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Jade armor druid

  • Last updated Apr 24, 2017 (Un'Goro Launch)
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Wild

  • 12 Minions
  • 18 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Jade Lotus Druid
  • Crafting Cost: 5280
  • Dust Needed: Loading Collection
  • Created: 4/8/2017 (Un'Goro Launch)
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  • Battle Tag:

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  • Region:

    EU

  • Total Deck Rating

    56

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The jade druid updated with new cards.

The gameplan is the same as the previous jade decks before ungoro. You have tons of draws cards, ramp options and an infinite army of jade golems.

It has more survival due to the new 1-mana spell Earthen Scales (this spell is very adaptable because can give you a huge armor when you have big jades in control matchups, can cycle very well with auctioner, give you a cheap heal against agro and sometimes help to remove some dangerous minion ).

Replacements

Updated: I tested Arcane Giant but against slow matchups it isnt necesary and in quick games is too slow. Now i'm testing with Tar Creeper instead of Tortollan Forager to tech against agro/zoo decks.

Gluttonous Ooze and Tortollan Forager are replaceable.

However, the more i play the more I like Gluttonous Ooze because it is the mvp against pirate warrior (save it against Arcanite Reaper or buffed Fiery War Axe. If you  don't have it swamp ooze is a good replacement for the same function (harrison jones is slow and the deck have tons of card draw). Gluttonous Ooze is really good against hunter, paladin and warrior agro (the quest warrior isn't a problem, but it helps against them too) and useful against shaman or control decks with Medivh.

Tortollan Forager is a decent early drop that helps you to clear against early little minions like quest rogue minions and that gives you unpredictable threats. But IMO it isn't as important as Gluttonous Ooze.

Some replacements for these cards are Bloodmage Thalnos (I am considering putting it) or some tech cards like Black Knight (IMO taunts aren't a problem), Dirty Rat against quest decks or Naturalize / Big Game Hunter against something like edwin.

Arcane Giant could be good but i think that it isn't necesary, in the late game you have more than enough with big jade golems.

I would test Dirty Rat + Bloodmage Thalnos instead of tortollan if I faced a lot of quest rogue or combo decks.

Matchups

Against quest rogue try to kill quickly everything it puts on the field (except Igneous Elemental) and try to have something to fight against 5/5 minions when it completes the quest. If you survive enough he will run out of steam.

Miracle rogue is a bit more difficult and you need to calculate the posible output damage in order to play suboptimal cards if you need health or a taunt (for example, you have auctioner + cheap spells or a jade behemoth, play Jade Behemoth if you are low). The worst nightmare is a big Edwin VanCleef.

Taunt warrior is easy since is very slow and by the time it has the ragnaros power you have big jades and you could survive with the armor spells.

Pirate warrior is easier than before un'goro because you have Earthen Scales and Gluttonous Ooze that give you extra survival. Dont be afraid to use Earthen Scales in a Jade Behemoth, because he will run out of cards.

Mage quest is a race if they play the Sorcerer's Apprentice + Archmage Antonidas combo, so you must kill it before it does the combo. However, if it plays the giant combo version is easier if you acumulate some armor or you have a taunt minion (dont use it to trade if you can use another minion).

Hunter is a difficult matchup (quest or midrange) if they get out of control in the early game. It's all about have a good start in order to control the board and stall with armor spells. Similar to miracle rogue, play to stay out of lethal range.

Against Priest  I need more testing. At the begining I thought that it was favored (quest is slow and an easy win) but there are other archtypes that give me some trouble.

I don't face a lot of druids but i think that token druid is the worst nightmare of this version (Bloodmage Thalnos could be good with swipe to clear the board). They flood the board quickly and they get out of control before your jades grow.

In general the worst matchups are decks that flood the board very quickly (i haven't faced a murloc shaman but i am sure that it wont be easy to win).

Discard lock is an even matchup. If you dont allow that they build a dangerous board you can win easily. The most problematic minions are Darkshire Councilman and the new legendary minion if grow a lot.

I will update the guide when i have more data test. (For instance i didnt face a lot of discardlocks).

Stats

Some days before I had a 44/18 winratio with the deck (from 15 to 4).

 I had 50/25 (at rank 4 there are a lot of zooish decks that counter this deck and priest miracle that is a thought matchup) and I am testing other tdecks with new cards.

Now I stabilish at rank 4 and I'm testing with some cards