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Spellstone Control warrior

  • Last updated Dec 12, 2017 (Kobolds Patch)
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  • 11 Minions
  • 15 Spells
  • 4 Weapons
  • Deck Type: Theorycraft
  • Deck Archetype: Control Warrior
  • Crafting Cost: 7880
  • Dust Needed: Loading Collection
  • Created: 12/6/2017 (Marin's Treasure)
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Hi Hearthstoners!

I’m MessyOD, a competative Hearthstone player. Sometimes I stream on my channel Messy Casts and I want to share my thoughts and experience with the control warrior spellstone build. I aim to create a competive deck for ladder and tournament play. Please feel free to share your thoughts with me!

There are already a few cool strategies out there in theorycraft like 1-2-3 punch warrior and the EZ Big Warrior. Looking a those lists and the new cards upcomming I got this idea that solved problems with control warrior in the past. Back in the day control warrior struggled with tempo swings. You want to clear minions and develop a board or armor up. With new cards comming up like Arcane Tyrant and 5+ mana spells like BrawlUnidentified Shield Lesser Mithril Spellstone and even Ironforge Portal this problem might be solved.

We are going to take a look at some new cards:
Bladed Gauntlet: I actually doubt this card. It's not good in the early game (you don't have armor and you cant remove a minion because you have zero attack) but strong in late game if you have a lot of armor. It has to be tested.

Yes you are missing Bring It On! and Reckless Flurry. I just don't want to give away my armor or reduce my opponent's minions. These cards are only powerful when you opponent has no cards in hand and a board. I think Brawl and any whirlwind effect with Sleep with the Fishes does the same. Brawl is  even better because it ban be combined with Arcane Tyrant for a nice tempo swing.

Gemstudded Golem is a card I whould like to test. The stats are very good and you can pick up the win instantly versus an aggro deck. But, there are disadventages. It can be silenced or even worst, being a victim of Vilespine Slayer.

Unidentified Shield is a card i really like. I might feel random to some players but the bonus is very nice (Tower Shield +10, Serrated Shield, Runed Shield, Spiked Shield). The worst outcome whould be the Tower Shield +10 in my opinion. It just doesn't add tempo of value. Spiked Shield has his synergy with Lesser Mithril Spellstone and that's really nice :D

Geosculptor Yip: I also doubt this card. There is a decent chance you are over 10 armor and it's better to get a 8 drop out of this minion (8-drops are better than 10-drops in general. Too bad for Bring It On! XD). Here again, this does not work with Reckless Flurry. So this card in this deck might be added if you want to add value, but i think Medivh, the Guardian does the same.

Lone Champion look great versus aggro decks and it can dammage minions for a nice Sleep with the Fishes set-up. This also has to be tested and is meta depended. 

Zola the Gorgon: I like this card. It gives value or just copy a minon you need like Gemstudded Golem.

Arcane Tyrant is the MVP. If you can combine it with your spells it gives you nice tempo and that's great while armoring-up. There are also possibilities to add Ironforge Portal if you want to be more minon heavy.

Well, that's it! Please leave your comment below and maybe see you in my channel!

Edit 1:
Zola the Gorgon, Slam, Ravaging Ghoul

second Bladed Gauntlet, second Gemstudded Golem, second Lone Champion

Edit 2:
- Shield Slam is removed and is no longer needed because you run dubble Bladed Gauntlet.

- Skulking Geist is added vs jade druid and also helps vs Razakus Priest

- Dead Man's Hand is added because you need more value vs big priest. Make sure you have a good hand when use this cards.

- Lone Champion is removed because most times Tar Creeper is better and was underperforming.

- second Slam added for draw, Execute, Sleep with the Fishes and acolite of pain synergies.

- second Gemstudded Golem added. This guy is a wall and can be a instand win vs Zoo. Look uit for rogues with Vilespine Slayer

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