Bq's Budget Mage
- Last updated Sep 22, 2017 (Evergreen Nerfs)
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Wild
- 15 Minions
- 15 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Mage
- Crafting Cost: 900
- Dust Needed: Loading Collection
- Created: 9/22/2017 (Evergreen Nerfs)

- BqRel
- Registered User
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- 2
- 20
- 17
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Battle Tag:
BqRel #1977
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Region:
US
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Total Deck Rating
55
Preface
This is a budget deck aimed at newer players, made as cheap as possible, while limiting it's viability as little as possible. This deck uses 9 basic cards, 20 commons, and 1 rare. Making a budget list for Mage was a bit harder than I originally thought; sure, there's a lot of good basic cards, but stringing them together into a cohesive deck is difficult. I think I made something decent, though. This deck's goal is to get in chip damage through the early and mid-game, and close the game out with burn spells.
Mulligan
You're going to be looking for Mana Wyrm, mostly. Played on turn 1, it's a card that can pull it's own weight, turning your spells into even more damage. Kabal Lackey is a decent keep, but you mostly want it paired with a secret, obviously. If your first draw is bad, then you might want to take a risk. A 1 mana 2/1 isn't the worst, anyway. Beyond that, Frostbolt is a good keep, especially against any match up that has key minions you want to remove ASAP, like Aggro Druid, and other Mages. Arcanologist is also great, although not quite as good as a 1 drop.
Gameplan
Against most classes, your plan is simple. Stick a couple minions on the board, keep their board clear, and get some free chip damage in, using your removal and secrets to keep delaying your opponent. Once your opponent is low enough, you have enough burn, or it's your only option, Fireball your opponent until they die.
Seems simple, but that kinda goes out the window if your opponent has a lot of healing. Priest and Druid, I'm looking at you. These are your hardest match ups, since they are almost always going to be able to recover from any chip damage you deal. Against these guys, you're gonna want to try to hold onto the board for as long as possible, even if you use most of your burn. Your hope is to out tempo your opponent enough that you can finish them in one fell swoop. It's a bad match up, but not unwinnable.
Improvement
One of the best cards to add to this deck would be Medivh's Valet, if you own Karazhan. Next to that, you would probably want to trade that Ice Barrier for an Ice Block, since it kinda does that "delaying your opponent" thing better. Babbling Book and Blizzard are also decent things to mix in. If you have it sitting around, Bloodmage Thalnos is a strictly better Tainted Zealot. Speaking of legendaries, Archmage Antonidas gives this deck a really good finisher.
any option for changed Firelands Portal ? cause i dont have it..
Fireland portal is free. it's the medivh versus jarraxus free battle.
I'd be glad to hear other's opinion. I replaced 2x Kabal Lackey with 2x Babbling Book, but the deck slowed down.
Also, what do you think about adding Medivh, the Guardian and Prince Malchezaar here to replace 2x Water Elemental?
@BeerB4ron
With those cards, I would suggest taking out Tainted Zealot, one Arcane Intellect, and Ice Barrier. From there, it depends on if you want the deck to go faster or slower. To speed the deck up, take out Polymorph and both Water Elemental. Or, to make the deck heavier, and fare better against decks with healing, take out Breath of Sindragosa and a Sorcerer's Apprentice.
Medivh, the Guardian can work if you're okay with slowing the deck down, and I would recommend taking out either a Bonemare or a Water Elemental if you haven't already.
@Szyszynka007
Swapping in Medivh, the Guardian is good for a slower variant, and though Prince Malchezaar would make the deck less consistent, I would say go for it if you don't particularly care for efficiency.
Hearthstone is something I was always interested in playing but never wanted to sink enough money in to actually get a playable deck. I tried about a year ago but gave up after a while. I just came a back and after doing a bunch of quests that gave me packs and spending $10, I had enough dust to complete this mage deck. I just played for freaking 6 hours in a row. It's so much fun actually being able to win games now. Thank you so much for this deck.
Out of the four, the Hunter deck is probably the closest to an existing tier-1 deck. With just a few card replacements, you can have a legend-quality deck. Even without upgrading any cards, though, it can easily carry you to rank 5, and the budget limitations only really show through if you try to bring it to legend, where every percent of increased winrate counts.
This tempo Mage is probably a close second. Shortly after I posted this, Tempo Storm posted a tier-2 tempo mage list that Eloise took to legend. The list is only vaguely similar, due to the budget limitations of this one, but it shows that the deck archtype is good in the current meta.
Yeah this! I was wondering what I shoudl trade out if I wanted to add archmage antonidas
For Archmage Antonidas, what card to take out might vary depending on what you're seeing on the ladder. If you're dealing with faster decks, I would cut out Polymorph. If you find yourself against slower decks, then you might be better off cutting a Water Elemental (or cutting Ice Barrier if you haven't replaced it with Ice Block yet). If you're not sure which is true for you, Firelands Portal would be a good hedge.
Beyond just adding in Antonidas, weak links to replace include Ice Barrier, Breath of Sindragosa (it's worth keeping if you don't have other cheap spells, like Primordial Glyph), and Water Elemental.
What about DK Jaina?
Frost Lich Jaina doesn't really fit into the tempo/burn gameplan this deck goes for. She offers value and life gain, which isn't optimal for this deck, and would reduce the consistency. If you have her, she would slot much better into either a control/value Mage, or even an elemental deck.
How about Primordial Glyph as an improvement? What should I replace?
Glyph is great for this deck, you would probably want to take out a copy of Mirror Entity, or Faceless Summoner.