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Swift Jade Rogue

  • Last updated Mar 16, 2017 (Aggro Downfall)
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Wild

  • 17 Minions
  • 13 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Jade Lotus Rogue
  • Crafting Cost: 8540
  • Dust Needed: Loading Collection
  • Created: 1/19/2017 (Gadgetzan)
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  • Chimera
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Mulligan

Valid Keeps
Swashburglar
Backstab
Jade Swarmer
SI:7 Agent
Unearthed Raptor
Jade Shuriken
Shiv
Fan of Knives
Journey Below

 

Strategy

- You want to maintain board control as much as possible and direct all excess damage to the face. Similar to what a zoolock would do, but more late-game and with spells.

- You will always want to have at least one Small-Time Buccaneer early-game if possible. It's a very strong card in rogue decks.

- Try to save spells for when you have spell damage on the board. If you have to use one for that extra 1-2 damage that is fine, but try to make that your last option. It can sometimes be a good idea to cycle Fan of Knives if you suspect that your opponent is not the sort to play many minions. 

- Try to play as many of your deathrattles as you can to set up for a N'Zoth, the Corruptor as your late-game win condition. Always try to combo Unearthed Raptor with your deathrattles as well, unless you just really n eed a good body on the board. Not to difficult at all with Jade Swarmer. Remember raptors are not summoned by N'zoth.

- You may often win games with very little health playing this deck. Usually i get the ball rolling with my threatening cards and deathrattles and let the opponent burn through most of their removal while clearing their minions.  Then they will have little left to answer your n'zoth they will also result in dome big golems. 

- Always use journey below to try and find a card that will give you more golems, but there may be a better choice sometimes if you just need something on curve.

- Remember that you need to have a weapon for  Small-Time Buccaneer to have +2 attack, so be aware of your sequencing. It is  quite important in this deck.

This should cover a lot of how to play this deck, but I probably will think of a couple things to add later. Check out the card breakdown for more info about individual cards.

Card Breakdown

Card Words
Journey Below Use these to find some strong deathrattle minions and also to activate your combo effects.
Backstab With all the aggressive decks running around it is very convenient to have one of these in your mulligan.
Betrayal Rogue lacks some good aoe damage. Fan of knives is great, but i wanted to employ one of these as well because it can be very valuable and it is also completely unexpected by many people, so they don't play around it.
Eviscerate Raw and reliable damage. Try to take advantage of the combo always.
Jade Shuriken This spell is fantastic and will summon you a minion as well. You MUST activate the combo for these! Spell damage makes it even better.
Jade Swarmer This cards is great. It's affordable, and the stealth gives you a chance to combo this with a raptor or otherwise. Then n'zoth can bring them back at the end of the game.
Shiv Primarily for card draw, but you can do some work with added spell damage.
Fan of Knives This will be both a great aoe and cycle card. Spell damage! 
Unearthed Raptor It would be silly not to play this card. Remember n'zoth does not summon this back, and it can combo with brann!
Defender of Argus There's lots of potential for jade golems here, so this is a nice card to compliment them and strengthen your board. Later on it is nice to combo with Jade Spirit

Swashburglar

A very nice 1 drop that gives us an extra card. Also great for a combo activator. 
Bloodmage Thalnos Spell damage? Check. Card draw? Check. Deathrattle? Check.
Xaril, Poisoned Mind This is a great deathrattle card to compliment combos, and the toxins can be quite useful.
Tomb Pillager A very strong deathrattle minion for rogue, and it even gives you 1 free mana when it dies. If you invest your coin into this on turn 3 you will have it back later on!
SI:7 Agent This has always been a very valuable class card and the damage is very much needed to control the board.
Beneath the Grounds It's worth it to play a copy of this in my opinion with all the Kabal decks out there. It is more viable now than ever. Not only to you prevent their valuable battlecries from activating, but you really fuck with priests because of the 4/4 minions.
Aya Blackpaw Also an auto-include in jade decks. We can combo the battlecry and deathrattle in a few ways.
N'Zoth, the Corruptor This is your late-game in one card. Your opponent had better have a very good answer.
Azure Drake Needed card draw and spell power; This is just the card for that.

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