EDIT: A change that I have been experimenting with that is actually quite good, is to replace the Gluttonous Ooze for a Mind Control Tech. It helps a lot vs aggro as well as jade. Also, as the meta is about 75% priest & druid, there are very few weapons being played.
Hi all! This is my current Highlander Priest that I have been piloting for the last week or so. After achieving legend with this deck, I played it for the first 3 days of the current season and was able to get rank 7 with a 90% win rate. To be exact, the numbers were 19 wins out of 21 games.
This is your standard Highlander Priest deck, however, myself and a friend of mine teched in a few cards to help against the current meta. Here are a few changes and some matchups.
Elise the Trailblazer : Can be changed for The Black Knight or Harrison Jones. Another choice would possibly be Lyra the Sunshard. All 3 cards do similar things in the sense that they cause a nice swing and can cause you to turn the game if played in the right position.
Cairne Bloodhoof : Can be replaced with The Black Knight, or even Bone Drake. Cairne is mostly used for getting a nice big creature that takes multiple cards to remove, but also giving a beautiful N'zoth target. Bone Drake is mostly for those who don't wish to craft Cairne for a single deck, which is completely understandable.
N'Zoth, the Corruptor : Can be replaced with a big threat such as Ysera or Prophet Velen. However, N'zoth is one of the reasons this deck works. If you don't have him, I recommend looking at the Highlander Priest listed on Tempo Storm.
One possible change that I might experiment with, is replacing Bloodmage Thalnos & Spirit Lash for Auchenai Soulpriest & Circle of Healing. I believe that this change would be good vs tempo decks, or slower aggro decks such as hunter.
Match ups : (WIP)
- Druid :
Jade : Jade is possibly the easiest matchup for this deck. Mulligan for early cards like Northshire Cleric and Stonehill Defender. Keeping Raza the Chained is also a good idea if you can. Getting his active off asap is very helpful. Skulking Geist is your bread and butter in this matchup. Get it out as soon as possible to ensure he can't cycle jades. Save your clears for when you need them. Don't use a Shadow Word: Death on a 5/5, if you know he can make a 6/6 and a 7/7 next turn. Save Shadowreaper Anduin for when you can get a big clear and swing the game. Kazakus is going to almost always be used for a 10 cost, and look for polymorph and deal 6 damage. This is your backup board clear.
Aggro : Aggro is one of the more difficult matchups, but if you can handle the early game flood, you should win by 7/8 turns. Mulligan for early removal such as Spirit Lash, Shadow Word: Horror, Potion of Madness, Shadow Word: Pain, and possibly Dragonfire Potion if you feel like it fits with your curve. Kazakus is also a fine keep if you can get him out on 4 and look for a 5 cost potion. 4 damage to all is almost always a board clear vs aggro. Use your AOE conservative if you can. If you can take one more rotation of damage to ensure that you can kill more minions, do it. You're playing a control game, not an HP game. If he doesn't have any flood, you win.