[BUDGET] LEGEND Aggro Token Druid
- Last updated Jun 10, 2017 (Un'Goro Launch)
- Edit
- |
Wild
- 16 Minions
- 14 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Aggro Druid
- Crafting Cost: 2520
- Dust Needed: Loading Collection
- Created: 5/26/2017 (Un'Goro Launch)
- LucasJoel
- Registered User
-
- 4
- 12
- 18
-
Battle Tag:
LucasJoel#21776
-
Region:
EU
-
Total Deck Rating
81
I decided to share the deck I used to climb the Ladder from Rank 20 to Legend in less than 2 weeks of gaming (playing almost 2 hours a day). It's a classical Aggro Token Druid, based on the early control of the board to win your opponents. The matches usually last not more than 10 minutes, so it's really good to climb the ladder. This deck shows some little changes from the most popular deck'lists you can find. First of all, I decided to play only double copies cards because the decks built in this way are extremely solid.
- As you can see, there're NO Pirates (Bloodsail Corsair and Patches the Pirate). It's a very good combo for an aggro deck but the meta is full of Golakka Crawler and it's risky to lose your buffed minions, benefiting your opponent. Also there're no Vicious Fledgling, that's because I just prefer different cards (like Tortollan Forager and Eggnapper) which can help you too keep a better board and gain more value when you use your buffs. Also I discarded the Bittertide Hydra because I prefer to build a larger board with smaller minions (you'll benefit more from Mark of the Lotus, Power of the Wild and mainly Savage Roar).
- Why NO Murlocs? First of all, I've created a budget deck, and playing murlocs means adding Finja, the Flying Star and two Murloc Warleader. Murlocs are really strong aggro cards, but they only perform well when they sinergize, so is useless to add Murlocs to your deck if you miss the cards mentioned before. The second reason is the same of the reason why I decided not to play pirates: you'll be extremely vulnerable to Hungry Crab, very popular cards in this meta.
(CLICK HERE) Deck's basics and strategies explained in a video!
Card Explanations:
2x Innervate - Ideally you want to use this to get 2 or 3 minions on the board and buff them really quick during the early game. If you draw this late use it to get a hero power in because besides that there is no use for it late game.
2x Hungry Crab- The meta is full of Murloc Paladins, and this card can really help you to beat your opponent.
2x Firefly - Nice one drop which refreshs your hand with another one drop ready to be buffed.
2x Mark of Lotus - Buffs your tokens
2x Enchanted Raven - Best 1 drop card
2x Golakka crawler - Beats pirate warrior and pirate packages
2x Ravasaur Runt - ez adapt ; tip: don't hesitate playing it raw for Tempo
2x Tortollan Forager - Really nice card for this deck. Usually you're going to burst all you cards in your hand during the first 5 turns and this card gives you a chance of refreshing your hand with a powerfull minion which can help your late gaming phase.
2x Mark of Y'Shaarj - Lots of beasts ; don't hesitate using on 'not beast' minion for Tempo
2x Power of the wild - if you got three minions choose always +1+1, if two or less consider panther for tempo or holding for a more powerful buff
2x Pantry - Beast synergy with mark of y'shaarj and you get 2 bodies to buff
2x Eggnapper - Helps zerg and drops raptors for beast synergy
2x Savage roar - Must include for token druid - easy way to calculate lethal add up the attack power on your board, then multiply the number of hits you have including your hero attacking x 2.
2x Swipe - Essential
2x Living Mana - It's a very strong win condition. Played early could create problems to the opponent's who doesn't own any aoe spell. Tip: If you own more than 5 mana crystals, don't forget to use them before using Living mana! Otherwise you'll loose them. Also, during your turn, try not to trade your mana treants beacuse you will not restore your mana crystals to use them. Let your opponent kill your treants, so you'll take back your mana crystals to use during your turn.
Mulligan
- Enchanted Raven
- Fire Fly
- Innervate (if have ramp plan)
- Tortollan Forager (if have one drop)
- Ravasaur Runt (if have one drop)
How to play around every match up!
Druid (Mirror) - Control The Board / Jade - Hit The Face
Hunter - Control The Board
Mage - Hit the face, play around aoe spells and pop Ice blocks!
Paladin (Murloc Paladin): Control the board and play around Consecrate. Hungry crub will be an high value / (Control Paladin): Go All In and start praying. (pay attention to the combo 'Equality plus Wild piromancer' and to the Primordial Drake during end gaming)
Priest - Hit the face *** Turn 5-6 you start getting Dragon Pot. When you play Living mana, don't forget that he can use a massive silence on your treants.
Rogue (Quest rogue) Win Before Quest and pay attention to Vanish! He could push all your mana treants (living mana) to your hand, cleaning you board and leaving you without mana.
Shaman - Kill Spellpower Totem (pay attention to his Devolve on your mana treants!)
Warlock - If Zoo - Control The Board
Warrior - Pirate - Praise Golakka Crawler / Taunt - Hit the face and go all in!
Thank you for reading and, if you've tried this deck, don't forget to rate it. If you need some extra tips, just add me on battle net. My tag is LucasJoel#21776. Greetings!
LOL I was against a taunt warrior with this deck. He coined "Nice little raptors" out and I played my firefly + flame elemental + innervate and mark of the lotus. He conceded XD
So, i crafted this deck but instead of hungry crab i used argent squire.
Started off really bad 4-4 but now i'm 13-6 on a winstreak.
Really cool and even fun to play deck.
Got me to rank 14 on day 2 which is not easy from rank 19. 10-7 the games I played 59%. Tortollan Forager is a different card than any others I played, but it won me a few games.
any replacements for pantry?
Tried it out replacing 1 Hungry Crab and 1 Living Mana for 2 copies of Vicious Fledgling. Went 8 and 1 for an easy win streak into Rank 10. I wouldn't substitute living mana out of the deck if I had two since aggro druid revolves around drawing that card for a turn 5-7 finisher from what I've seen. Pretty good budget deck but unfortunately it does require Karazhan expansion.
I am really new so take this with a gain of salt, but for me the draw of Forager helps.
You can try it! I've never played that card, but it may fit well.
100% honestly I am really new to this game, (I was an old WoW MMORPG player), but been playing Pokemon for ~8 years so decided to give this deck a go.
I honestly must be doing something very wrong or have a bad run with the deck. I have tried the deck as outlined and was ~30% win rate. I made several modification and the win rate went up to 35%.
Here are some of my played games any suggestions \ feedback would be great:
https://hsreplay.net/replay/d8vBeuMZn5F8vhnTtscJxZ
https://hsreplay.net/replay/Qwx6AyCRNoJrowEDuMNYvA
https://hsreplay.net/replay/TJKtzP8ToFEoeQGn5JkfCC
https://hsreplay.net/replay/CCXF7zopQAKsqNFQVbtz7Y
Thanks,
-Eegs
in first game u first buffed ur minions and then played eggnapper....
lul
Is there any room for Pilfered Power in this deck? I feel like playing this after Living Mana may be a deadly combo.
Let me explain why that card does not belong in this deck.
Turn 1: Firefly
Turn 2: Firefly + Bloodsail (+Patches)
Turn 3: Pilfered Power
You now have 7 mana, but only 3 cards left, all of which cost very little mana. Also, you wasted your turn 3 doing nothing while you want to develop the board asap.
That makes perfect sense actually. Thank you for your reply, I'm glad I didn't craft them just to try them out!
I think that Pilfered Power is less usefull then the other cards in the list. Try it if you want.
2x Tortollan Forager's and maybe a Hungry Crab, a Swipe, or a Pantry Spider can be cut, it's up to you.
Living Mana or Hungry Crab and replacements plz.
Unfortunately there're no replacements for Living Mana (is essential), but you can play an Argent Squire instead of an Hungry Crab.
Replace for hungry crab?
Hello iTwisteR! Just use two Argent Squire.
i replaced it with argent squire and i have to say it works really well :)
I saw the video, and I can say you did not understand how to use this deck correctly! Why (on turn 3) didn't you use innervation to play both Echanted Raven and Ravasaur Runt plus hero power (to clean his board)? You've played Innervation plus Living mana, that was not a good move.