Boomsday guide and deck update is online
I strongly recommend you to read the guide before playing the deck. This deck is hard to pilot and not everyone can play it properly. In right hands this deck is unstopabble.
First of all: Prove (legend of season 41. other ones will be posted in the comments If I take the screenshots). It is still sucessfull deck even in 2018. I hit Legend with it in S41 EU, S45 Asia and now S48 Asia from rank 5 to legend and on EU it helped me a lot on ranks 4-1 where I was switching the decks a lot.
My list that I made is aimed to have succes against anything but you can definitelly improve some matchups by switiching cards. Remember to adapt the list to your local meta and if you have any further questions, ask me here in the comments under the deck.
03.10 2018 Reno Mage fights trough the Boomsday meta: Guide updated. With rising popularity of the deck after year of its first appearance it can be currently found on HS.Replay again. So if you want to check the data, here is the link
The goal is to drag them to the late game,where they are going to run out of resources and going to be outcontroled
Here we can afford a little bit slower start
All cards that will get you closer to your Reno,removals and Iceblock so they wont OTK you or make an Insane board. Dirty Rat andPotion of Polymorph are your cards to date. Also Coldlight Oracle can screw them and burn few cards)
Comboes of the deck:
- Brann Bronzebeard+Kazakus+Manic Soulcaster
- Atiesh+ Any high cost spell including Kazakus Potion for 10 mana
- Ragnaros the Firelord after Frost Lich Jaina is also Ragnaros, Lightlord xD
- Icy Touch activators are not only enemy minions but also Bloodmage Thalnos, Sindragosa's tokens and Polymorph
- If you really wanna be a Mill Mage Brann Bronzebeard+Coldlight Oracle+Manic Soulcaster is here for you :P
Priest: Most common: Big, Inner Fire in some Shell(Dragon,Deathlord one),Reno Priest,
Big Priest: Is now the most difficult Priest matchup after Raza nerf. We are looking here obviously for polymorphing his threats so they appear in his ressurect options. Outvalue him through Kazakus 10 mana potions. The best Polymorph option are value genrating cards like Ysera and The Lich King + Ragnaros the Firelord
Inner Fire/Topsy Turvy Priest: What can I say. Destroy any minion he plays. If its Inner Fire verswion Skulking Geist the shit out of him. Combo disruptions like Rat and Potion of Polymorph are valuable. :D
Reno Priest: This is probably the strongest deck in Control vs Control matchup. Not only because Arcibishop is hella good in this matchup, but also because 1 mana Heropower of Shadowreaper Anduin thanks to Raza is still really powerfull. Then you just add Deathrattle or Dragon package and voila! You have basically the deck that cannot be killed easily. In this matchup you just need to milk all your value from your deck. If you want to improve Control matchups like this, then add Zola instead of Ooze. Brann Bronzebeard+Kazakus+Manic Soulcaster is one of the comboes that are definitelly to go.
Warlock: Most common:Cubelock,Renolock,Zoolock,Controllock,Evenlock
Renolock: The most powerfull warlock deck right now is Renolock. The reason behind it is the fact that it is basically a deck of 30 amazing cards. It can combat any type of deck and in a good hands can win an unwinable matchups like Kingsbane Rogue. To beat the Renolock you need to get the maximum value of your deck. Try to play around Deathlords and Rats and sneak the Coldlight when he has 8+ more cards in hand. This game will definitelly go to fatique and you will need to adapt your gameplay. He also have Hand and Deck disrupting things so adapt your gameplan to it. While this matchup involves RNG as any other matchup, the skill level of both Reno players matters a lot.
Cubelock: Cubelock is still a strong deck but its less powerfull than before. Drag him to the late game and make sure that his Guldan will summon only Voidwalkers
Zoolock: Extremely scary in early and midgame. Weak in late game. So make sure you drag him there thanks to boardclears and minions. Then apply pressure and win.
Controllock: Give him the same treatment as Renolock because it is just version that is a little bit weaker.
Evenlock: This deck has some oldschool Handlock vibe to it. Manage your removals right and you should exhaust him pretty succesfully. Potion of Polymorph is often played on turn 3 or 4 to prevent early Mountain Giant.
Druid: Most common: AvianaKun combo Druids,Aggro/Token, Jade Druid, Mill Druid,Hadronox Druid
AvianaKun Combo Druids: Oh boy this matchup can be frustrating. It all comes down to who will get to their wincondition faster. Your wincondition in this matchup, is disrupt his combo. Regardless the Druid combo,this can be archieved trough Brann+Dirty Rat, Potion of Polymorph landing on Aviana. But if you managed to fail in that pray for you Arcane Keysmith to discover Explosive Runes or another Potion of Polymorph. Current combo versions that are know are these( TogAzalina,Malygos,Star Aligner, Ragnaros OTK)
Aggro/Token: Exhausting him with your AOE spells and Reno is the key to win
Jade Druid: Do what you have to do to stay alive and then Skulking Geist his wincondition
Mill Druid: This is actually a pretty winable Mill matchup If you manage to Skulking Geist [/card] his 1 mana spells and draw [card]Manic Soulcaster
Hadronox Druid: This might be a matchup where you can struggle due to the fact that Wild version runs N'Zoth that summons Hadronoxes back. The crucial combo is Brann Bronzebeard+Kazakus+Manic Soulcaster. You are searching for 10 mana spells and especially the ones that are Polymorphing the board and are summoning some threats. Also the key cards are Polymorph and Potion of Polymorph which will make a Sheep which is a beast and which will be added into poll of Witching Hour
Mage: Most common: Aluneth Tempo Mage, Exodia varriations, Reno Mage
AlunethTempo Mage: This matchup is 50/50. The key is to play around his secrets as much as possible possible and just exhaustiung him.
Reno Mage: The most common type is in Nzoth Shell. Trough value generating cards and comboes this matchup is easy while our comboes are far better than just swarming the board with Nzoth and value cards like Pyros
Rogue: Most common: Kingsbane Miracle,Mill Kingsbane, Tempo/Odd,Big Rogue, Thief Rogue, Quest Rogue
Kingsbane Miracle: No explanation needed. Just do what control deck have to do.
Kingsbane Mill Rogue: 99,999999% unwinabble. We are Control deck, control decks sucks against Mill Rogue. There is a slight chance where you can Dirty Rat his first Colglight, Potion of Polymorph second one and tehn try to freze him with your Elementals trough DK Jaina. It is extremely hard though and it requires focusing and not missplaying.
Tempo: No matter what varriation (Keleseth or Baku one) just clear their board and drag them to the late game where this deck is superior
Big Rogue: Second strongest Big deck after Priest one. Make sure to Potion of Polymorph him in early game. Drag him to late game and start clearing his board over and over again with Kazakus 10 mana Polymorph potions. This deck can run out of resources kinda quickly especially if they are overcomitting.
Thief Rogue: It is kinda like Tempo Rogue but stronger against Control thanks to Tess. Just make sure you to get some value out of your cards and you should be ok.
Quest: The later she completes the quest, the better for you. Clear her minions to minimalise the chances of bouncing them back into her hand
Warrior: Most common: Pirate,Control Nzoth Warrior, DMH Warrior, Quest Warrior
Pirate: A classical Control vs Aggro matchup. Exhaust them.
Control Nzoth Warrior: An easy matchup due to the more powerfull late game options
DMH Warrior: Now thats actually a winnable Mill matchup due to the fact that he may not clear Kazakus Potions on 1 turn. Especially if there is at least 4 of them thanks to the Brann Bronzebeard+Kazakus+Manic Soulcaster combo.
Quest Warrior: A Control Warrior with a different wincondition. The weakest spot of the deck is its unabilitty to Armor Up after the Sulfuras is played. Make sure you have some minions on the board and just start pushing some face damage.
Paladin: Most common: Anyfin,Control Exodia, Buffadin, Call to Arms varriations, Odd Dude Paladin,Odd Mech Paladin
Anyfin: Your goal is to survive 2 Anyfin Can Happen. Polymorphing his Murclos really hburts him a lot.
Control Exodia: Kill him, kill him before he plays the combo. In Wild with access to Emperor Thaurissan he don't need to run Burgly Bully [/card]. [card]Skulking Geist is your MVP here. Dirty Ratting his combo pieces is really satisfying thing to do
Buffadin: Clear the board. Make sure your life total is above 20 health due to the charge minions like Chillblade Champion
Call to Arms varriations: Clear his board, and again, and again, and again. You need to exhaust them. Choose your boardclears wisely, draw cards and drag him to the late game to outheal his damage with Jaina and Reno
Odd Paladin in general: ^Same strategy as Call to Arms varriations
Hunter: Most common: Spell Hunter, Midrange Mecha Hunter, Big Beasts Hunter, Reno Hunter
Spell Hunter: The only powerfull turn of this deck is turn 4 Barnes into Y'Shaarj. If you deal with it with Polymorph or any other way then you basically win as long as you play well.
Midrange Mecha Hunter: Boomsday brought a new deck for Hunter. With new Mechs in the pool Midrange Hunter have been ressurected and it is actually slaying. General strategy is to exhaust him. Our value and heals and boardclears are superior. The only thing that he does better is Tempo Plays. Make sure to deny that with your cards and you will come out as a winner.
Big Beast Hunter: Probably the worst out of Big decks Triada. Treat it like a Big Priest or Big Rogue and you should be Gucci.
Reno Hunter: Looking for a kinda longer game than against a typical Hunter. Embrace the true power and value of your deck and you should come out of this fight as a winner.
Shaman: Most common: Aggro, Malygos Shaman, Control Ressurect Shaman, Shudderwock Shaman, Reno Shaman, Even Shaman
Aggro: A classical Control vs Aggro matchup. Exhaust them.
Control Ressurect Shaman: We are far more stronger Control deck than him. Easy matchup as long as you manage your resources right.
Shudderwock Shaman: There are currently 2 versions of this deck. If we are talking about Jade version, go for Hero Jaina as soon as possible while picking up polymorph potion from Kazakus for his Shudderwock turn. If we are talking about OTK version, pressure them as hard as you can. Brann Bronzebeard+Coldlight Oracle or Dirty Rat might be game winning here.
Reno Shaman: This is the type of matchup where you will use all your powerfull comboes. Reno Shaman is extremely good against Control because it never runs out of steam thanks to Hagatha and Shudderwock which might be brought back by Baleful Banker or Zola. So simply what you are looking here for is to destroy him trough your board presence and value. Best picks for Kazakus Potions are board clears, Summonings on the board and adding some Demons to your hand.
Even Shaman: Even Shaman is Midrange type of deck and it should be treated that way. Drag him to the late game with clearing his board and staying alive and then start beating him with your legendaries.
Overall you can switch some cards and adapt the list to your local meta. If you have any questions, feel free to ask me.
Why no *insert card name* in the deck?
Emperor Thaurissan: We dont want cheaper spells. We want 10 mana Kazakus spells with Atiesh to summon Tyrantus and not 9 mana spells which will summon Dragonhatcher. It may be imcluded as a deck experimentation but generally speaking he is not that impresive in Control decks (except Renolock)
Inkmaster Solia : Because she is the worst Highlander card right now. All Kabal legendaries are about mana cheating. And Raza or Kruul can cheat out waaay more mana with their effects than Solia can. Also anti synergy with Atiesh
Toki, Time-Tinker Such a good Hero Power in Monster Hunt and such a bad effect as a card :(. She is not good nor statwise nor with her effect. It is more like meme card
Luna's Pocket Galaxy This card is a win more card in this specific deck. It would probably go instead of Firelands Portal but Firelands are really good in terms of tempo and value possibility with Medivh. Control decks tend to not spend all their mana on the turn anyway so this Mage legendary spell is not good in this deck.