hero power.
After few more rounds I had golden Macaw on left and Baron Rivendare on the right.
Thanks to the buff to Wrath Weaver, demons are actually quite decent early game, and you can get to late tiers with a big chunk of health and a big Weaver. Then it can be transitioned quite smoothly into poison+divine shields if you managed to pick a bunch of selfless heroes, and weaver+watcher can stay in the comp (at least until you get enough actual poisons). In my experience, it is one of the best ways to transition into this comp
Rollback Post to RevisionRollBack
just UandI
To post a comment, please login or register a new account.
So what winning conditions there are in this current meta? I'm talking about winning, not top4. This is just from my experience, since I don't have any statistics.
TIER 1:
Elementals scaling with Nomi, Kitchen Nightmare and/or Lil' Rag
TIER 2:
Poison divine shield combos:
- Poison from murlocs, Amalgadon or Maexxna
- Divine shield from George the Fallen, Amalgadon or Selfless Hero with Baron Rivendare
TIER 3:
Big divine shield dragons. Unlikely, but sometimes works.
- scaled with Kalecgos, Arcane Aspect
- divine shields by Nadina the Red
Perfect mech combo:
- Deflect-o-Bots
- scaled big with Brann Bronzebeard and Metaltooth Leaper or Lil' Rag
TIER 4: Deathrattle beasts. Too risky and don't scale enough.
- Goldrinn, the Great Wolf + Monstrous Macaw + Baron Rivendare combos cannot handle 4 times attacking 100/100 Crackling Cyclone.
Demons and Pirates? No, don't even try. Late game sucks.
Anything missing? Of course winning is possible with a lot of combos, but very unlikely and even then it probably is combination of above mentioned strategies. Poison divine shield beats elementals often, but still that strategy seems more risky to build and therefore not surviving long enough.
Just got easy (and a bit high roll) victory with Deathrattle beast and Al'Akir as hero. It was fast enough that others didn't have enough time to scale.
Played normally until on round 8 got triplets. I decided to take a risk by selling minion to upgraded to fifth before playing the golden card. So I discovered Goldrinn, the Great Wolf. Next turn got Monstrous Macaws which is perfect cards for windfury + divine shield hero power.
After few more rounds I had golden Macaw on left and Baron Rivendare on the right.
Thanks to the buff to Wrath Weaver, demons are actually quite decent early game, and you can get to late tiers with a big chunk of health and a big Weaver. Then it can be transitioned quite smoothly into poison+divine shields if you managed to pick a bunch of selfless heroes, and weaver+watcher can stay in the comp (at least until you get enough actual poisons). In my experience, it is one of the best ways to transition into this comp
just U and I