(R4) MidRange Hunter
- Last updated Dec 13, 2017 (Kobolds Patch)
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Wild
- 13 Minions
- 15 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 2200
- Dust Needed: Loading Collection
- Created: 12/8/2017 (Kobolds Patch)
- SlothCraft
- Registered User
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- 5
- 8
- 23
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Battle Tag:
ThePuss#1374
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Region:
US
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Total Deck Rating
233
Update: +2 Corridor Creeper, +1 Unleash the Hounds , +1 Hunter's Mark -1 Savannah Highmane , -1 Wandering Monster , -2 Explosive Trap
Hey Guys currently checking in! Have no fear I'm rank 4 and climbing, so you guys got this.
Update: +1 Savannah Highmane +1 Houndmaster +1 Tracking -1 Professor Putricide -1 Cat Trick -1 Cloaked Huntress
Update: +1 Professor Putricide -1 Tundra Rhino
Update: Hit rank (5) from rank (10) with this deck!
Update: +1 Explosive Trap +1 Flare +1 Tundra Rhino -2 Houndmaster -1 Savannah Highmane
Update: +2 Dire Mole +1 Explosive Trap -2 Scavenging Hyena -1 Tracking
Update: MA! Get the camera! We made it to the hot tab!
I hope Toast will notice me one day. Please Senpai I do this for you. (I've always wanted to meet him).
Informative
Hunter is back! With multiple facets, Hunter is able to control board fairly early and finish the game in a low amount of time. For a guide, I'll require 5 likes.
For Class Mulligans and Cards choices 20 likes would be nice.
Oh boy, you know your favourite class is back: Hunter!
Hopeless Shameless Begging you all Plug In
Take some time and follow me! I would appreciate it so much!
https://www.twitch.tv/hsthepuss
Gameplay
Thanks so much kiwiiNBacon for showcasing my deck! I didn't think this deck would get the attention it is getting now. Here's a video of him rocking out the deck.
https://www.youtube.com/watch?v=5oMnPJS38Jc&feature=youtu.be
Check out Kadak's video on him playing this deck! I'm happy that people are liking this deck.
https://www.youtube.com/watch?v=uhY99QruIbY
Overview
The basics of this deck follow a more aggressive tendency than your average midrange hunter. When we have to smorc, we will smorc. In the case of this deck, you want to take control of the board early because there is a lack late game minions (More often than not, you're going to be smorc-ing face). Using your hero power can be pivotal.
Mulligan
You should always keep: Dire Mole and Alleycat.
These two cards are basically the foundation for your victory or your loss.
Without Coin: Dire Mole, Alleycat, Crackling Razormaw or Kindly Grandmother, Animal Companion or Eaglehorn Bow.
Without a coin, you're unable to quickly coin out a Cat Trick play or Kindly Grandmother. Your main focus is to be the first one to get a minion on board, so you can take care of their minions. Crackling Razormaw helps to eliminate any pesky early game minions with adapt function that can draw poisonous or +1/+1. Animal Companion and Eaglehorn Bow are good curve cards that can help you clear the even stickier minions, but at that point it you have to ask yourself is smorc-ing just that much juicier.
With Coin: Dire Mole, Alleycat, Crackling Razormaw or Kindly Grandmother, Cloaked Huntress or Animal Companion.
With a coin, the same idea here is applied to try to get down those early game minions as quickly as possible to have your board presence be immediate otherwise you lose the board early on and it becomes difficult to come back. The only difference here is you may want to coin out an early Kindly Grandmother or Cat Trick or Cloaked Huntress + Cat Trick.
Tips
(T2) Coin +Cloaked Huntress + Cat Trick or Wandering Monster
The problem with playing Wandering Monster with Cloaked Huntress is that the enemy will try to focus on your Cloaked Huntress and Wandering Monster becomes a secondary objective that may not help you if you have board control.
Class Mulligan
Vs Spell Hunter (Good)
Without coin: Flare , Dire Mole, Alleycat
With coin: Flare, Cat Trick, Animal Companion
Vs Big Priest (Easy Game)
With coin: Dire Mole , Alleycat , Crackling Razormaw
Without coin: Dire Mole , Alleycat , Crackling Razormaw
Same Mulligan because you're trying to get Dire Mole down and using Crackling Razormaw to get that +3 attack so they can't do anything to it.
Vs Secret Mage (Hard)
With Coin: Kindly Grandmother, Cat Trick
Without coin: Dire Mole , Crackling Razormaw
Vs Kingsbane (Medium)
With Coin: Kindly Grandmother, Cat Trick
Without coin: Dire Mole , Crackling Razormaw
Vs Recruit Paladin (Medium)
Without coin: Alleycat Crackling Razormaw
With coin: Dire Mole , Kindly Grandmother
Vs Murloc Paladin (Hard)
Without coin: Dire Mole , Kindly Grandmother
With coin: Alleycat Crackling Razormaw
Happy to help :)
Replacement for [card]Kindly Grandmother[/card]
Possibly dire wolf!
Take out Flare and Explosive Trap and take a Stranglethorn Tiger and Savannah Highmane .
let's see, i don't have putricide, but i could craft it, BUT, that's all the dust i have, would you recommend me to craft putricide? o.o
No. I have it, I wish I could give it to you, I will probably dust it. It's just too slow.
then what can i place instead of putricide? i have lich king, for example... o.o
Oh no, definately do not craft this if you only have dust for one legendary. Please don't make the same mistake I did a long time ago. Putricide is not an "essential" legendary. I'd even recommend Katrena instead of this, but not really. There are other better cards than those.
I'd play Savannah Highmane or Tundra Rhino !
I had so much fun playing this deck, I believe it is decently optimized compared to what most other decks are on the ladder right now so you shouldn't have any trouble playing with this, you'll climb the ladder easily with this deck!
I made a video Showcasing the deck in action which I hope you all enjoy
Awesome Deck. With the new meta that's out and people still learning the cards. This Hunter deck is great to keep them on their toes.
Love this
Better play without Flare => Couterspell procks first xD
I mostly end up using it as draw when I am running out of steam. It has drawn me the win a few times, but idk if it's worth having in the deck. Tracking may be better. Or maybe Venomstrike Trap/Snake Trap to help stick a minion against decks that clear early and often.
One game I did manage to get rid of an Ice Block and killed them as I was about to run out of steam, but unless the mage has Frost Lich Jaina elementals out for lifesteal that 1 turn isn't going to save them from our hero power.
Started out 2-3 but I got a hang of it and went 14-7. Climbed from 20 to 16 so far with a 6 streak and a 3 streak. It's not the most fun deck I've played, but it's getting me wins.
Edit: I got up to 13 with 4 stars, then ended at 13 with 0 stars because the last 10 matches were 4-6, hopefully partly because I am tired. 27-15 (64%) total for the night.
Anyone else having troubles against Rogues? They are my only negative matchup. Not just Kingsbane, but ones running the 1/2 elementals as well. I am 3-5 vs Rogue. The weapons and pirates kill my minions too effectively. I try for a T1 Cat Trick and hope to get early steam, but if that doesn't happen it's a toss up.
Also I was 3-0 against Paladin, but then I went up against 2 running Dire Wolf Alfa, Knife Juggler, and a bunch of 1-drops and I lost both. Is there a name for that type of deck? It seems like it would be terrible vs control but it destroyed my aggro.
That might be just aggro paladin and you're most likely going to have to mulligan for Explosive Trap and tech in an Unleash the Hounds
so far so good mate Im at 12-4 with this . just skip flamers, have fun !
I wouldn't as they can easily be taken with Potion of Madness or pinged and such.