Legend Tempo Warrior [S39]
- Last updated Sep 10, 2017 (Frozen Throne)
- Edit
- |
Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Warrior
- Crafting Cost: 9860
- Dust Needed: Loading Collection
- Created: 6/4/2017 (Un'Goro Launch)
- Padelos
- Registered User
-
- 7
- 19
- 30
-
Battle Tag:
Padelos#2429
-
Region:
EU
-
Total Deck Rating
214
Hello everyone,
I am a greek hearthstone player with the online name Padelos and i'm getting good legend ranks nearly every season.
Bored of playing taunt warriors and pirates? Want something "new"?.This is the deck for you then! This month i experimented with this tempo warrior decklist and it seems to perform pretty solid vs most decks of the current meta.It is also extremely fun to play with. I reached rank 5 with it on the 4th day of this month and I am going to continue playing it to see how far i can get!
Update 9/6/2017: I made it to legend this month hitting top 300 with this deck and an aggro druid deck which i have uploaded aswell on druid section.
Proof of Top 300 Legend: http://imgur.com/a/lFEoP
GUIDE
Shaman
90% of the shamans right now play that rush evolve deck.You need to try and take control of the board really fast and have a Whirlwind or Ravaging Ghoul in hand for clears.Basically your main goal is to have his side of the board always free of minions.Having a Bloodhoof Brave in hand isnt a bad choice as well. You can also go for comboing Frothing Berserker and Armosmith together with Whirlwind or Ravaging Ghoul. A weapon is ideal vs such games to clear his Primalfin Totemand Manatide Totem.Grimy Gadgeteer is also a good choice to buff your taunt minions. So to sum up never go face here, try to trade everything and you should win the match with your pressure from Frothings, Grommash Hellscreamand King Mosh combo together with your big taunts.It would be ideal to save your King Mosh together with one Whirlwind to use it after he evolves his Doppelgangster.
Druid
Versus aggro druid tactic is similar to evolve shaman,make sure you clear all his minions and keep taunts up and you should win the game. Versus Jade druid you should try and push him as fast as you can before he manages to cycle his jade idols.You should mulligan Frothing Berserker, Grimy Gadgeteer, Bloodhoof Brave, Ravaging Ghoul and Whirlwind or Blood To Ichor for the Brave so you can start pushing.If you dont manage to kill him before he brings out his big jades( 7/7 jades and so on) ALWAYS save one Whirlwind so you can clear his whole board together with King Mosh for a chance to win. You must always kill straight away Gadgetzan Auctioneer and Fandral Staghelm since they can cause much trouble to you.
Paladin
Versus aggro murloc paladin the tactic is same as the other aggro decks ( evolve shaman ,aggro druid ) There is a climb on control paladins nowdays and this is a hard matchup. They have so many ways to clear your minions.Only thing you can do is try and push him as fast as you can. DO NOT ignore his silver hand recruits or his small minions since he can buff them with Spikeridged Steed and its something you dont want to happen. Elise the Trailblazer is a good card for this match since the extra cards from the pack can help you out last longer if the game goes to fatigue and sometimes it provides extremely usefull cards to end your opponent.
Warrior
Versus pirate warrior the tactic is once again same as the previous aggro decks.Just clear everything up play your taunt minions fast and go for Armorsmith and Fiery War Axe, Ravaghing Ghoul, Bloodhoof Brave, Frothing Berserker , Blood To Ichor [/card] and [card]Whirlwind on mulligan. Versus control/quest warrior once again you need to push him as mush as you can and dont fill the board with minions before he uses at least one Brawl.Keep one Whirlwind or Blood To Ichor to kill one or more of his taunt minions with King Mosh when you go for a killing blow!
Mage
What if its a secret mage or a burn/discover mage the tactic is pretty same.Try to fill the board with minions to apply maximum pressure on him and the most important thing is to use your Armorsmith wisely since armor is a key factor to win this game especially vs burn mage with Alexstrasza.That means that you have to use him ONLY if you have at least 2 or 3 minions on the board and you keep one or more Whirlwind on hand. Always save one Execute for Alexstrasza and trade all the minions that the mage drops down.Versus secret mage keep in mind that they play Mirror Entity so dont be silly and drop down a big minion if they have a secret up.A really good mulligan is Fiery War Axe to kill their Mana Wyrm and Arcanologist cards.
Priest
Priests are an easy match up most of the times. If it is a silence priest ALWAYS kill their minions even if they are not silenced yet and its an easy win.Most silence priests dont run Shadow Word: Death so do not hesitate to buff your Frothing Berserker fast.Keep in mind that they can steal your Bloodhoof Brave to make a killing blow on you so it would be a wise move to enrage it straight ahead when you drop it down on later turns than turn 4-5. Versus Dragon Priests and Spell priests just keep clearing their minions and you should win the game.Keep in mind they run Dragonfire Potion and Holy Nova.Also make sure that the first time you drop your Frothing Berserker down it will remain with 4 attack until your next turn so in case the priest has a pain on his hand you can attack at least once with it and on your next turn if there are many minions on the board and you have either a Ravaging Ghoul or a Whirlwind in hand you can buff him easilly up to 8 or 10 attack.
Hunter
Hunters can be a problem if they draw really well but they are still manageable if you keep clearing ALL his minions and keep taunting and pressing the board.Whirlwind is mvp here on first turn if they make the Alleycat Jeweled Macaw combo.Keep in mind that they can use the Scavenging Hyena Unleash the Hounds combo so if you cant handle it or you dont have an Execute in hand, make sure you dont have many minions on board unless you have a lethal. Really good cards for a mullidan here are Armorsmith, Whirlwind, Fiery War Axe, Frothing Berserker , Ravaging Ghouland if you have coin Grimy Gadgeteer aswell.
Rogue
Most times Miracle rogues are manageable and can be killed pretty quick if they dont draw insanely good.The problem is quest rogues and thats a pretty hard matchup if they complete the quest fast. For this situation make sure you clear every single minion they drop down even if it is a 1/1.Just keep on clearing the whole board and get down Grimy Gadgeteer to buff your taunt minions you got in hand.Also save a Whirlwind to use it together with King Mosh since this can be a win condition for you later on.Nevertheless if you see the rogue is going slow on the quest or you can set up a lethal next turn make sure you push him hard with face damage before he completes the quest and its a win.
Warlock
WAIT WHAT?
P.S.1 Acolyte of Pain is always a good card to have in mulligan vs any deck
P.S.2 You can swap one or two Grimy Gadgeteer depending on your play style ( if you are a more control player or not ) and what you face each particular time.I will swap out one for a Kor'kron Elite to satisfy the more aggressive players! A good replacement could be Eater of Secrets if you face many mages.
Here is a video from Kiwiinbacon showcasing the deck:
GENERAL RULE: Do not play Grommash Hellscream unless you have LETHAL or you lose otherwise.You can play him to clear a very powerfull minion but there are other ways most times to kill it aswell, so i dont suggest it.
Enjoy !
Hello! I really like your idea but i ve some struggle.
I played just a few games (just 4), between rank 17-18 and i ve face 2 quest rogue, 1 elemental shaman and 1 pirate warrior... i ve been defeated by all of them D: what do you think i m doing wrong? I know that quest rogue is maybe the thoughest match-up but damn!
There is here a room for 1 Brawl? Maybe - Grimy Gadgeteer (a dead card to me 4 match on 4) and +1 Brawl? What do you think?
Hey man,
Firstly 4 games are not enough to judge a deck since you could have just been unlucky on draws on every single game.Secondly quest rogue yea its one of the hardest matchups but you can definitely win agaisnt him if he doesnt draw insanely good and you have good hand.You wouldnt want to use brawl ideally because you lose your own minions aswell and thats very bad as tempo warrior.I could only see Brawl being a good idea versus quest rogue tbh so it doesnt worth it to add it just for one deck matchup,but well if you face only quest rogue (I doubt it) you could try it haha. What i can suggest is that you gotta play more games so you get used to the gameplay and if you have any questions about tactics check my Guide above.Should you have any specific question,feel free to ask! I hope i answered you. Wish you good luck ! :)
thank's man! I know that "four games" are not a sufficient sample to judge but i wrote you about my first impressions, i will definitely play it more!
HELLO, i miss Malkorok and King Mosh. Any suggestions for substitutes?
Hey,
Yea sure.You can use Ysera,Gorehowl or Baron Geddon
Hi Junior, I also miss Malkorok and i don't really want to craft that card. I've put a Blood Warriors instead of it.
It helps a bunch with control decks since you can copy your high value card such as Elise the Trailblazer.
And vs aggro you can copy your taunts with Whirlwind and Ravaging Ghoul, even without those cards you can use it by killing minions.
It was a last minute addition to the deck and i enjoy it alot
I have none of the legendary required except the curator but I love warrior, so what are good replacements and what legendary are a must craft
1. Grommash - must have
2. Elise - very useful
3. Malkorok - helps sometimes
4. King Mosh - i play without him and im still doing great
Hmm I think Sudden Genesis would be a great fit in the deck...
I've been running a similar version of this deck for a few months. its really great vs aggro. my big difference is i run Alley Armorsmith and Stonehill Defender. alley is great vs aggro decks, they can get you low quickly, but once you start taunting up around turn 5 they run out of steam. i don't currently run Grimy Gadgeteer in my deck, but i was actually thinking about it earlier. Cairne Bloodhoof is really good vs control once you get ahead on board, which vs control you already should be unless they curve perfect. I haven't tried Elise the Trailblazer in the deck, I often have enough value anyways, but I can see it being really good since you have so much card draw
Hello bro,
Alley Armosmith isnt a bad card at all yea, but it just makes the deck much slower thats why i havent added it in,same with stonehill. What have you swapped out for them?
Grommash is an "evergreen" card. In other words, it will never fall out of the playable list of cards.
King Mosh is good, but it's value in the long run is limited, while most evergreen cards are practically infinite and usually staple to whatever class you are playing.
Awesome deck, well done!
My advice would be Elise - because she's a neutral (= can be used in other decks) and Malkorok isn't really necessary for this deck to succeed.
And if that wasn't enough motivation, Malkorok will be out of standard in the next rotation while Elise sticks around a little longer.
Hey,
I agree with the other guys. Just craft Elise
The Whispers of the Old Gods card set will not be rotated out until April 2018. That's 10 months away.
Elise is especially good if you want to play Priest as well.
nice deck
Cheers mate :) Nice video
This decklist looks fun and fairly out of the box
Have an upvote !