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Disciples of the Devourer

  • Last updated Apr 11, 2018 (Patches Nerf)
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Wild

  • 21 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Warlock
  • Crafting Cost: 8300
  • Dust Needed: Loading Collection
  • Created: 11/6/2017 (Triggered)
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  • Battle Tag:

    SirSalty#21189

  • Region:

    EU

  • Total Deck Rating

    347

View 38 other Decks by SirSalty
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Gameplan

This deck maximises warlock's ability to draw like no other warlock deck. It plans to draw a bunch with Life TapColdlight Oracle, Kobold Librarian and other cycle cards such as Bloodmage Thalnos and Mortal Coil. The idea is to draw fearlessly, which allows you to tempo out Happy Ghoul and Arcane Tyrant without running out of steam. In a way they act similarly to Patches the Pirate because you get them for "free" when you heal/play a spell. If you have played a form of control warlock you will know that often in control matchups your hand becomes clogged and you have to pass even if you have the mana to tap. This deck overcomes that which allows it to draw to about 5 cards left whilst the opposing deck has 10-15 cards.

 Mulligan

Always keep: Rin, the First Disciple, kobold libarian, Vulgar Homunculus and Happy Ghoul (last one is slightly more iffy and I'm still not completely sure). 

Keep lesser amathyst spellstone if you have one cheap activator (libarian/vulgar). Never keep 2 though. I usually keep mortal coil when going second, but will write a more matchup specific mulligan once the meta settles a little.

Although it may seem correct to keep tar creeper, I almost always mulligan it, unless I already have a good curve. The reason for this (and you should apply this logic to any card when you are unsure) is what cards would I rather have than tar creeper?

The small synergies in this deck is what makes it come to life, and is what makes me so hyped for this deck!

To name a few (there are multiple packages that can be included in this deck, some may not be in the current list, but I will be trying all the package listed below). The fact that there are so many packages adds to the ability to be original with the list and create your own version: 

1) Doomsayer into Lone Champion, I expect to see this in MANY control decks.

2) Cho'gall, I card I've always wanted to be viable, and his ability to gain tempo whilst playing seals.

3) Coldlight Oracle to draw into Rin, the First Disciple, or to fatigue the opponent after playing Azari, the Devourer.

5) Sacrificial Pact, one of the few warlock healing cards, combo's surprisingly well with the seals (heal of the initial weaker demons, or value trade the large ones and then heal). This would be a especially good if warlocks become more prevalent in the expansion. However if better ways for warlock to heal come about, or if Sacrificial Pact simply isn't good enough, I will probably replace them with Bloodmage Thalnos and a second Drain Soul.

6) "cheating out minions", eg. the Happy Ghoul and the Arcane Tyrant.

What do you guys think? Even if it does turn out to be a meme, hopefully it will atleast be a tier 3 or 4 meme deck ^^ With slight adjustments I think this type of card draw/tempo warlock could see competitive play in a non-rin version too!

Please give a like or a comment, I plan to make a video showcasing the deck once the expansion comes out! 

If this deck gets 10 likes I'll craft Rin, the First Disciple GOLDEN! (by the time the expansion comes out) I've played since beta, have hit legend multiple times, but bc I am F2P have never crafted a golden card!I'll be sure to take a screenshot and post it here fore proof!

Golden Rin

Next target: 30 likes for video guide!?!?