Grim Patron Tavern Brawl
- Last updated Jan 18, 2017 (Gadgetzan)
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Wild
- 5 Minions
- 3 Spells
- 2 Weapons
- Deck Type: Tavern Brawl
- Deck Archetype: Patron Warrior
- Brawl: Spellbook Duel
- Crafting Cost: 320
- Dust Needed: Loading Collection
- Created: 1/18/2017 (Gadgetzan)
- Spectre_x_x
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- 1
- 9
- 14
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N/A
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Total Deck Rating
32
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Kor'kron Elite can be swapped for Piloted Shredder, Bloodhoof Brave or anything really. Same with Ravaging Ghoul. Battle Rage gives you 1 mana cards that let you discover more cards.
A lot of fun, but it gets absolutely wrecked by any basic jade druid.
Certainly fits the theme of being a tavern brawl! Most weeks I get my one win and leave it at that, but this week I am having too much fun with this. :)
I used Sir Finley Mrrgglton and Cruel Taskmaster because i don't have the Death's bite and berserker. Now looks more fun to play with. try it out
EDIT:
Against c'thun warrior worked fine
I ended up running:
Public Defender Stolen Goods Fierce Monkey and Dread Corsair because I was missing three cards, so I modified it a bit into a taunt deck with my win condition as grim patron...was VERY fun...and I got my quests done...thanks!
THIS DECK IS INSANELY FUN TO PLAY!!! WIN OR LOSE ITS AMAZING.
Basics:
Most important thing to keep in mulligan is Fiery War Axe to clear your opponent's early minions. Death's Bite is a good keep too.
Armorsmith combos with whirlwinds for a lot of armor, Frothing Berserker combos with whirlwinds for a lot of damage.
On turn 5, you want to have a Whirlwind (with coin) or Death's Bite with 1 charge left plus a Grim Patron and Inner Rage. Grim Patron > Inner Rage > Whirlwind effects. Try to hit a good Battle Rage the next turn to reload your hand. Unless your opponent has 3+ damage AoE, you should be able to continue multiplying patrons and trade to keep the board clear every turn until you have lethal.
If you run into a lot of pirates, try replacing Kor'kron and Ravaging Ghoul with Dread Corsair and Bloodhoof Brave to slow them down until you get patrons going.
I only played a handful of games but I won each of them very easily.
If you pull cards out of your deck with Battle Rage. Can you still discover those cards?
Never mind, I found out that you can't pull cards out, they'll remain 10 no matter what. Found that out the hard way. :)This deck has no right to be as hilariously fun as it is. Nicely done.