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[R7][Ver.3] Joust Dragon N'Zoth

  • Last updated Dec 25, 2016 (Gadgetzan)
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Wild

  • 24 Minions
  • 4 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Reno Pally
  • Crafting Cost: 19620
  • Dust Needed: Loading Collection
  • Created: 12/25/2016 (Gadgetzan)
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  • Total Deck Rating

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View 6 other Decks by OnixHasTaser
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Introduction:
I introduce to you the third variation of my Druenloth (Dragon Joust Reno Control N’Zoth) deck. This is a deck that I created during the expansion of WOTOG, and have been playing almost exclusively until now.

Performance:
I will add gameplay for this month at a later point in time.

Gameplay with this deck for the previous three months can be found on my previous deck list.

http://www.hearthpwn.com/decks/688997-madam-goya-dragon-nzoth

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Wins - losses

December

Highest rank achieved 7                                                      

Druid 18 – 26 hunter 4 - 5 mage 13 - 11 paladin 8 - 5 priest 24 - 20 rogue 12 - 17 shaman 21 - 35 warlock 26 - 18 warrior 26 – 21

Total win/loss ratio: 152 – 158

Notice: My win ratio against warrior is not accurate because I have been ridiculously lucky at drawing Reno Jackson against them.  
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Playstyle:
This deck achieves victory by controlling the board until it eventually out tempos the opponent with powerful minions.

Strengths:
The cards in this deck have a higher mana cost than the average deck, and most of the cards are minions too. Both of these factors enable this deck not only to run a long while without the need for card draw, but also makes it one of the best decks in the game at top decking. The high mana cost cards that this deck uses also allows it to play offensively and defensively simultaneously. This allows you to keep up with aggressive decks without as much worry for damage to the face. The high mana cost cards that this deck uses also enables you to force the opponent into playing a way that is beneficial to you. 

Weaknesses:
Since this deck has many high cost cards, the options you can do each turn is limited. You may be forced to use a utility card such as Spellbreaker  on curve to apply pressure, even though it would have been better to save it for Sylvanas Windrunner later in the game. This deck is unable to heal and clear the board during the same turn. This can be an issue as it can result in you being unable to play your late game threats, which are your main win condition. An additional weakness this deck has is consistency. This deck can draw N'Zoth, the Corruptor, yet not obtain enough minions to play the card, which results in your hand being starved for card draw.

Comments On Specific Cards:


Reno Jackson
Reno Jackson is less dependable for healing in this deck then it is for other Reno decks. The reason why is because you have to rely on expensive minions for both your hard removal and win condition. So instead of a full heal, you may have to prematurely play Reno Jacksonto give yourself an opening to play your late game threats.          

 Ragnaros, Lightlord
One thing to note about this card, is that it can heal a minion brought to zero health by Baron Geddon

Ysera
The dream cards that come from Ysera synergise  well with some cards in this deck. My personal favorite combination is using Dream  on N'Zoth, the Corruptor.