5 to Legend - Spell Priest
- Last updated Jun 2, 2017 (Un'Goro Launch)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Combo Priest
- Crafting Cost: 6520
- Dust Needed: Loading Collection
- Created: 5/19/2017 (Un'Goro Launch)
- Fragglepuss
- Registered User
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- 4
- 12
- 18
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Battle Tag:
N/A
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Region:
N/A
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Total Deck Rating
160
I got to Legend using this and a Murloc Pally deck.
Around rank 4 I was running into too many hungry crabs and freeze mage to keep a decent win rate with the Murloc Pally, and the primary became the priest. The win/loss stats, which aren't detailed since I primarily play HearthPhone, are as follows:
Pally Murloc: 28-11
Priest: 37-17
And here's the pally
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Minion (22)
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Ability (6) | Weapon (2) |
Loading Collection |
The preliminary tips:
1. Swim with the current: Adapt. Track your games. Get HearthStats if you play on computer. If you play on your phone like I do, a simple deck tracking app is fine. Get 2-3 consistent decks and pay attention to your winrate - keep it over 60%. Once you hit rank 5 you no longer get bonus stars for win streaks. If you lose 2 consecutive games with a deck, switch to the other. If you keep losing, take a break, play casual, take more Adderall - just don't undo your work with a losing streak. It might take 30 games for you to climb to rank 2, and an hour of frustrated losses to pirate warriors to fall to your rank 5 floor.
2. How do you catch a unique rabbit? Unique up on it. How do you catch a tame rabbit? The tame way - unique up on it. With this deck or any web deck you're given the framework for a deck mechanic that someone else had success with. Depending on your playstyle and the day's meta you can tweak the recipe to throw off the meta and take people by surprise. If 75% of the games you're playing are against someone with ice block then throw in a secret eater. If you're getting blown up by pirate warriors then run a gluttonous ooze. They deserve to have their game ruined because they've never had an original thought in their life, suck at video games, and type 35 WPM.
3. Don't chase the shiny object: Especially with this priest. You're going to be tempted to Mulligan poorly when Lyra or Burgly Bully ends up in your starting hand. Don't keep a card just because you like it. It will show up soon enough. Use discover to get cards you can actually use. If you cast shadow visions on turn 1-3, you probably have better, more immediately effective options than dragonfire potion. When you discover a dragon, don't fool yourself into getting a 9-10 drop you might never have the board control to pile on.
4. Your opponents are usually predictable: you know the meta and off the bat you will have at least a 50% chance of guessing their deck mechanic before they even play a card. If you see a rogue, get your potion of madness ready so you can steal his igneous elemental and ruin his generic quest deck. If a warrior goes taunt, you know he has a lot of high cost cards with 3 or less health.
Tweaks
As I said earlier, the deck posted on here lists the framework of a successful mechanic and can be changed around to fit a) the current meta at your rank and b) your deck collection if you didn't want to give Blizzard all of your money to get all of the cards.
I'll start by listing the essential cards. I would highly recommend not replacing these cards, and would say that you won't achieve the right mechanic if you aren't running them. If you want to run this deck I would suggest getting these cards first:
Then there are the tech cards. This is where you can get a little more creative. Try not to throw off your curve by replacing a low-cost card from the recipe with a high cost card. A lot of people are asking about replacement options. Here are a few suggestions:
Curious Glimmerroot can be replaced by a few cards that offer synergy and class-counter. You can add an additional Priest of the Feast for a cheap, simple replacement. You can also try running Gluttonous Ooze if you get fed up with Pirate Warriors.
I highly suggest running at least one Priest of the Feast in this deck, since its main focus is to maximize the number of spells you cast. But if you want to be sneaky you can also run Barnes and try to summon a game changer like Lyra, Burgly Bully, or Ysera. Moreover, you can increase the survivability of a 1/1 drop with Power Word: Shield.
Eater of Secrets was added to my deck at around rank 3 when I started seeing Mages running Ice Block in over 50% of my games. From what I've seen, the meta has "chilled out" (dad joke) on the Mages, and it might be safe to take the card out.
I really like Burgly Bully with this deck and I don't suggest taking him out. You'll see the true value when your opponent gives you multiple coins and you play Lyra and Radiant Elemental. You use coins to create spells while you simultaneously gain mana to use some of the middle-cost spells that might pop up. Right now I have 1 in my deck but I've also run it with 2. You just need to be careful of having too many cards in your hand.
Ysera and Arcane Giant are cards that you can replace without worrying about throwing off your entire deck mechanic. I like Ysera for the low-cost spells she can generate, but you can also discover her. Feel free to take out one of these cards and replace with an extra Primordial Drake, Elise the Trailblazer, or a Gadgetzan Auctioneer.
Tweaks I dislike:
I've played against some people running Loremaster Cho in their priest decks. I suggest not doing that. Cho is a double-edged sword, and your deck has a lot of cheap spells that will be readily-usable to the opponent if you cast them.
Update 6.2.2017: The current build. I'll post my record from 5 to legend when (if) I get legend this season.
Drastically different deck, and promoting it in here. -1
Well sorry guys... Can't see the big difference from the other dragon deck... Didn't post this to piss people of...!! I thought this was a page for sharing and helping each other...!!!!
currently no one cares
it's funny how people becomes dickheads when sitting behind a keyboard...!!!
Is it possible to replace Wild Pyromancer × 1 with Elise the Trailblazer?
Yes. I only added him this morning. I ranked to Legend without having it in my deck. I've had a better record since adding him but the tech cards are all pretty variable
Try the update I made and let me know if it's viable for the current ladder. I took out some of the cheese and added some better early game.
Very fun deck! Thanks Fragglepuss! I recorded some video of me playing in the legend ranks! I hope you guys like it :)
Great video! This is a great tutorial for anyone who wants clarification on how the mechanic operates!
Any deck with Yogg is a fun deck, and this deck is no exception.
I am really enjoying this deck so far. It has a lot of opportunities in terms of decision making. I personally don't like the burgly bully but I can see why it is in here. Also I am testing Yogg now, too, but so far he lost two out of two games for me. Guess I'm doing the "Yogg ritual" wrong :/
I'm right there with you with Yogg. I might take him out of he doesn't start doing more for me soon. I think Elise may be a more usable drop. I'll update as I get more data.
Yogg is there for an RNG comeback. Don't play him if you aren't losing.
Boo this man
yogg has always owned, even after his nerf, but most people are really bad at playing him correctly, and as a result -- either because they've seen other yoggs backfire or had it happen to themselves -- he has this entrenched reputation for being a "joke" card, too unpredictable to seriously consider, when in reality his effects can be somewhat reliably "gamed."
i don't have any hard numbers, but it's definitely fair to say that i've played him extensively, and fwiw, if we're just grading on a pass/fail system, i would say that the outcome is beneficial (at minimum) ~90% of the time.
the trick, IMO, is to ONLY drop him if/when the following 3 conditions are met: a) you've played at least 8 spells, and b) you have at least 8 cards left in your deck (ideally 10), and c) there are several enemy minions on board while you have no more than 2.
i find that playing yogg under these conditions will reliably 1. wipe out much of the enemy board and 2. draw you 1-3 cards. anything beyond that is gravy. the flipside of this is that you should also AVOID playing him outside of those circumstances, unless as a total hail-mary, because he will almost certainly push you into fatigue when played too late, and he's more likely to nuke a board that you control than buff the minions on it.
Spell priest with dragons :thinking:
Its fun, that's the point :D
Mulligan for Aggro? Mulligan for control?
Great deck! I am currently 0-3 with it and can't wait to lose the next one!
If you aren't doing well you can take out the Eater of Secrets and the Curious Glimmerroot, and simply run Burgly Bully x2 and Priest of the Feast x2. A strategy you might also want to try is to stop being nub and l2p Hearthstone instead of whining on bulletin boards when you lose. I'm sure playing against you is EZ. Your sweet Yoda avatar indicates that you're super successful IRL. Grats.