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  • Last updated May 23, 2019 (RoS Rogue Nerfs)
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Wild

  • 23 Minions
  • 6 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Renolock
  • Crafting Cost: 18260
  • Dust Needed: Loading Collection
  • Created: 11/7/2017 (Marin's Treasure)
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  • Battle Tag:

    Adanar#21379

  • Region:

    EU

  • Total Deck Rating

    66

View 4 other Decks by rakashar
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Rise of Shadows Update

 Many things changed since the last update, but Reno Warlock is still a solid deck. I just hope that I didn't make it worse XD
Anyway, a few words about the card changes:

What's new? Well...

Patches/Raza Nerfs Update

No longer these two will appear in every second game. It's a good thing. However, our stepbrothers (N'Zoth Rin Control/Cube Warlocks) are nearly unstoppable now. And it's a bad thing. What can we do with Reno Warlock to compete with them?

The only answer now is to use their weapon against them. What are the best survivability/value cards available? Well, we simply HAVE TO use them. Therefore, I added N'Zoth, the Corruptor, Rin, the First Disciple, Dark Pact, Sylvanas Windrunner and removed Vulgar HomunculusBloodmage ThalnosKabal CourierThe Lich King. Cubelock/Big Priest matchups are still bad IMO, but not as bad as they were before. And right now I don't have any good ideas how to drastically improve them. Please, share them in the comments if you have one :)

P.S. Also I switched Doomsayer for Spellbreaker: it's just better in the present meta.
P.P.S. I've had enough of this 13/4 Kingsbane bullshit. Switched Mortal Coil for Gnomeferatu.

Kobolds Update

Well, we got some nice cards for Warlock this expansion. I really wanted to include Voidlord (fits the deck very well), Vulgar Homunculus (excellent early game Taunt) and Amethyst Spellstone (crazy strong removal). But in addition to that, I had to use Kobold Librarian. First, it's a good standalone card. Second, it activates Amethyst Spellstone. Also, I think that Hooked Reaver is better than Sludge Belcher on average (nevermind, it's garbage). Not really sold on that one yet, will test it.

 

Included

Mistress of Mixtures, Mortal Coil,Bloodmage Thalnos, Darkbomb, Doomsayer
Best early game cards available for Warlock.

Defile
Just an insane card. Must have.

Dirty Rat
Often enough can pull out some valuable Battlecry minion, almost an auto-win against Exodia Mage with Brann Bronzebeard.

Brann Bronzebeard
With Kazakus he is just broken.

Earthen Ring Farseer
Good with Brann Bronzebeard, as additional early game heal, also can heal minions.

Kabal Courier
Love the card, becomes insane with Brann Bronzebeard.

Shadow Bolt
Not a very good card, but sometimes can save you.

Tar Creeper
Best 3 mana Taunt in the game.

Hellfire, Kazakus, Twilight DrakeAntique Healbot, Sludge Belcher, Emperor Thaurissan, Reno Jackson, Siphon Soul, Twisting Nether
Must have.

Voidcaller, Despicable Dreadlord, Doomguard, Abyssal Enforcer, Krul the Unshackled, Mal'Ganis, Bloodreaver Gul'dan
Best Demon package available.

The Lich King
Big Taunt, useful ability: just what we need.

Lord Jaraxxus
An alternative wincondition.

 


Removed

Bloodbloom + DOOM!
Can be pretty fun and even very powerful (especially with 10 mana Potions from Kazakus), but IMO on average it's less reliable/powerful than Voidcaller/Doomguard combo.

Shadowflame and Sylvanas Windrunner
Too slow, doesn't do much against the most popular decks.

Power Overwhelming, Faceless Manipulator and Leeroy Jenkins
Same reasons.

Dark Peddler
Doesn't do much for this deck, has a bad stats. You don't run Power Overwhelming naturally, so you're not too happy about getting it from Dark Peddler either.

Imp Gang Boss
Most certainly will fuck over your Bloodreaver Gul'dan.

Demonwrath
Doesn't do enough, awful against Zoolocks.

Sunfury Protector
Good card, but usually doesn't do much, besides we already have every best Taunt in the game.

Defender of Argus
Same.

Second-Rate Bruiser
Same.

Stonehill Defender
Most of our class Taunts is bad. 

Blastcrystal Potion
Destroying your mana crystals isn't something that you wanna do with six 8-10 mana cards in the deck.

Felfire Potion
Isn't needed, hurts you too much.

Kezan Mystic
Not enough Combo Mages and Midrange Hunters right now.

Refreshment Vendor
Despite the heal 3/5 for 4 mana isn't good enough these days.

Spellbreaker
Not enough Paladins with big buffs.

Loatheb
Very good Tempo card, not needed here IMO.

Skulking Geist
I feel like it doesn't fit the deck very well, but if you're facing a lot of Jade Druids, it becomes a decent option.

Dr. Boom
Doesn't do enough, has no synergy with the rest of the deck.

Ragnaros the Firelord
Same.

N'Zoth, the Corruptor
There are too many expensive cards already, also it doesn't have too much natural synergy with the rest of our deck.

Mountain Giant
Good only against Jade Druids, awful against Aggro, isn't very good against Control Mages, Priests, Warlocks or Paladins.