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69% winrate Druid Hunter

  • Last updated Sep 1, 2017 (Frozen Throne)
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Wild

  • 24 Minions
  • 4 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Midrange Hunter
  • Crafting Cost: 5020
  • Dust Needed: Loading Collection
  • Created: 9/1/2017 (Frozen Throne)
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  • Battle Tag:

    N/A

  • Region:

    EU

  • Total Deck Rating

    22

View 5 other Decks by AJAvalanche
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This deck is WiP. I'll be updating it later on. If the deck gets traction I'll write a bigger guide.

Some card choices:

Doomsayer - here's how Hunter plays out against aggro - you fight for the board, if you loose the board, even marginally, your opponent snowballs and you loose. Doomsayer gives you a way to come back onto the board if they can't kill it, you usually follow it with a strong minion that can't be answered by the board and aggro runs little removal.

Bearshark - can't be removed through spells, good follow up to turn 2 Doomsayer. Insanely strong if followed up by a Houndmaster or Crackling Razormaw

Vicious Fledgling - don't know why other hunters don't run this minion. if it dies, it's a solid 3-drop, if it survives it just carries you to wins.

Bittertide Hydra - best curve card on 5. If they're removing this, they're not removing your Highmane. Insanely strong with proper adapts (windfury!).

pirate package - a good aggressive opening that curves nicely into Gollacka Crawler when facing a non-pirate match-up.

Flare - tech choice, I'm running into some mages, sometimes you use it to get to a stealthed fledgling or Finja. In other aspects a 2-mana cycle is better than 4 mana 2/4.