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Easy and Fun Cannonball Rogue

  • Last updated Oct 11, 2017 (Evergreen Nerfs)
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  • 6 Minions
  • 4 Spells
  • Deck Type: Tavern Brawl
  • Deck Archetype: Pirate Rogue
  • Brawl: Spellbook Duel
  • Crafting Cost: 4620
  • Dust Needed: Loading Collection
  • Created: 10/11/2017 (Evergreen Nerfs)
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The whole idea is to abuse Ship's Cannon and Patches along side Gang Up allowing you to have huge burst. The deck is also able to easily counter a number of other decks in the meta, by using a small package for its win, you have a lot of room for counter play.

One important thing is keeping a Patches in your hand/deck until you have lethal. Playing other Pirates will actually remove Patches from your deck, cutting it out as a possible card you can find and play again, so if you combo and don't kill your opponent and he then kills all of them you're in trouble. Luckily, you can only have so many minions on the board, so resolving 2 Gang Ups means you can't possibly pull out all your Patches, so you still have one safely in the deck. Otherwise you'll need to hold one in your hand.

Otherwise play should be fairly linear. The tech spots are very flexible, so if you'd rather run Sap or Reno Jackson or some sort of card draw for consistency you have that option. Good luck and have fun!