[Legend] Elemental Shaman
- Last updated May 18, 2017 (Un'Goro Launch)
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Wild
- 20 Minions
- 8 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Elemental Shaman
- Crafting Cost: 5520
- Dust Needed: Loading Collection
- Created: 5/14/2017 (Un'Goro Launch)
- HS_Laptopman
- Registered User
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- 7
- 18
- 59
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Battle Tag:
Amazing#22348
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Region:
EU
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Total Deck Rating
36
3 years ago I reached legend for the first time. I achieved everything I got and didn't feel like ever getting legend again. However, 3 years after the release I got the feeling it was more difficult to reach legend, so I put myself up to the challenge once more!
I only had 2 requirements.
- I had to reach it with a deck I don't see on the ladder all the time (I hate mirrors)
- I have to reach legend at least 1 week in advance (seems cheap to do it at the last day)
And I did it! but not without effort.... I am never going to try to reach legend again ;)
The deck: Elemental Shaman
Its an anti aggro midrange deck. Mostly great against aggresive decks, but does decent against other types. I got a 80% winrate towards rank 5 and 60% winrate from rank 5 to legend. It is mostly the same as other elemental shaman decks, with the exception that it fits in a jade package as well as Thing from Below.
Against aggro, go full tempo, you will win eventually do not worry about trading efficiently. Against tempo, go for value, try to outlast him
Against control, start with tempo, but hold your ammunition mid game, bait out AoE, then push with everything you got
The matchups:
Great (highly favourite): swarm druid, any hunter deck, aggro and midrange paladin
Good (favourite): secret mage, any priest, jade druid, pirate warrior
Average (50:50): token shaman, elemental shaman, control paladin, control mage
Mediocre (unfavourite): mirracle rogue, quest warrior
Very bad (highly unfavourite): quest rogue
Ofcourse it also depends on your tech cards, especially in the average catagory. I could change the outcome of some matchups drastically by changing one of the following cards.
Devolve: play a 2nd one against paladin or druid, remove it against control
Volcano: situational card, good versus midrange and control, too slow versus aggro
Aya Blackpaw: in a slower meta
Gluttonous Ooze: better card than Harrison Jones versus pirate warrior. The latter is better versus hunter, paladin and mage.
Mana Tide Totem: good if you manage to keep the board
In a heavy weapon meta I would strongly suggest replacing it for ooze,
Otherwise you could replace it with any of the cards listed at the bottom of the guide.
Looking for card draw? -> Mana Tide Totem
Want to increase board pressure? -> Aya Blackpaw
Trouble with clearing their board? -> Volcano or 2nd Devolve
Aya is good vs longer matchups. Thus if you see less aggro/swarm, you could put it instead of Volcano
where would i put aya if shes in the deck?