This is a deck I built to play Wild
It requires the expansions Classic, Goblin vs Gnomes and The Grand Tournament.
Because a lot of people have liked the deck, I'll be updating it with some techs
Mechwarper + Coin: If you have a Mechwarper and a coin, it's worth using it on turn one if you have a Clockwork Gnome or use on second turn with an Annoy-o-Tron. Really strong start for any Mech deck
Iron Sensei + Annoy-o-Tron: Protecting Iron Sensei is really strong. From your first turn, he will buff any Mech on board, and if it hits Annoy-o-Tron it gets a 3/4 (Basically a Psych-o-Tron + a 2/2)
Save Spare Parts for combos: Really important to save your spart parts to enable combos, specially for Tinker's Sharpsword Oil, so you don't buff an inactive minion.