RenoJackson's Divine Shield Handbuff Paladin
- Last updated Aug 27, 2017 (Frozen Throne)
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Wild
- 28 Minions
- 2 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Handbuff Paladin
- Crafting Cost: 7180
- Dust Needed: Loading Collection
- Created: 8/11/2017 (Frozen Throne)
- kingsdefender
- Registered User
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- 8
- 47
- 48
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Battle Tag:
RenoJackson#11673
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Region:
US
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Total Deck Rating
1856
Mulligan decisions make or break this deck. You'd generally want to fetch for handbuffs even if it means throw back your good curve. The only 1-drop I'd keep is Sir Finley. Always mulligan Wickerflame back, you will want the Corpsetaker effect. If you know it's control, keep Fledging especially with the Coin. If already had buffs, you'll want Taunts, Argent Horserider, Chillblade Champion and Corpsetaker against aggro, Acolyte of Pain, Fledglings, Doppelgangster, Chain Gang, Ooze against control. When you already have a board, don't overextend, always keep the boardclears in mind except when there's no boardclears that can clear it off anymore and you need to go for lethal (still, expect Deathwing or some stupid crap). Against Control, if you don't have buffs, try to wait for them, but don't lose the board.
Against Aggro, you'd want thing on board asap, so you can forgo a bit of value. But against Control, you want to be as greedy as possible with your buffs BUT play them down before clears (for example, if you can only buff your Ooze to 2/3, play them turn 2 to avoid Hellfire.
Tech choices: +1 Shielded Minibot , -1 Don Han'Cho
- Something, +1 Loatheb
Quote from Chairface1984 >>
I personally don't think the Minibot is necessary because you'd normally spend turn 2 buffing anyway.
So I've been playtesting with different decks since Frozen Throne came out, and so far this one had the most success out of the new archetype. Yes, it's a handbuff deck, and a good one at that. This deck ANNIHILATES 80% of meta deck if you can draw the buff within the first 2-3 turn, not a hard thing to do. Trust me, I playtested this all day on high legend. This deck has enough value against control, crazy amount of lifesteal against aggro and can go toe-to-toe with many midrange or value oriented decks out there. It's weak matchups lie in combo decks with lots of freeze stall, Zoolock and DK Renolock with insane boardclears and comeback mechanics.
If you play the deck, this is what you will expect:
What's 4 mana 7/7? This is 4 mana 18/20!
This wasn't me playing the deck, but he played relatively well here:
This is another player playing my deck. I'll put it here as a showcase
Isn't Enhanc-o Mechano a win more card? If you're going to play Enhanc-o mechano it means you must have a board. And if you're already have a board with buffed minions it means you're going to win.
I have played over 100 games with this deck at high legend, and it's still really powerful. I haven't tried with Loatheb though, but gonna try it out now:)
I haven't tested his changes myself, I just put it up there as suggestion. Another one I'm thinking of trying is Arrogant Crusader
I love this deck 3 i lost like 3 times from rank 20 to rank 10
This deck is the shit man, 8-0 in casual so far even tho I'm missing some cards. Might craft some cards and jump into ranked.
I play Bonemare instead of Don Han'Cho. Little bit more Tempo.
+1 loatheb tech vs renolock
Nice tech. This deck sometimes have problems with Renolocks and their effective clears
Great idea, thanks for this deck. Will try with Enhance-o Mechano and + 1 Acolyte of Pain
Two and a half words that have improved this deck for me. Enhance-o Mechano 0-5 before, 11-4 since
-2 Vicious Fledgling
-1 Stonehill Defender
-1 Righteous Protector
+2 Young Dragonhawk
+1 Acolyte of Pain
+1 Enhance-o Mechano
Interesting! Going to try this.
Nice, I'll update this in description
What about replacing one of the Argent Commander with Leeroy Jenkins?
Argent Commander is better for trading I think
Means sacrificing Oozes, and Oozes are really powerful
is sir finley there to fish the warlock hero power?
Generally yes, or the Hunter one against control is fine. Other than that he's a solid body on turn 1 and is crazy buffed up
Loses to Evolve shaman
Not if your buffed minions come sooner than theirs