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Rank 5 on day 5 - Dragons are NOT dead!

  • Last updated Sep 5, 2017 (Frozen Throne)
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Wild

  • 18 Minions
  • 11 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Highlander Priest
  • Crafting Cost: 9040
  • Dust Needed: Loading Collection
  • Created: 9/5/2017 (Frozen Throne)
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  • Battle Tag:

    twitch.tv/urkoth

  • Region:

    N/A

  • Total Deck Rating

    2183

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Greetings amigos! I decided to experiment more with the Kazakus Raza versions of the priest since I'm not a fan of the so called "machine-gun" version of it and I like a controllish style approach to priest. I do believe the slower version of the highlander Priest is quite strong and that the dragon package is probably the strongest version of it! The dragons are doing great work in all match-ups and especially excel in the highlander mirror(where I lost only one game to N'zoth version of it) and jade druids. I tested the different builds and this final build worked really well for me. We often don't rely on playing the Shadowreaper Anduin since we gain big amount of value and tempo through dragons, which I really like about this deck.


Proof/Decklist

Videos of the climb - If you would like to see the videos of the climb, all of the games were done of my stream and you can find them on that link. Make sure to follow the stream so we can play these kind of amazing decks together, competitively! twitch.tv/urkoth


**Mulligans and Game Plans**

**Jade Druid**: Dragons are awesome in bullying them. We also want to play the Geist though it's not always needed. Maintain the board get the pressure going. Get 5 or 1 mana potion of Kazakus most of the time, mostly to buff your board unless you are behind somehow. The games can even end before they can play the ultimate infestation. There's no need to play Shadowreaper Anduin as a pressure tool sometimes, so you can save it to finish his remaining jades after you used the Geist, in case a game goes longer. Keep: Northshire Cleric, sw: pain, Drakonid Operative, Raza, pw: shield, Radiant Elemental, Curious Glimeroot, Wild Pyro.

**Aggro Druid**: Have all the answers of this world before you start developing more. We're able to dominate them most of the time before we start developing while they end up with an empty hand. Keep: Northshire Cleric, sw: pain, Potion of Madness, Doomsayer, pw: shield, Radiant Elemental, sw: horror, Wild Pyro.

**Hunter**: Deal with their minions as much as possible. Potion of Madness wins you the game very often! Keep: Northshire Cleric, sw: pain, Potion of Madness, Doomsayer, pw: shield, Radiant Elemental, sw: horror, Wild Pyro.

**Quest Mage**: Probably the only match-up where the faster raza priest is better but I think that one is struggling against them as well. Try to be fast and pressure their face, maybe discover an ice block. Luckily I haven't met many of them. Keep: Northshire Cleric, pw: shield, Radiant Elemental, Wild Pyro, Curious Glimeroot, Raza, Drakonid Operative, Netherspite Historian, Shadowreaper Anduin.

**Control Mage**: Outvalue them and feel free to create pressure. The dragon package is a great bully vs them and finish them with Shadowreaper Anduin. Keep: Northshire Cleric, pw: shield, Radiant Elemental, Wild Pyro, Curious Glimeroot, Raza, Drakonid Operative, Netherspite Historian.

**Murloc Paladin**: Dealing with murlocs is a priority. We will often remove their stuff until turn 5 and then start taking over. We are also able to recover with removals in case we fall back. Keep: Northshire Cleric, sw: pain, Potion of Madness, Doomsayer, pw: shield, Radiant Elemental, sw: horror(also pint sized potion in case we have both in hand), Wild Pyro.

**Highlander Priest**: We have multiple win conditions. Try to contest them though your deck will outvalue them and start pressuring them earlier, especially because of the dragons. Feel free to use Shadowreaper Anduin earlier. Discover a potion of greater healing from the shadow visions in case the opponent plays his own shadowreaper, it will make our game much safer. Keep: Northshire Cleric, pw: shield, Radiant Elemental, Wild Pyro, Curious Glimeroot, Raza, Drakonid Operative, Netherspite Historian, Potion of Madness.

**Rogue**: I haven't met rogues almost at all. Go for tempo and play the shadowreaper early or just save it for their giants. Dragons should work fine in this match-up. Keep: Northshire Cleric, Potion of Madness, pw: shield, Radiant Elemental, Wild Pyro, Curious Glimeroot, Raza, Drakonid Operative, sw:death is optional if we want to play around an early big Edwin.

**Evolve Shaman**: You can be patient and play small minions to contest their tokens. use removals on priority targets - Flametongue, Mana tide and Primalfin Totem. Gather Aoe or just take over the board. Keep: Northshire Cleric, sw: pain, Potion of Madness, Doomsayer, pw: shield, Radiant Elemental, sw: horror, Wild Pyro.

**Demon Warlock**: Go for tempo and try to finish them before they play the DK Guldan. Use their cards against them and find a balance between going all in and playing some aoe from them. Keep: Northshire Cleric, pw: shield, Radiant Elemental, Wild Pyro, Curious Glimeroot, Drakonid Operative, Raza, Shadowreaper is an optional keep.

**Pirate Warrior**: A game where we fight to survive and still remove the board. Keep: Northshire Cleric, sw: pain, Potion of Madness, Doomsayer, pw: shield, Radiant Elemental, sw: horror(also pint sized potion in case we have both in hand), Wild Pyro, Gluttonous Ooze.

Thanks for reading, feel free to post your thoughts, questions and opinions. I'm really happy that dragons are viable in this form and wrote this with enthusiasm! -Titan