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10-0 FREEZE Lich Mage + Guide & Gameplay

  • Last updated Aug 13, 2017 (Frozen Throne)
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Wild

  • 15 Minions
  • 14 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Freeze Mage
  • Crafting Cost: 6560
  • Dust Needed: Loading Collection
  • Created: 8/12/2017 (Frozen Throne)
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Hey guys. So as promised here is a more detailed explanation of how the deck works.

I've always loved Freeze mage. So when I asked myself which cards make the Freeze mage, Freeze mage, I came up with: Doomsayer Frost Nova Blizzard Alexstraza and spells that do damage. So I tried to keep this concept and also add something previous Freeze mages lacked - Late game if your burn damage isn't enough. That's where Frost Lich Jaina comes along. The Hero power is extremely good and you can overflow the board easily by using it to create Water Elementals. Water Elemental I've always considered to be an OP card. The stats are amazing and the Freeze is very usefull. Add the lifesteal, and now it really becomes extremely useful. The lifesteal may not seem much but it really helps, saved my ass quite a few times.

So what is your goal with this deck? You got decent 2 drops that draw you a secret or deal damage. I'm talking about Arcanologist and [card]Medivh's Valet[/card] Don't be afraid to play Medivh for tempo purposes. So in the early game you want to control the board basically. Through your spells or through minions. You've got decent 3 drops, 4 drops and 5 drops. Which you can see in the deck list. So it is possible to play the tempo game with this deck.

The deck has some very good synergies.
-First of all you have the usual freeze mage board clear: DoomsayerFrost Nova 
-Glacial ShardColdwraith draws you a card and slows the enemy at the same time. Same thing with Frostbolt, Frost Nova, Blizzard or the freeze from Water elemental. 
-[card]Primordial Glyph[/card] helps you to choose a card that would be good in the situation you are currently in. It is so versetile and I love it. I love the discovery aspect of it, since you can choose what YOU need in THIS situation.
You also have the discovery effect from [card]Servant of Kalimos[/card]  

So how do you end the game with this deck? Well you have 2 end gamers. 
1- The traditional Freeze Mage kill. You play Alexstraza on turn 9 if possible. And then you kill them with your fire balls and Pyroblast Having iceblock up, allows you to ignore the damage they have through minions on the board and go for the kill with your spells if you have them in your hand in 1 or 2 turns.
2- The second one is where  [card]Frost Lich Jaina[card] comes along. I explained it above but basically you take advantage of the hero power to kill minions and summon Water Elementals. Paladins are extremely vulnerable to this as they basically have to stop using their hero power. The elementals also heal you and you can really easily take control of the board.

Mulligans: 

It is really simple actually. You discard the Secrets, that's like drawing Patches xD I always keep [card]Arcanologist[/card] [card]Primordial Glyph[/card] 
-Basically you look for early game. Arcane Intelect is good to keep some times as well as Frostbolt

Gameplay Video:
-For some reason the mic didn't work. I was talking through the entrie game but unfortunately none of that is on the clip, which I appologize for. I missed lethal the turn before I won the game, so have a laugh at it. If I can I will make another video where I explain my thinking proccess, but for now that's what I got. Hope you guys find it useful.

https://www.youtube.com/watch?v=N-48e9t4_R0