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[UPDATED S33 & S34 LEGEND] Leotophe's Renomage ...

  • Last updated Feb 15, 2017 (Gadgetzan)
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Wild

  • 18 Minions
  • 12 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Mage
  • Crafting Cost: 13120
  • Dust Needed: Loading Collection
  • Created: 1/20/2017 (Gadgetzan)
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  • Battle Tag:

    Leotophe#2145

  • Region:

    EU

  • Total Deck Rating

    110

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INTRODUCTION

Welcome ladies and gentlemen,

I’m Leotophe, a french hearthstone player since the beta. I reach legend when I like a deck enough to spam it until I grab the legendary rank… I was really bored by the meta since last month (shaman midrange kekface), and waited in the shadow the extension I was really excited about : MSOG.
After testing the new archetypes for a few games, I was a bit confused… On one hand, the drood jade deck was super solid, but was feeling pretty braindead to play (being unable to reach exhaust, and playing even more strong minions is really straight forward…). On the other hand, the pirate warrior is extra-strong, but even more boring to play… And sadly, the Paladin I was expecting to do fine is crappy too in the metagame (midrange decks are being molested actually). The only real midrange deck that is doing good is the dragon priest, but it's still a really dull archetype, without burst, which is a thing I dislike…
I was perplexe after a few tries and was trying to find a solid archetype, funny to play and leading to epic games, with tons of choices every turn...
That’s how I ended up trying the new Reno decks. I was already very experienced with Renolock and even with Renomage, so I prefered to try the new archetype, the Renopriest… Which ended up in a unstable as fuck decklist. Is Zetalot the only player who can craft viable priest decks ?
After this, I started to try the new Renomage, because I was feeling bored with Renolocks (was playing it before MSOG). After a few games, I almost immediatly fell in love with it. There was everything I was expecting : a control deck, with some insane burst potential, and tons of turnover plays. This is probably my favorite deck I ever played on Hearthstone since the Grim Patron Warrior …

Prepared to get blown away ?
I got legend december the 6th, with a +60% winrate from rank 17 to legend (the decklist swapped a lot and was stabilized around rank 8).

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Here are the stats of the decklist since rank 8 (S33) :       

 Legend proof (S33) : 

Here we are again in S34, legend is finally reached with a Renomage. The decklist had a few changes, but the idea is the same in some ways. I removed a few draw cards, for more anti-aggro tools, and also a better matchup against other Reno decks (there was no Renomage last season on the ladder...).

Here are the stats of the decklist since rank 7 (S34) :

Legend proof (S34) :

 

Here are the stats of the decklist since rank 7 (S35) :

Legend proof (S35) :

 

Believe me, this decklist can drive you to the legendary rank without steering a pirate ship or playing the good old shaman midrange.

By the way, you can get some live stream gameplays of this decklist on my twitch channel : THE BEST WAY TO GET GOOD IS TO CLIC !
I’m mostly streaming in french, but if you have some questions, I’ll try to answer about it in live, so don’t hesitate to check it out ! I streamed all the way to the legend in S34.
I’m actually trying to get as far as possible on the ladder with this decklist, and I’ll go for the rank 1 legend (fighting song theme)! So if you got some time to lose, everybody get in here !

Here is my twitter : Leotophe


 EDITS

6/12/2016 :

Publication of the original decklist that made me legend during season 33 (December).

 

20/01/2017 :

Editing of the INTRODUCTION with the legend season 34 (January) stats and proof.
Added a MATCHUPS section, and an EDIT section to the guide.
New edition of the guide with the decklist update.

 15/02/2017 :

Editing of the INTRODUCTION with the legend season 35 (February) stats and proof.

 


 

CARD CHOICES AND EXPLANATION

You need to understand that every single card is important to get a viable and stable Reno deck, even more when you don’t play warlock, which has insane drawing potential. Don’t think that cutting some random « not very useful » cards will help you. That’s why I’m gonna explain you why I chose this exact decklist. Then, I will give you my thoughts about cards that I think could fill well in this deck… Let’s get started !

Forbidden Flame: good removal, always usefull and you can get value from it in every game. It's also a good Archmage Antonidas spell for a free fireball... 

Mistress of Mixtures: the new Zombie Chow from MSOG, probably a weaker turn 1 card, but the way it can heal you in the late-game is really good. Unlike Zombie Chow, this is not a dead card in your hand if drawn later on the game.. A must have in a Reno decklist.

Arcane Blast: what should I tell about this one ? A 1 mana spell that kills almost every card from aggro decks, that can also help you to curve your turns. Against control, it’s a really good removal in combination with Bloodmage Thalnos or azur drake, and a free Fireball with Archmage Antonidas.

Babbling Book: 1 mana drop for a 1/1, it’s ok. And this card is giving insane value with its random spell, comboing well with bran, and always surprising the opponents. Here’s a tip if you have for example two flammestrike (one from babbling book and one from your deck), always use the spell from your deck first. Your opponent will not play around the second one, and will fell pretty sad afterwards.

Dirty Rat: the RNG lord, the combo breaker, and the Renodeck fucker. This is now a must have against all the Reno decks, and it's very good versus Miracle Rogue too. It's even a good wall when the Warrior or Shaman face hand is empty. I'm not in love with this card, but it's a must have.

Acidic Swamp Ooze: just a metagame card, crucial against pirate decks, fine against Lord Jaraxxus, and good against shamans and hunters. The vanilla body is totally ok.

Doomsayer: your only full board removal. I always thought this card was insane, because you always need to think about how to play it the best way, to think about how the opponent can kill him… This card can always be useful, even against control decks, so that’s a must keep, no need to argue…

Frostbolt: nah I’m kidding, won’t explain anything about it lulz.

Bloodmage Thalnos: card draw, spell power, nespresso, what else ?

Mind Control Tech : comboing well with the Dirty Rat and very good in an aggro meta.

Ice Block: amazing card against combo decks, that can gift you some more turns against all kind of decks, and that makes your Reno Jackson safer to play. Almost always wait the secret to get triggered, and then Reno Jackson (not the case against Jade Drood).

Kabal Courier: in my first list, I was playing without her. What a fucking mistake, this card is very good, even better than Babbling Book. Bad body, but the ability to DISCOVER a card is really strong. You’ll always have an ok choice. And sometimes, you’ll have the game winning card. The good thing is that it’s not that much random, because you choose by yourself what you want. One of those value cards, that I love to play.

Brann Bronzebeard : very important card with the new Kazakus, and also the Kabal Courier. Can work nice with Babbling Book, Azure Drake, or even Manic Soulcaster. This card is one of the win condition in control and midrange matchups, so don’t waste it.

Arcane Intellect: card draw… and works with Archmage Antonidas !

Volcanic Potion: let’s speak about this card, which is I think the best card of the extension the mage earned. This is a fucking 2 AOE spell for 3 mana. It’s also called the aggro nightmare. Or the pirate abyss, the zoo rekt, the… oh god I need to stop that ! This card is a must have, it’s one more AOE spell, and a really good one for the Renomage. And it also works with Archmage Antonidas !

Manic Soulcaster: this is the first card that you can swipe out. She’s in my list since the beginning, and I was at first really disapointed about this card. But finally I find it pretty cool. It’s the best vanilla body you can get on turn 3, which is fine against aggro decks, whithout being incredible. It’s against control decks that the card becomes really insane. It pushes you away from exhaust, and also duplicates one of your win condition…

Forgotten Torch: this is incredible in a Reno deck…

Fireball: next sire pls…

Water Elemental: this card is a must play in this metagame, it’s a really solid body, with an incredible effect, that is slaying the warriors and shamans. You can really stomp the game by just freezing the face of this warrior with his 7/3 Arcanite Reaper equipped and Heroic Strike in hand. Feelsgoodman !

Kazakus: insane card. Fucking insane card. Making every Reno deck playable by herself, saved me tons of games, and just totally sick. So a T4 wincondition, that is over flexible, you can do everything you want with her (even throwing your game the hard way by taking the bad choices), probably the best card of the deck. Don’t even ask me : « what should i play instead of Kazakus pls ? », and GO PLAY YOUR FUCKING PIRATE WARRIOR INSTEAD !

Polymorph: no need to speak about a silence, hard removal, N'Zoth, the Corruptor fucker, and all that stuff card…

Azure Drake: draw, spell power, card played since beta in almost all decks, balanced card thx Ben Brode…

Blizzard : it’s a good AOE. You need as much AOE as possible. So you play that AOE. Yeah Hearthstone is easy what did you expect ?

Emperor Thaurissan: insane. Fucking insane card. Excepted against aggro decks, this card is always amazing, allowing you to make tons of Fireball with Antonidas… Must play.

Reno Jackson : lmao shit card.

Sylvanas Windrunner : she's very good versus Priest and every control deck, but very useless against aggro decks. I felt like I was facing tons of Priests and Renomage, so having it was way more usefull than a Loot Hoarder. It's up to you !

Archmage Antonidas: this is a card that I always loved in Renomage, I can’t really play without him, but this card is not really a must have. It’s a dead card against any aggressive matchup (half of the ladder), but this card makes the matchup against Renolock a fucking farming simulator stuff. And I feel like farming a deck is always nice, don’t you ? (If you remplace this card, the matchups against control decks will be fucked up, so take a decision : do you want to get a better matchup against aggro ? or not ... that’s the question !).

Flamestrike: WOW 4 DAMAGE AOE IS STRONK…

Firelands Portal: incredible value, flexible card, cleans well Enperor Thaurissan, and buffed with MSOG (White Eyes, Grimestreet Enforcer)…

Alexstrasza: one of the best card in the meta. No more control warriors, so she’s back again. Can be a nice game saver after an Ice block if you don’t have Reno Jackson, and it’s really useful as a win condition against most of the midrange and control decks (and gives this deck some freeze mage playstyle games sometimes, always enjoyable to play)… In any case, she works well with Archmage Antonidas !

 

Now that I’ve explained the reason why every of those cards are in the decklist, I’ll try to give you my thoughts about the cards that can be potentially played in Renomage.

Loot Hoard/Acolyte of Pain: let’s speak about the real problem of playing a Reno archetype with an other class than warlock. The draw is always lacking, always… You play one card of each, and when you need exactly THE card that will save you, you’ll need to have it fast. But I feel like a good mulligan is enough against aggro decks, and drawing too much is a problem against control decks at the moment.

Flame Lance: this card was incredible with the Ragnaros the Firelord permapick meta, but Ragnaros the Firelord is inexistant at the moment. Useless against aggro decks, not even that good against warlock Twilight Drake or Mountain Giant… I don’t recommend you to play this card.

Dirty Rat: the potential of this card is really cool. Makes the matchup against Reno decks way easier, and it’s still a good T2 taunt against face decks. But you need to be sure to know how to play well this card before trying it, because it can ruin your game very hard.

Refreshment Vendor: I played with this card until rank 4, then I swipped it for a Sen’Jin shieldmasta. This card is very good if you want to have an even better matchup against aggro decks, otherwise, I don’t really like it. Was really painfull to heal that Jade Drood when I just needed to rush his face in order to get my chance to win, so after being tilted, I picked TAZDINGO in replacement…

Arcane Explosion: I just don’t like this card, even if it can help against pirate decks.

Harrison Jones : the card is a bit too slow, but having this and the Acidic Swamp Ooze in the deck can help a lot versus weapon matchups. The body is ok.

Ragnaros the Firelord : too slow, won’t even help against Jade Drood, I don’t like it…

Frost Nova : played it for a long time, then removed her from the decklist. It’s a good card with Archmage Antonidas. It’s a good tempo card, that can make a freeze playstyle even more possible. It’s good with Doomsayer too. But that’s all…

Second Rate Bruiser : good replacement for Sylvanas Windrunner because it's a good card against Priest (4 ATK), and also against aggro decks... 

Cabalist's Tome: big value card, played it at the beginning, removed it afterwards, and I'm not missing it. It’s slow, it’s sometimes too hard to play because your hand is too big, I don’t really like this with the actual metagame.

Sorcerer's Apprentice / Flamewaker: those cards are good. But this decklist isn’t built around them. So it’s a bad pick here.

Arcane Missiles: good pick if you want to have more options against aggro decks. Even good with Archmage Antonidas, so that’s a viable pick.

Medivh, the Guardian : nah I’m just trolling you… I don't like the win condition it offers to you, and it's risky to play him in an anti-weapon metagame.

 

If you wanna get my thoughts about other cards in Renomage, feel free to ask me in the comment section below !


 

MULLIGANS


First of all, mulliganing with a Reno deck is really hard. There is no real rules, because some cards are « ok » to keep, without being really good, and it’s sometimes a good idea to keep them. Why ? Because you're really not sure to touch your « great » mulligan cards, and you can even get some « crap » mulligan cards, so don’t be greedy. Sometimes having a not very good mulligan is ok, and still better than having an instalose mulligan.
That’s how I’ll build this part, by having « great », « ok », and « crappy » mulligans. So always throw away the « crappy » mulligans, and always keep the « great » mulligans, and you’ll think about keeping the « ok » cards by yourself. This will depend on the curve of your mulligan, the matchup, the cards you need or not… You know what I mean. You are warned that an « ok » mulligan can sometimes be the best choice you can do, so always think a lot about your mulligan, depending on the situation (which is really important with a Reno archetype, and even more with Mage because you can’t lifetap)…


General mulligan against aggro/face decks (isn’t it the same actually ?) :


General mulligan against midrange decks :

 

General mulligan against control decks :

 

Once again this is a general mulligan guide, check below for more content about most common matchups important things to know, and remember this : great is an always keep call, ok is sometimes insane or sometimes really bad, depending on the rest of your mulligan and on the matchup, crap is always bad to keep.


 

MATCHUPS

This section is dedicated to the different matchups you'll usually face during your climbing. That's the reason why there is only the most common matchups explanations, tips and mulligan strategies.

 

Shaman Face/Warrior Face

Shaman face is by far a favored matchup, it's a surviving matchup. But take care : the shaman can kill you freaking fast, and a bad choice at the mulligan can totally ruin your game. The two key cards in this matchup are Reno Jackson and Kazakus. The best way to win is to keep them in the starting hand, or try to hard mulligan for them. Doomsayer and Acidic Swamp Ooze are also some must keep, as they are able to remove tons of pressure from those decks. Polymorph is a good card to keep against Shaman, but only if the rest of your hand is good.

The worst common idea is to keep the Ice Block in those matchups. This is a too slow card. You can save yourself one turn, but if he still has the board, he cleans your ass on the next turn anyway. So just don't be mad of dying in 4 turns, and go mulligan for some removal and win conditions. Once your mulligan is fine, try to curve your mulligan by thinking : "I'll play this on turn 1, then this card on turn 2, etc...". Having a good curve is absolutly needed. I died very often with Reno Jackson in hand, just because this Shaman killed me on turn 4. This was because the rest of my hand was too heavy.

But in those matchups the most important thing is to keep in mind that you usually need Reno Jackson or/and Kazakus in order to win. You need to find the balance between surviving and trying to get the winning cards, because the two types of cards are required in order to win. Win condition and surviving until you can get your win conditions (on the board, or just in the hand).

Miracle Rogue

This matchup isn't easy at all. It's also a surviving matchup, since the Miracle Rogue is the braindeadliest deck of the game. Because yes, this deck can put an insane pressure by getting the tempo from spells and Gadgetzan Auctioneer, but it has now the best early game of the game with the Small-Time Buccaneer on turn 1 and the hero power on turn 2. This makes the matchup very awfull, and I'll be honest, if the Rogue get a perfect hand, you won't be able to do anything against it.

The best way to mulligan is to keep the same cards as against a face deck. Simply because the early game pressure of the Miracle is too heavy. The only difference is that Polymorph is very worth to keep, in order to stop even a big all in Edwin VanCleef on turn 4, a Questing Adventurer or even a Gadgetzan AuctioneerDirty Rat is also a fantastic card in this matchup. Miracle Rogue is a combo and a synergy deck, Dirty Rat is able to cut those combos, by forcing them out of the hand, and cleaning them instantly.

You'll always be answering to the Rogue, but the Renomage has enough tools in order to get the win, if the Rogue's starting hand is ok with it !

Renolock

Renolock is the reason why Renomage starting to get spammed on the ladder a few weeks ago. This matchup is incredibly favored for the Renomage (80+% winrate). 

The gameplan is easy to get : a Renolock can't win the lategame without putting a Lord Jaraxxus on the board. There is 15HP in front of a Mage. What does the Mage says ? (oops my mind is corrupted) YOU BURST HIS FUCKIN FACE !

The way to get into the burst moment is not everytime easy. You always need to care of having a burst potential in hand, or soon in hand. If you can't kill Lord Jaraxxus in 3 turns, he'll outvalue, and the game is over. So don't use your Fireball, and other spells randomly.

The key thing is the way to get down the Mountain Giant and the Twilight Drake on turn 4. If you need to use all your spells on it, it's a free way for the Warlock to put his Lord Jaraxxus on turn 9, he knows there is potentially no more burst in your hand. Polymorph is the best option, so keep it on the mulligan. The other option is to get a good board from turns 1 to 4 in order to be able to trade them. Care of letting them on the board ! Faceless Shambler can make the nightmare even worst.

Then the rest of the decklist isn't to hard to control. Archmage Antonidas is the key to get more and more winning tools in this matchup. He is way more important than Kazakus. By the way, you don't really need a combo Brann BronzebeardKazakus in order to win, so don't be greedy, and get the tempo that the Kazakus Potion can provide when you need it.

The last tips is to care of a random combo Leeroy JenkinsPower OverwhelmingFaceless Manipulator = 20 damages. But this needs at least one turn of Emperor Thaurisan in order to be ready. So always be sure that your out of this combo, even by putting an early Ice Block or Reno Jackson.

There is tons of things to say about this matchup, but I'll avoid to make it longer so a few random last tips :
They put Doomsayer - You answer Dirty Rat
They put Reno Jackson - You answer Alexstrasza
Save Acidic Swamp Ooze for Lord Jaraxxus.

Don't be worried about not hard removing Brann Bronzebeard if there is no more battlecry in the opponents deck.

Renomage

The mirror matchup is a very slow matchup. The most important thing is to be patient. Very very patient.

You aren't able to burn a Renomage before the exhaustion. The key in this matchup is exhaustion. You'll mulligan for some draw in earlygame as Arcane Intellect or Azure Drake. Then, you'll try to get as much value as possible from your cards until the exhaustion. The Brann BronzebeardKazakusManic Soulcaster is one of the best way to win this matchup. The Dirty Rat too (by rekting the ennemy combo, or even Reno Jackson).

Never get greedy in order to pop the opponent's Ice Block as fast as possible, this is a dead card in this matchup anyway (exhaustion isn't taking care of it).

There is tons of things to say about this matchup, but I'll avoid to make it longer so a few random last tips :
They put Doomsayer - You answer Dirty Rat
Never play Acidic Swamp Ooze unless your sure the opponent isn't playing a Medivh Renomage version.
Take care of never overdrawing, don't get surprised by your big hands !
They put Reno Jackson - You answer Alexstrasza
Don't be worried about not hard removing Brann Bronzebeard if there is no more battlecry in the opponents deck.

 

Dragon Priest

Priest is a little bit unfavored surviving matchup. Dragon Priest is able to put a very big board pressure with some high value minions and a perfect curve. The problem is that Renomage isn't able to follow with minions on the board, and isn't able to hard remove a board (Twisting Nether for exemple...). So yes a 5/9 body is a big problem for us, and the best way to avoid that is to keep early removals in hand, in order to remove everithing very fast. Of course keep Kazakus for a T10 polymorph or AOE which can save the game very hard ! Reno Jackson is also a must keep, you'll be sometimes taking a lot of pressure and being able to recover to full life on turn 6 is sometimes needed.

The Doomsayer on turn 2 is very good, even if he get removed by a Shadow Word : Pain, the card is still worth it. If not, it allows you to slow the board pressure of the priest, and to remove those turn 1 minions.

The Sylvanas Windrunner is a key card in this matchup, being able to put a good body, and swap the pressure of one of his minion is incredible. Mind Control Tech is also able to be the MVP, don't throw him without getting the battlecry value. A 3/3 body won't save the game. A steal can save the game.

Finally don't worry about the burst, Dragon Priest isn't playing any burst expect Holy Nova and Blackwing Corruptor. That's a fact, you can take you time with your HP without being worried too much.

Druid

Druid is a very hard matchup for the Renomage. Jade or Combo druid, that doesn't really matter, your win options are the same : you'll need to be fast and furious (kappa). 

If you take your time, and you keep answering as you usually do, you'll get outvalued or one bursted. You need to get the advantage by playing around the biggest weakness of the druid : the lack of removals. How to do it properly ? 

Firstly, by curving a good mulligan, without any spells or answers, you need some big bodies on the board, and you need them to go hit that fuckin druid face fast. A minion heavy starting hand is needed in order to do so.
Then the furious part is coming in the place : Kazakus the bullshit master. A good potion that flood the board = instant win (8/8 + 3 minions rez, or even an AOE + 8/8...). 

So you get it, Kazakus is the best card to mulligan for in this matchup. If you still can't get him down, Alexstrasza and Archmage Antonidas are also able to be the furious factors you need to win the match !

One last thing : against a Jade Druid, never trade the board for his board. As much damages you put in the face, as close from the win you are, and this will force him to do by himself the trades. The only minions you need to clear as fast as possible are Fandral Staghelm and Gadgetzan Auctioneer. You can forget the rest and SMORC as you use to do with your Pirate Warrior ! 

 


 

CONCLUSION

I’m still building this guide, in order to get a very in depth guide. More parts are coming if the decklist is having some success, but it’s a lot of work for me, so be kind and go leave a thumb up bro !

Finally I wish you good luck with this deck on the ladder, your now having all the cards in your hand to purify the ladder and become a legend !

A special thanks to DumbsWayToDie for the help he gave me in order to write this deck guide the cleanest way possible.
I wish you guys a happy fist of winterweil !