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Gamer's Dragon Priest

  • Last updated Mar 14, 2017 (Aggro Downfall)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Dragon Priest
  • Crafting Cost: 3740
  • Dust Needed: Loading Collection
  • Created: 2/12/2017 (Gadgetzan)
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  • Battle Tag:

    Gamer

  • Region:

    EU

  • Total Deck Rating

    303

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INTRODUCTION

Hello fellow Hearthstone players! My name is Jonny and i go by the name "Gamer" in game, I'm from England and I've been playing for a few years casually. 

The deck has made front page overnight! A massive response from the community, Thank you all!

Since the nerf on Small-Time Buccaneer and Spirit Claws this deck's winrate has increased greatly!!

The deck made the "Top decks list" :) - http://www.hearthpwn.com/news/2294-the-best-standard-decks-to-play-after-the

Winrate + Matchup's

 

Welcome to my Priest deck list that i've been having some success with on the standard ladder, When i created it i had the current violent meta in mind, and have built the list to withstand the early aggression you get from the likes of shaman's and warriors. But without sacrificing late game potential.

GENERAL STRATEGY

You're generally looking to get control of the board using your high stat minions such as Drakonid Operative to build up enough of a force until you can manage to find way to lethal, either through a surprise Inner Firecombo or just purely through minions out-valuing your opponent 

GENERAL MULLIGAN

Keep the cards stated first. the condition cards after the -----> are to be kept if you already have the card stated first.

Northshire Cleric----->Kabal TalonpriestPower Word: Shield

Twilight Whelp----->Twilight GuardianDrakonid OperativeAzure Drake

Wyrmrest Agent----->Twilight GuardianDrakonid OperativeAzure Drake

 

CLASS SPECIFIC MATCH UP

DRUID (EXPECTING JADE)

You should expect to win this match quite easily just through pure pressure, Druid's struggle to deal with the threats like Drakonid Operative since they need to use a lot of resources to deal with it. Just keep the pressure on, Use cards like Blackwing Corruptor to kill minions and get board control. 

Be careful of the opponent getting too much value from Fandral Staghelm and Brann Bronzebeard. Try to keep removal for them

HUNTER

No longer exists in hearthstone :D

Mass dispel on cards like Savannah Highmane and Rat Pack

MAGE (EXPECTING RENO)

The key to winning this match up is decided on value. Using cards like Drakonid Operative and Netherspite Historian in conjunction with Brann Bronzebeard can generate you some great end-game tools. Finding Alexstrasza and using it after the opponent uses Reno Jackson can really help too

You might just surprise your opponent if you can find a Ysera or a Malygos and make it stick one turn. Followed up by Inner Fire

NOTE: Since the patch. There has been an increase in Tempo mage on the ladder.

PALADIN

I've not seen many on the ladder. I'll update when i have more data

PRIEST

Value match, Try to determine weather it's a Reno priest or a Dragon priest and play accordingly. Look for massive value with Brann Bronzebeard Netherspite Historian and Drakonid Operative to find threats

ROGUE

 

If Miracle Rogue, it's the worst match up. You need to play everything on curve and get a little lucky with the discover from Drakonid Operative I've won a couple of games by getting double discover. and finding Cold Blood+Conceal 

The water rogue is a little different. Try to mulligan for Dragonfire Potion and take out Finja, the Flying Star as soon as he drops it.

Deal with aggro Rogue the same as Pirate warrior. Just constantly fight for board. You are favored as long as you can survive.  

SHAMAN

I've found that this match up usually comes down to a race for early board control.  If you can manage to win the early game using cards like Twilight WhelpWyrmrest AgentPotion of Madness then you're usually in a good position to win the game.

NOTE: Since the nerf of Spirit claws aggro shaman has all but died out. Expect Jade. Be the aggressor.

WARLOCK

Against Reno. Mulligan for Shadow Word: Death to deal with the turn 4 Mountain Giant Get as much value from Brann BronzebeardDrakonid Operative and Netherspite Historian as possible. When using Drakonid Operative You're looking for Lord Jaraxxus which can be a great way to destroy a warlock at his own game :D

Against Zoo. Fight for board control. You are slightly favored so long as you can hold off the onslaught of cheap minions. try to clear the enemy board every turn to avoid Power Overwhelming out valuing your big taunts.

WARRIOR (EXPECT PIRATE)

Everything relies on early game. You need to keep pirate's off the board to stop any sort of Pirate synergy's happening. 

Pirate warrior uses no removal. so getting your big taunt's on the board is Imperative!

Mulligan hard for Twilight WhelpPotion of MadnessWyrmrest AgentNorthshire Cleric Also consider keeping Twlight guardian as an activator

NOTE: Since the patch. Potion of Madness now destroy's pirate's early game. Woo!

 CHANGE NOTES

With the violent meta finally calming down i've made a few changes.

+2 Dragonfire potion to deal with Finja + murlocs

- Potion of madness  - Inner fire. These cards no longer hold enough value after the nerf.

+ Ragnaros + Argus + Book wyrm

Thank you to kiwiinbacon for another awesome showcase! :)