Generally speaking the aim of this deck is to win. Somehow it attempts to use Jade Golems to achieve this purpose, but overall ends up losing to every other deck, including other Jade Rogues. You can make a version of this deck with Patches and other pirates as an opening, but then that means you have Patches, which I don't.
I once had Shadowcasters in here but they were too slow. Unless they're still in here. I always forget to remove them.