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DreamDestiny's Miracle Mech Token Druid

  • Last updated Oct 18, 2017 (Triggered)
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  • 18 Minions
  • 12 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Miracle Druid
  • Crafting Cost: 5440
  • Dust Needed: Loading Collection
  • Created: 10/18/2017 (Triggered)
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Archetype: Tempo Midrange

Skill Cap: Average


You're probably thinking, Mech DRUID?! This deck runs a ton of cheap Spells and Spare Part generators to use as fuel for Violet Teacher, Gadgetzan Auctioneer, Gazlowe and Arcane Giant.

Card Choices:

Core Cards:

Mark of the Lotus: Extremely powerful synergy with Violet Teacher. Can optionally be used with Gadgetzan Auctioneer/Gazlowe.

Violet Teacher: Our primary token generator. Usually game-winning if Stealthed with the Finicky Cloakfield Spare Part.

Gadgetzan Auctioneer: Our draw engine. Usually game-winning if Stealthed with the Finicky Cloakfield Spare Part.

Arcane Giant: With so many Spells generated or played in the deck, they will usually be played for free or nearly free.

Clockwork Gnome/Tinkertown Technician/Mechanical Yeti/Toshley/Mech-Bear-Cat: Spare Part generators.

Supporting Cards:

Innervate: Very powerful with Violet Teacher/Gadgetzan Auctioneer. No longer as powerful after the nerf.

Earthen Scales: Can be played on Mech-Bear-Cat/Arcane Giant for healing. Can also double as fuel for Violet Teacher/Gadgetzan Auctioneer/Gazlowe.

Jade Idol: In case the game reaches fatigue, you can fall back on the Gadgetzan Auctioneer + Jade Idol combo. Can also be played with Violet Teacher + Mark of the Lotus for the extra body.

Living Roots: Very flexible card. Tokens are very powerful with Mark of the Lotus. Can also double as cheap removal. Can also double as fuel for Violet Teacher/Gadgetzan Auctioneer/Gazlowe.

Naturalize: Cheap removal that can also double as fuel for Violet Teacher/Gadgetzan Auctioneer/Gazlowe for a massive tempo swing.

Raven Idol: 2 Spells in a single card.

Harvest Golem: Mainly to increase the consistency of Tinkertown Technician's Battlecry, since the Damaged Golem summoned by the Deathrattle is also a Mech. Also has decent synergy with Mark of the Lotus.

Gazlowe: Included for fun. Another outlet for the 1-cost Spells and Spare Parts.

Card Substitutions:

Yogg-Saron, Hope's End: Since we will be playing a ton of Spells.

Malfurion the Pestilent: Generally strong card all around.

Claw: Decent 1-cost Spell.

Feral Rage: Very flexible card that can be used as healing or removal.

Swipe: Board clear.

The Black Knight: Synergy with the Rusty Horn Spare Part. Also very powerful standalone in the current meta.

Spare Parts:

Finicky Cloakfield: The Spare Part you'll usually want the most. Giving a Violet Teacher/Gadgetzan Auctioneer Stealth for a turn is usually game-winning.

Reversing Switch: Very useful to kill Doomsayers and Shaman's Totems.

Armor Plating: Helps make your Violet Teacher/Gadgetzan Auctioneer harder to kill. Also can be used to buff a minion out of board clear range.

Emergency Coolant: Great for Freezing a big minion until you have a board to deal with it. Can alternately be used to stall against Aggro.

Rusty Horn: Great for stalling against Aggro. Can be cast on an enemy minion behind Taunt to attack into it.

Whirling Blades: One of the less useful Spare Parts. Allows your tokens to trade up into bigger minions.

Time Rewinder: The least useful Spare Part for this deck. Can be used as a way to restore a friendly minion to full health (by returning it to hand and replaying it), especially on an Arcane Giant (since you will most likely be able to replay it for free).