Skill Cap: Average
This deck originally started out as a Control deck, but after much experimentation, it actually turned out better as an aggressive Midrange deck.
The deck usually plays out like a typical Dragon Priest, albeit a lot more aggressively, but has the Hobgoblin combo to re-flood the board and refill your hand.
- Mulligan hard for Twilight Whelp/Wyrmrest Agent.
- Against Control, keeping Midnight Drake in the opening hand can be considered.
Stonehill Defender: Hobgoblin synergy. Very high chance to Discover Tortollan Shellraiser/Obsidian Statue (Class cards have x4 weightage) or minions that have Hobgoblin synergy (eg. Twilight Geomancer/Stonehill Defender/Tar Creeper).
Midnight Drake: Because this deck has so much card draw/generation, this usually comes down as a huge threat that cannot be ignored. When played with Hobgoblin, it will be gigantic (a 9/6 on average), even with little to no cards in hand.
Cobalt Scalebane: Very strong card standalone. Especially powerful with low attack high hp minions and/or cheap tokens like Northshire Cleric/Twilight Whelp/Museum Curator/Wyrmrest Agent/Netherspite Historian/Unstable Ghoul/Acolyte of Pain/Stonehill Defender/Book Wyrm. This card is the main reason I changed this deck from a Control deck to an aggressive Midrange deck.
Twilight Drake: Will usually be huge because this deck has so much card draw/generation. Also very powerful against Priests (4 attack).
Blackwing Technician: Strong standalone card. Excluded because it isn't a Dragon.
Twilight Guardian: Decent Dragon. Excluded because it is too slow for this deck.
Azure Drake: Very strong card standalone. Excluded because this deck has no Spells to take advantage of the Spell Damage, and because it is too slow for this deck.
Ysera: Provides Dragon synergy, and can quickly close out games.
Dragonfire Potion: Clear the opponent's board without clearing yours. Excluded because it is too slow for this deck.