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Echo murloc quest control

  • Last updated Apr 25, 2017 (Un'Goro Launch)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 9960
  • Dust Needed: Loading Collection
  • Created: 4/25/2017 (Un'Goro Launch)
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  • Battle Tag:

    finnaggann1560

  • Region:

    US

  • Total Deck Rating

    94

View 70 other Decks by finniggann
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This is most likely the weirdest deck I have made this expansion, the goal is to either out-tempo the opponent with murlocs and then quest, or to get insane value off of spirit echoing a full board, plays like megafin 2 1-cost murlocs and spirit echo are genuinely scary in a control game, because you can get insane value off of two full hands of murlocs. Spirit echo and brewmaster can give you multiple copies of these big tempo plays, and your reasonable tempo deck allows you to deal with aggro. I also put in a volcano as well as the standard board clears because you may fall behind on occasion. Cards like coldlight oracle often mill cards against control and get you closer to fatigue, which is a strong suit of this deck with 2 cards that add cards to your deck. I considered adding some draw but this deck is tight and I think that draw is antithesis to the point, which is to win fatigue and fill hand with cards not draw but created.