Book of Mercenaries Chapter 06 will be available on 09th November, revealing its sixth chapter about Cariel. If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Some cards may not be new, but even the old ones have been named after the adventure (BOM_06_*)
Extract Adventure: BOM_06 - from patch: 124497
Hero & Hero Powers
Extract Adventure: BOM_06 - from patch: 124497
List:
HERO: Anetheron (WARLOCK) - PV:30 - [x]Cariel finds Kurtrus in the dreadlord's grip. She must free Kurtrus! HERO POWER: Dreadlord's Slash (WARLOCK) - Cost:2 - Hero Power Deal 2 damage to the left-most enemy minion. HERO POWER: The Dreadlord Double (WARLOCK) - Cost:3 - [x]Hero Power Deal 2 damage to the left- and right-most enemy minions. HERO: Anetheron (WARLOCK) - PV:60 - The dreadlord towers over the city. He must be stopped! HERO POWER: Legion's Might (WARLOCK) - Cost:2 - Hero Power Add one of your Signature Spells to your hand. HERO: Anetheron (null) - PV:30 - null HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: Dagger Mastery (ROGUE) - Cost:2 - Hero Power Equip a 1/2 Dagger. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: Hand of Protection (PALADIN) - Cost:2 - Hero Power Give a friendly minion Divine Shield. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: Hand of Protection (PALADIN) - Cost:2 - Hero Power Give a friendly minion Divine Shield. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits. HERO POWER: Kurtrus Ashfallen (DEMONHUNTER) - Cost:0 - Hero Power Add a Demon Hunter [x]spell to your hand. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: Holy Light (PALADIN) - Cost:2 - Hero Power Restore #3 Health. HERO POWER: Redemption (PALADIN) - Cost:2 - Hero Power Resurrect your allies. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits. HERO: Cariel (PALADIN) - PV:30 - null HERO POWER: The Silver Hand (PALADIN) - Cost:1 - Hero Power Summon three 1/1 Recruits. HERO: Cornelius Roame (WARRIOR) - PV:30 - Cariel returns home to Stormwind unaware that Tamsin's attack on the city is imminent. HERO POWER: Armor Up Up Up! (WARRIOR) - Cost:0 - Passive Hero Power After an enemy minion is [x]destroyed, gain 1 Armor. HERO: Kurtrus Ashfallen (DEMONHUNTER) - PV:30 - [x]Unconscious during the fight on Dreadmist Peak, Cariel wakes from her dream to find Tamsin fled and Kurtrus enraged. HERO POWER: Fashion Weapon (DEMONHUNTER) - Cost:2 - Hero Power Equip your War Glaives. HERO: A Twisted Monstrosity (WARRIOR) - PV:30 - Tamsin's cruel treatment of her father has resulted in his current...condition. HERO POWER: Monstrous Power (WARRIOR) - Cost:0 - Passive Hero Power After an enemy minion dies, equip a Forsaken Arm. If you [x]already have one, give it +1/+1. HERO: Tamsin (WARLOCK) - PV:40 - Clinging to her memories of times long past, Cariel steps through the graveyard to face her sister. HERO POWER: Swarm of Imps (WARLOCK) - Cost:1 - Hero Power Summon two 3/2 Imp Familiars. HERO: Xur'gon (WARLOCK) - PV:40 - [x]Demons are everywhere, and Cariel fights to secure the Dwarven District where Tavish is pinned down. HERO POWER: Demon Little Dream (WARLOCK) - Cost:0 - [x]Passive Hero Power Xur'gon is flying. Only Tavish can reach her. HERO: Tamsin Roame (MAGE) - PV:30 - Years ago, in Stormwind, Cornelius Roame demanded much of his daughters Tamsin and Cariel. HERO POWER: Up Her Sleeve (MAGE) - Cost:2 - [x]Hero Power Add a Secret to your hand.
Miniatures:
Minions
List:
Captain Fairmount: (3) - ATT:4/PV:3 - [x]Rush, Divine Shield Whenever this attacks, reduce the Cost of Holy spells in your hand by (1). Kurtrus Ashfallen: (4) - ATT:6/PV:4 - Rush. After this attacks and kills a minion, add a Fel spell to your hand. Deathrattle: Go Dormant until resurrected. Kurtrus Ashfallen: (4) - ATT:6/PV:4 - null Left Hand: (1) - ATT:1/PV:11 - Taunt Left Hand With Kurtrus: (1) - ATT:1/PV:11 - Taunt Deathrattle: Free Kurtrus and advance fight. Right Hand: (1) - ATT:1/PV:11 - Taunt Sniper Tavish: (1) - ATT:2/PV:15 - Can't Attack. At the end of your turn, deal 3 damage to the enemy hero. Deathrattle: Lose the game. Towering Infernal: (6) - ATT:6/PV:6 - null
Miniatures:
Spells
List:
A Father's Lesson: (2) - Copy 2 cards in your opponent's deck and add them to your hand. A Father's Memory: (9) - [x]Fill both boards with copies of minions that started in your decks. Yours gain Rush. Back to Back: (2) - Kurtrus and Cariel are both Immune until your next turn. Carrion Swarm: (2) - Infect all enemy minions. They take 1 damage at the start of each turn. Ensure Cariel Hero Power: (0) - Ensure Cariel correctly has HP Holy Light or Redemption. Friend in Need: (2) - Restore #6 Health. Draw 2 cards. Sleep: (5) - Target minion can't attack until the start of your next turn. Summon Towering Infernal: (2) - Summon a 6/6 Infernal.
Book of Mercenaries Chapter 06 will be available on 09th November, revealing its sixth chapter about Cariel.
If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Extract Adventure: BOM_06 - from patch: 124497
Hero & Hero Powers
Extract Adventure: BOM_06 - from patch: 124497
List:
HERO: Anetheron (WARLOCK) - PV:30 - [x]Cariel finds Kurtrus in the dreadlord's grip. She must free Kurtrus!HERO POWER: Dreadlord's Slash (WARLOCK) - Cost:2 - Hero Power Deal 2 damage to the left-most enemy minion.
HERO POWER: The Dreadlord Double (WARLOCK) - Cost:3 - [x]Hero Power Deal 2 damage to the left- and right-most enemy minions.
HERO: Anetheron (WARLOCK) - PV:60 - The dreadlord towers over the city. He must be stopped!
HERO POWER: Legion's Might (WARLOCK) - Cost:2 - Hero Power Add one of your Signature Spells to your hand.
HERO: Anetheron (null) - PV:30 - null
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: Dagger Mastery (ROGUE) - Cost:2 - Hero Power Equip a 1/2 Dagger.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: Hand of Protection (PALADIN) - Cost:2 - Hero Power Give a friendly minion Divine Shield.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: Hand of Protection (PALADIN) - Cost:2 - Hero Power Give a friendly minion Divine Shield.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits.
HERO POWER: Kurtrus Ashfallen (DEMONHUNTER) - Cost:0 - Hero Power Add a Demon Hunter [x]spell to your hand.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: Holy Light (PALADIN) - Cost:2 - Hero Power Restore #3 Health.
HERO POWER: Redemption (PALADIN) - Cost:2 - Hero Power Resurrect your allies.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: The Silver Hand (PALADIN) - Cost:2 - Hero Power Summon two 1/1 Recruits.
HERO: Cariel (PALADIN) - PV:30 - null
HERO POWER: The Silver Hand (PALADIN) - Cost:1 - Hero Power Summon three 1/1 Recruits.
HERO: Cornelius Roame (WARRIOR) - PV:30 - Cariel returns home to Stormwind unaware that Tamsin's attack on the city is imminent.
HERO POWER: Armor Up Up Up! (WARRIOR) - Cost:0 - Passive Hero Power After an enemy minion is [x]destroyed, gain 1 Armor.
HERO: Kurtrus Ashfallen (DEMONHUNTER) - PV:30 - [x]Unconscious during the fight on Dreadmist Peak, Cariel wakes from her dream to find Tamsin fled and Kurtrus enraged.
HERO POWER: Fashion Weapon (DEMONHUNTER) - Cost:2 - Hero Power Equip your War Glaives.
HERO: A Twisted Monstrosity (WARRIOR) - PV:30 - Tamsin's cruel treatment of her father has resulted in his current...condition.
HERO POWER: Monstrous Power (WARRIOR) - Cost:0 - Passive Hero Power After an enemy minion dies, equip a Forsaken Arm. If you [x]already have one, give it +1/+1.
HERO: Tamsin (WARLOCK) - PV:40 - Clinging to her memories of times long past, Cariel steps through the graveyard to face her sister.
HERO POWER: Swarm of Imps (WARLOCK) - Cost:1 - Hero Power Summon two 3/2 Imp Familiars.
HERO: Xur'gon (WARLOCK) - PV:40 - [x]Demons are everywhere, and Cariel fights to secure the Dwarven District where Tavish is pinned down.
HERO POWER: Demon Little Dream (WARLOCK) - Cost:0 - [x]Passive Hero Power Xur'gon is flying. Only Tavish can reach her.
HERO: Tamsin Roame (MAGE) - PV:30 - Years ago, in Stormwind, Cornelius Roame demanded much of his daughters Tamsin and Cariel.
HERO POWER: Up Her Sleeve (MAGE) - Cost:2 - [x]Hero Power Add a Secret to your hand.
Miniatures:
Minions
List:
Captain Fairmount: (3) - ATT:4/PV:3 - [x]Rush, Divine Shield Whenever this attacks, reduce the Cost of Holy spells in your hand by (1).
Kurtrus Ashfallen: (4) - ATT:6/PV:4 - Rush. After this attacks and kills a minion, add a Fel spell to your hand. Deathrattle: Go Dormant until resurrected.
Kurtrus Ashfallen: (4) - ATT:6/PV:4 - null
Left Hand: (1) - ATT:1/PV:11 - Taunt
Left Hand With Kurtrus: (1) - ATT:1/PV:11 - Taunt Deathrattle: Free Kurtrus and advance fight.
Right Hand: (1) - ATT:1/PV:11 - Taunt
Sniper Tavish: (1) - ATT:2/PV:15 - Can't Attack. At the end of your turn, deal 3 damage to the enemy hero. Deathrattle: Lose the game.
Towering Infernal: (6) - ATT:6/PV:6 - null
Miniatures:
Spells
List:
A Father's Lesson: (2) - Copy 2 cards in your opponent's deck and add them to your hand.
A Father's Memory: (9) - [x]Fill both boards with copies of minions that started in your decks. Yours gain Rush.
Back to Back: (2) - Kurtrus and Cariel are both Immune until your next turn.
Carrion Swarm: (2) - Infect all enemy minions. They take 1 damage at the start of each turn.
Ensure Cariel Hero Power: (0) - Ensure Cariel correctly has HP Holy Light or Redemption.
Friend in Need: (2) - Restore #6 Health. Draw 2 cards.
Sleep: (5) - Target minion can't attack until the start of your next turn.
Summon Towering Infernal: (2) - Summon a 6/6 Infernal.
Miniatures:
Weapons
List:
Miniatures:
Play as you are. Have Fun!