<Un'Goro> Inmortal Grinder Priest
- Last updated Apr 26, 2017 (Un'Goro Launch)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Theorycraft
- Deck Archetype: N'Zoth Priest
- Crafting Cost: 17440
- Dust Needed: Loading Collection
- Created: 3/14/2017 (Aggro Downfall)
- MmeMemeStone
- Registered User
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- 10
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- 62
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Battle Tag:
MmeMemeStone#2758
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Region:
EU
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Total Deck Rating
96
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Inmmortal Grinder Priest (Wild)
Since Awaken the Makers's quest is dangerously slow, Reno Jackson is here to save the day.
Deck in action:
https://hsreplay.net/replay/Qi9ZjoiN5bVVzyhxnHiocR
This deck has so much value in it that it will be able to beat any other control deck, with its 3 win conditions:
- Board: N'Zoth, the Corruptor with taunts that make it playable.
- Value: Brann Bronzebeard + Kazakus and other value cards (Elise the Trailblazer, Museum Curator and Thoughtsteal)
- More value: Shadow Visions into Un'Goro Pack, Entomb, Thoughtsteal, or Lightbomb.
Binding Heal, Doomsayer, Deathlord and Sludge Belcher + the aoe clears (Wild Pyromancer & cheap spells (like Awaken the Makers itself!), Dragonfire Potion, Lightbomb) should ensure you stay alive even against the most aggressive decks.
Thanks for the constructive criticism, I am indeed skeptikal towards Elise Starseeker, despite all my love for her. Let's say it's a spot while waiting for Un'Goro reveals (I might add the 1/1 or the discover a spell for instance). On the other hand, I prefer a situational Big Game Hunter to a situational Mass Dispel ;) Interesting deck anyways (still, not too fan of Pint-Size Potion + Shadow Word: Horror in a Reno deck with little card draw, try putting a Dragonfire Potion somewhere)
Although I mean what I said about using the quest in conjunction with Wild Pyromancer. Since you have Reno Jackson getting Amara, Warden of Hope early won't matter that much, and you can always get your quest done by merely playing N'Zoth, the Corruptor. Here is a good case for doing so: you're going second against an aggro/zooish deck, and get a Wild Pyromancer in the starting hand. You then don't play Awaken the Makers on turn 1 but wait for Pyro + The Coin + quest on turn 2 for instance (or smth around those lines).
EDIT: updated the deck with more Un'goro cards.
I might try mass dispel since it's true it nullifies shamans totems and counters finja quite well. Still, I' more a fan of Kabal Songstealer But if the Paladin quest turns out to be playable, I might tech the mass dispel instead.
Yes, potion + horror reads like 5 dmg to the enemy board where drgonfire also affects you, but in a reno deck that forces u to only have one of each card, pulling double card combos is not consistent enough. And I disagree towards the ffectiveness of those cards alone. You should add the Cabal mind controler if you want a decent play with pint-sized potion, or smth around those lines imho