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Skyryser's KFT Princebuff Pally

  • Last updated Sep 18, 2017 (Frozen Throne)
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Wild

  • 24 Minions
  • 4 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Handbuff Paladin
  • Crafting Cost: 10100
  • Dust Needed: Loading Collection
  • Created: 9/14/2017 (Frozen Throne)
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  • Battle Tag:

    Skyryser#2584

  • Region:

    EU

  • Total Deck Rating

    24

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Very decent Handbuff Paladin I built with a WR of 73% over 22 ranked games so far, and it's fun to play. I'll see if this can take me to rank 5 without too much grind and I'll post back here.

Takes a bit of clever decision-making at the start when you have Smuggler's Run in hand turn 1; if you're up against aggro, play it fast and claim the board quickly. If you're lucky enough to have the above card + Prince Keleseth, then play them both on curve, and you'll quickly steamroll the board, be able to overcome early removal and compound the buffs with the weapon which will give another +1/+1 upon summoning every buffed minion. A little card draw and removal added in, which can come in handy, and if you have a comfortable situation with Blubber Baron in hand for a few turns, you can easily pull out a 3 mana 8/8 - 10/10 to top it all off.

Spellbreaker and Eater of Secrets become very handy tech cards when buffed, well worth their mana cost. Skulking Geist is an inclusion to combat the hordes of Jade Druids, but be careful to not play it before you've popped at least one of your Smuggler's Run buffs, as they will get nuked.

There are a couple of deck interactions to be wary of:

- Playing Sunkeeper Tarim on a buffed board can be very counter-productive, so only use it when you have only small minions on the board or desperately need to clear some big minions on the other side. If you don't have it or don't want to run it, Ivory Knight is a good replacement as it gives some healing and extra card draw.

- Corpsetaker should ideally be played before you draw your Chillwind Champion in order to gain maximum value.

- Prince Keleseth needs to be played as soon as possible. Once he is played, if you're quickly seeing Jades getting out of hand, play Skulking Geist if available. A +1/+1 to your entire deck is worth more than a potential buff to whatever is left in your hand in the late game.

I've had very good results with this deck, and it can handle aggro as well as control quite easily. It has plenty of draw built in, and it has a huge pool of 3-cost cards, so you should always be able to play a couple of decent minions every turn. You force removal very early, which usually means that by the time Tirion Fordring or the Lich King are played, they're unlikely to be taken off on the turn you play them. Eater gives you huge tempo swings against the 3 secret classes, and the Bonemares are great for lethals or dealing with big minions, considering the lack of removal.

 

Hope you enjoy - please comment if you have any suggestions or questions!