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Mill Rogue feat. The Darkness with more updates

  • Last updated Dec 22, 2017 (Kobolds Patch)
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Wild

  • 15 Minions
  • 14 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: Mill Rogue
  • Crafting Cost: 9080
  • Dust Needed: Loading Collection
  • Created: 12/9/2017 (Kobolds Patch)
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  • Total Deck Rating

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The Darkness Mill Rogue is now officially  thing and it works. As soon as you all realise my genius and give me loads of upvotes and stuff I will postpone writing any level of detail. 

What I can tell you is that it is funny as hell to play. And it works - no really. It;s not good against face decks but you can literally beat anything on ladder with this with the right draw. 

Update 1: For the love of all that is holy keep Skulking Geist in your opening hand. You are basically fucked without vs just about every single class and the good news is this deck deliberately contains no 1 cost spells. 

 

Fun fact 1 : If you play The Darkness after your opponent has run out of cards, he will activate on their next turn.

Fun fact 2: Brann Bronzebeard and The Darkness is a legit combo

Fun Fact 3: Every bugger out there has card draw built in in this meta. I keep encountering druids and priests, both of which get absolutely rinsed by this. It is funny a balls.

 

unfun fact 1:  early prototype and needs some work. Board clear can be a problem for spam decks/minions and is very reliant on knowing ow to be an effective miller. 

unfun fact 2: yeah board clear is a problem but still doable. With some careful use of Sap vs. big priest and Doomsayer you are good. Vs. everything else try to get something out, even if it is Antique Healbot as controlling the board is really important. 

Boo Hiss, I remain unconvinced by your bullshit - well it does work in the right hands. Even in the wrong hands you can easily assess where you went wrong. And the next game you will know better.