[Legend #3] - Discardlock Guide
- Last updated Apr 10, 2017 (Un'Goro Launch)
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Wild
- 28 Minions
- 2 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Discardlock
- Crafting Cost: 1640
- Dust Needed: Loading Collection
- Created: 4/7/2017 (Un'Goro Launch)
- Zananananan
- Registered User
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- 8
- 13
- 44
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Battle Tag:
N/A
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Region:
EU
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Total Deck Rating
2967
[Legend #3] - Discardlock Guide
"Your soul shall suffer!"
Zananananan here (https://twitter.com/Zanananan, https://www.twitch.tv/zanananan). I just wanted to share my new Zoo with you. Ravasaur Runt and Ravenous Pterrordax are just insane, you are almost always getting value.
I offer coachings for 20,00 €/hour. If you are interested, please leave me a message on Twitter or Hearthpwn.
Table of Content:
1. Intro
2. General Strategy
3. Stats
4. Placement
5. General Mulligan
6. Class Specific Mulligan + Tips
7. Questions
8. Possible Replacements
1. Intro
Hey Hearthpwn,
I'm Florian 'Zananananan' Marschner, 18 years old and a German Hearthstone player for Wolves esports. I've been playing Hearthstone for almost 2 years now. During my early days I was a huge fan of Zoo. I've been playing tons of Zoo on ladder and in tournaments and it's been doing very well for me. I'm also the guy who built the first refined Discardlock when Karazhan came out. This deck is probably easy to learn but I believe that it is one of the hardest decks to play perfectly in the game.
2. General Strategy
Classic Zoolock is a strategy that revolves around taking the board early, using minions and buffs to trade favorably with higher-value minions. It also relies on high-impact/swing turns (such as a free Silverware Golem or extra card draw from Malchezaar's Imp).
The key is to realize when you have to go all in and when you can afford to play around AOE.
3. Stats
I'm not a big fan of posting stats with a small sample size, it doesn't say anything. But people asked me over and over again, that's why they are here anyway.
4. Placement
Most of the time it doesn't matter, but it can still win or lose you some games. You always want to maximize the efficiency of Dire Wolf Alpha.
- In general you want big minions, minions with deathrattle or taunt on the side and small minions in the middle.
- Knife Juggler has to be on the side (Taunt or deathrattle doesn't matter). You don't want to trade with him.
5. General Mulligan
If you don't have the coin and you don't have a 1 drop throw everything away, it's key to have a turn 1 play.
- Keep Dire Wolf Alpha and Ravasaur Runt if you have the coin and 2 1 drops.
Ravasaur Runt is just insane. You can get a better Haunted Creeper with Living Spores and Haunted Creeper was already broken.
- You can keep Darkshire Councilman or Ravenous Pterrordax if you have the coin and a 1 drop.
Only good against slower decks. The Ravenous Pterrordax is so powerful, it could be a Flamewreathed Faceless without overload.
- If you have Malchezaar's Imp, Darkshire Librarian and Silverware Golem you can consider keeping everything.
You have a 33% Chance to discard the Silverware Golem and to win the game on turn 2.
6. Class Specific Mulligan + Tips
Quest Rogue
heavily favored - Keep Darkshire Councilman or Ravenous Pterrordax if you have the coin and a 1 drop.
This deck eats Quest Rogues for breakfast. The Caverns Below is way to slow, they can only win with an Edwin VanCleef. Make sure to play around Fan of Knives. Don't play around Sap, most lists aren't running it.
Pirate Warrior
slightly favored - You really want your 1 drops in this matchup. Soulfire is a fine keep if you have a good curve.
Soulfire deals with Frothing Berserker and Bloodsail Cultist. Make sure to clear his pirates because of Bloodsail Cultist and Southsea Captain. You can play around N'Zoth's First Mate and Patches the Pirate by playing Voidwalker or Malchezaar's Imp instead of Flame Imp turn 1.
Quest Warrior
unfavored - Keep Darkshire Councilman or Ravenous Pterrordax if you have the coin and a 1 drop.
The key is to realize when you have to go all in and when you can afford to play around Ravaging Ghoul or Brawl. You can play around Fiery War Axe by playing Possessed Villager or Argent Squire instead of Flame Imp turn 1.
Token Druid
slightly favored - You want your 1 drops in this matchup.
Always clear their stuff to play around Mark of the Lotus, Power of the Wild and Mark of Y'Shaarj. You win if they don't cheat with Innervate.
Jade Druid
heavily favored - Keep Darkshire Councilman or Ravenous Pterrordax if you have the coin and a 1 drop.
It's really hard for them to deal with Darkshire Councilman. Keep Wrath and Swipe in mind. Poison Spit on Ravasaur Runt is fine. They can't play Ancient of War then.
Face Hunter
even - You want your 1 drops, the early game is really important.
Dire Wolf Alpha is really good with Possessed Villager or Argent Squire. You can kill a Crackling Razormaw, a Knife Juggler or the deathrattle from Kindly Grandmother with it. Try to not give him beast synergy with Crackling Razormaw and Houndmaster. The only comeback mechanic they have is Knife Juggler + Unleash the Hounds. You are slightly favored if they don't run Knife Juggler.
Midrange Hunter
slightly favored - Same as Face Hunter but without the Knife Juggler Unleash the Hounds combo.
Quest Hunter
heavily favored - The Marsh Queen is bad, way to slow.
Quest Mage:
slightly favored - Keep Darkshire Councilman Ravenous Pterrordax if you have the coin and a 1 drop.
Play Possessed Villager on turn 1 over Argent Squire to play around Doomsayer. This matchup comes down to Frost Nova + Doomsayer. It's nearly impossible for them to win without this combo. You can tech in Crazed Alchemist or Devilsaur Egg to make the matchup better. Most lists aren't running Volcanic Potion, you don't need to play around that. Be aware of Blizzard, you can buff 2 2 health minions with Defender of Argus to play around it. Make sure to not fill up your board, you want to be able to kill them with Doomguard if they freeze your minions. Other then that you have to hope that they don't highroll with Babbling Book Primordial Glyph or Cabalist's Tome.
Zoo
even - You want your 1 drops.
I love the mirror, you are getting punished for every single small mistake. The early game is very important, Zoo doesn't have a comeback mechanic. Make sure to always clear his minions to deny Dire Wolf Alpha, Ravasaur Runt, Ravenous Pterrordax and Defender of Argus value. You should also clear Malchezaar's Imp.
Handlock
heavily unfavored - Keep Darkshire Councilman Ravenous Pterrordax if you have the coin and a 1 drop.
This is probably the worst matchup, you can only win if they draw bad. They have big taunts and you can't do anything about it. Corrupting Mist is extremly powerful. Hellfire and Doomsayer destroys you too. Don't play around anything and hope they don't have the answer.
Elemental Shaman
unfavored - Keep Darkshire Councilman Ravenous Pterrordax if you have the coin and a 1 drop.
Be aware of Maelstrom Portal and Lightning Storm. You can't play around Devolve. Kalimos, Primal Lord is really annoying because of Invocation of Air and Invocation of Water. Most of the time you can play around 1 AOE but you never beat 2. Liquid Membrane on Ravenous Pterrordax is not that bad to play around Hex.
Aggro Shaman
favored - 1 drops are important.
They aren't playing AOE, you win.
I haven't really faced a lot of Paladins and Priests, they feel like bottom tier again. I'll update the guide when they are getting more popular.
7. Questions
Room for Clutchmother Zavas?
Just a worse Silverware Golem. Not enough impact if you discard her.
What about Lakkari Sacrifice?
Bad. Hard to discard 6 cards and it's way to slow.
Other discard cards, e.g. Lakkari Felhound?
You don't want to make the deck to inconsistent. Lakkari Felhound is terrible compared to Doomguard. It's only good with Malchezaar's Imp.
How does the Coaching work?
First of all I'll ask you a few questions, e.g. What was your highest rank so far? What are your goals? Then we'll start playing some games. I'll talk about the specific matchup and the gameplan. You'll suggest a play and then we'll talk about the reasoning behind it. We'll also talk about reading the opponent's hand and when you have to take risks.
We can obviously talk about the prize if you are booking more than 1 hour.
8. Possible Replacements
Devilsaur Egg for Argent Squire or Darkshire Librarian
I guess it depends on the meta. It's really good against Doomsayer or AOE. Also synergy with Ravenous Pterrordax on curve. Not to great in an aggro meta, that's why I'm not playing it at the moment.
Fire Fly for Argent Squire
Definantly possible, it's a good gap closer.
Crazed Alchemist for Argent Squire or Darkshire Librarian
Insane versus Doomsayer, also fine against Quest Warrior.
Update 10/04: -2 Argent Squire, +2 Fire Fly; -1 Darkshire Librarian, +1 Devilsaur Egg
I underestimated Fire Fly, it's a really good card. Darkshire Librarian is not that great of a card and the meta slowed down a bit, that's why I put 1 Devilsaur Egg in.
and disenchant Lakkari's sacrifice
If you get an actual human opponent that plays a Tier 2+ deck, feel free to concede. Deck is not strong anymore.
It was the best warlock deck at the momemt of Un'Goro Launch, something about top of Tier 2. But meta keep changing and warlock just died as a class in ladder. Now it's kinda the best of the worst and accumulate most of upvotes.
Very good............but too hard against spells "clear table"
Отличный набор карт
I'm loving this deck! if you play it right, its pretty hard for your opponents to counter. The only real trouble is, as the guide says, elemental shamans... but still, I've had some luck against them.
For lack of having them in my collection, I switched the Possessed Villager for Argent Squire and the Devilsaur Egg for Raid Leader. The Raid Leader is a good finisher and minion clearer (that doesn't alter the mana curve), and IMO better than Devilsaur Egg which can be silenced and a bit slow.
This is the only Warlock deck worth a darn in the current, post-Un'Goro Standard.
I've tried my own take on Zoo and Disco Zoo. I even tried tinkering with this build to personalize it.
For example, I opened Clutchmother Zavas and put her in the deck, and was forced to conclude that it really isn't as useful as Silverware Golem. I also really like Vicious Fledgling, but for some reason it proved too slow in practice.
Nothing has been better than this. Kudos for distilling this down.
Hopefully the day will come when other Warlock deck builds will be viable again.
Is there a reason it isn't letting me use this in standard?
update- found out that i'm retarded and it works fine love this deck man
Hi guys :)
So I have been trying a lot of versions of discard / zoo lock my self and I had a lot of fun with it I have to say.
This is very good list and it worked perfectly for me. To be honest I would not expect that noone will use the quest though, but I am glad cuz I did not open a single one :/.
Also in the end there is a situation which you dont want to experience as a discard lock.
Here is the video and I hope you can enjoy it! :)
Thank you for watching and if you liked the video please consider liking the video or subscribe to my channel keeps me going. Also every feedback is appreciated.
Terrible deck to climb with. Random draws will make you dominate the best players or lose to rando bad decks. Ive given this deck about 35 games and it wont get you past the upper teens without extreme luck or psychotic persistence with a losing deck.
lol more like you don't actually know how to play this deck
I've been having trouble against taunt-heavy decks, so I just did -1 Silverware Golem +1 Corrupting Mist. I only rarely get a good discard boost from Silverware. Late-game I'm looking to discard flame imps and flame elementals. I really need a way to wipe out a bad board and go for the kill with Doomguard.
this deck is complete shit against pretty much everything on ladder
Fun deck. Not that strong, but very fun. I put one Dark Iron Dwarf and removed one Ravasaur Runt. It helped a lot to active the egg and trades.
same thoughts ;)
Just fun deck for unranked game
if we havent bought the adventure yet, what are the possible replacement for those cards?
What about Succubus ?
Any room for a small pirate package with Bloodsail Corsair and Patches? I've run him in other Zoo decks, it's not always consistent with only two pirates to draw him but when he works with Darkshire Councilman, it's powerful.
Thank you for your hard work. Technically speaking, I do not know how this deck is helping to climb the ladder. So many lose streaks with this deck.
I dont know if the deck still being good for > rank 5. But I did it to rank 4 without problem (maybe around 70% winrate)*, switching between Zananan's deck and this other one. Probably both was equally strong but I felt that the second one was stronger and definitly easier to play. Currently there is a more refined version of it.
*That was before paladins got popular, so I dont know how strong these decks are atm. After reaching rank 4 I tried Midrange Hunter and, because I have been playing only zoo since my beginnings in HS (february), I enjoyed a lot this new deck; first deranked to rank 5 zero stars again, and now that I am getting used to it I am in rank 3 atm