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(Post Nerf) Ramp/Big Driud

  • Last updated Oct 10, 2017 (Evergreen Nerfs)
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Wild

  • 13 Minions
  • 17 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Ramp Druid
  • Crafting Cost: 10020
  • Dust Needed: Loading Collection
  • Created: 10/6/2017 (Evergreen Nerfs)
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  • Battle Tag:

    PileOfCheese#2769

  • Region:

    EU

  • Total Deck Rating

    15

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-introduction

I built this damp druid deck a while ago and it proved to be a fun and effective way of gold grinding. The objective is simple; accelerate your mana to high levels and play huge minions to repeatedly smack your opponent in the face.

-mulligans

you are generally going to do a full mulligan for every ramp you can get, cards like Jade Blossom, Wild Growth, Mire Keeper and Nourish are always keeps. Secondly, if you are going up against an aggro deck, you may consider keeping Spreading Plague if you have at least 1 ramp card that isn’t Nourish.

-card justifications

Hadronox may seem like an odd pick, and not many druids use Hadronox but I opened her from a pack and found a nice slot in this deck. Combined with all the taunts she can be a good protector for your face, but also for your Ysera and Y'Shaarj, Rage Unbound. Hadronox + Naturalize can also sometimes save your life but only if there is no other way. 

Naturalize is just a cheap removal tool, since Mulch rotated out Naturalize is in my opinion the best way to kill a huge minion if you have noone on the board, which is the case for the first 4 turns with ramp druid.

The Curator is in this deck to combine draw, a strong body and a way to more consistently have access to Hadronox

Arcane Giant is a way to cheaply bait your opponent’s removal and can also prove to pack quite a punch if they don't fall for the trap.

The biggest thing you can have against this deck is probably the absence of Malfurion the Pestilent, Deathwing, Deathwing, Dragonlord and Ultimate Infestation. The one explanation is; I don't have those cards. you can probably swap out the Bog Creepers for some of those or the Ironbark Protectors

This archetype isn't currently competitively viable but it is a lot of fun to play and it can be really satisfying to see your opponent getting slammed by 8/8's on turn 5.

-replacements

Ramp/Big Druid has always been on the really expensive side of hearthstone, but if you absolutely want to you can replace the legendaries in this deck. The Curator can be replaced by Ultimate Infestation, Hadronox can be ripped for Ancient of War and generally you can throw some big dudes out for other big dudes

matchups; this deck has some horrible matchups, namely jade druid and any OTK deck. Thats because their lategame win-con is stronger than yours. Against these decks you want to kill them ASAP. 

UPDATE; I took out the Arcane Giant and replaced it by Jade Idol, the reason for this is that I often find myself in games where I go to fatigue really fast, which is logical because you have a lot of deck thinning and draw, so to prevent me (and hopefully you too) from dying I swapped those two.