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Wild Murloc Totem Shaman

  • Last updated Apr 5, 2017 (Un'Goro Prepatch)
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Wild

  • 21 Minions
  • 9 Spells
  • Deck Type: Theorycraft
  • Deck Archetype: Midrange Shaman
  • Crafting Cost: 10700
  • Dust Needed: Loading Collection
  • Created: 4/2/2017 (Aggro Downfall)
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  • Battle Tag:

    kochujang#2220

  • Region:

    EU

  • Total Deck Rating

    21

View 15 other Decks by kochujang
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Just theorycrafting. Idea is to flood the board repeatedly with minions until something stick, and then buff. Tons of refill through Mana Tide Totem, Unite the Murlocs and Neptulon. Finja, the Flying Star cheats out extra Murlocs and makes it a lot easier to play Everyfin is Awesome.

The minimum number of Murlocs this deck can output is 1 from Primalfin Totem, 4 from Neptulon and 5 Murloc minion cards, which equals exact 10. I have only 1 Bluegill Warrior, because he is not very good by itself, and Old Murk-Eye is just better. If you use Spirit Echo you can get more, e.g. after a Finja, the Flying Star trigger, you can copy 3 more Murlocs. Megafin is a secondary win-condition for the games which go longer than expected.

I have skipped Call in the Finishers, because I believe the card is very weak on its own, and this deck has already several conditional cards.