[Rank 3] [64%] Pirate Warrior - TheSenpaiFX
- Last updated Dec 29, 2016 (Gadgetzan)
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Wild
- 20 Minions
- 6 Spells
- 4 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Pirate Warrior
- Crafting Cost: 8480
- Dust Needed: Loading Collection
- Created: 12/25/2016 (Gadgetzan)
- TheSenpaiFX
- Registered User
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- 2
- 4
- 17
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Battle Tag:
TheSenpai#21724
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Region:
EU
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Total Deck Rating
110
Pirate Warrior Deck by TheSenpaiFX
Hey Guys. This is my Pirate Warrior Deck, which i've managed to reach "Rank 3" with it.
I hope You Enjoy it!
Like-Achievements:
10 Likes = Card Descriptions
25 Likes = Replacements
50 Likes = Strategies
100 Likes = Matchup's
Card Descriptions:
N'Zoth's First Mate = For the Weapon Combos and Tempo Early (also summons Patches the Pirate).
Upgrade! = Also for the Weapon Combos and obviously buffing your weapons. Don't use it on Rusty Hook!
Fiery War Axe = Your Main Weapon.
Heroic Strike = Clearing Strong Minions or Finishing.
Hobart Grapplehammer = Buffing your Weapons.
Bloodsail Cultist = And this is for (I guess you already know it) Buffing your Weapons or just to get a decent minion on the field.
Frothing Berserker = If you play this card try to get as much minion damage as possible. Try to clear his board but pay attention to Shaman's with Hex or cards like that.
Kor'kron Elite = Nice Tempo Minion. Also to clear Minions, but only if necessary.
Mortal Strike = Killing Taunt's or going Face.
Alley Armorsmith = Nice Taunt which gives you some Armor and can save your minions, so you can continue going Face.
Arcanite Reaper = Strong Weapon. Try to Combo it with Upgrade! or Bloodsail Cultist
Brawl = If your enemy has got some strong minions (that will be in late-game most likely) then use this to clear the board. That can eventually give you a comeback.
Grommash Hellscream = Strong late-game Finisher. Can be activated by Mage Hero Power.
Patches the Pirate = Tempo and Pirate Combos.
Sir Finley Mrrgglton = Try to get one of the following Hero Powers: 1) Mage | To activate your Grommash Hellscream | 2) Hunter | For the Face Damage | 3) Rogue | The Weapon can be helpful sometimes | 4) Warlock | To get some cards, because you will have an empty hand a lot of times.
Small-Time Buccaneer = Strong Early. Try to play this when you have and won't loose a weapon and always attack before you loose durability on your Weapon.
Southsea Deckhand = Nice to Rush him down early. If you have The Coin you can play N'Zoth's First Mate or Upgrade! and combo with this card and Patches the Pirate.
Bloodsail Raider = Combined with Arcanite Reaper that is buffed, can create you a 10/3 Minion.
Southsea Captain = Nice to buff a large field. Dont use it to buff only 1 minion, or to just have a minion on the field.
Dread Corsair = Can be a nice 0-Mana Taunt, if you have a weapon with enough attack (4)
Also Check out my other decks! http://www.hearthpwn.com/members/TheSenpaiFX/decks
if u do not like pirates https://youtu.be/Xxia-b0AyiY here is something that ll make u happy
and if u want a real hardcore challenge here is one https://youtu.be/a4mOQ_OT4gg
I refused to play netdecks for a long time, but when you take an 80% wr deck from casual to ladder and it becomes a 30% wr a dozen times you give in. I'm glad this was the first netdeck I've played. I don't have Sir Finley Mrrgglton , but subbing in a 2nd mortal strike seems to be working for me.
Why do I get patches in my starting hand 80% of the time :@@
because all pirate warriors must suffer
-1 Grommash Hellscream +1 Leeroy Jenkins
Look at all the trash zoo and shaman players from last season pretending to be good warrior players.
Rofl. The face hunters always find the new trash to play with.
lost to this deck only cause the guy played a 1 drop and won the brawl, the skill
Cancer pirate = Fuck this meta.
the highlight of pirate warrior is consistent damage and pressure with the ability to end the game before the opponent can use reno. cards like brawl and grommash are going to be too slow in a winning game. if you draw them early you almost entirely diminish your possibility to snowball face early, and if the game comes to the point where you can play them effectively youve most likely already lost
southsea captain. How important, and ideas for replacement?
Any tips for playing Reno mage? Seems like I cant burst them down fast enough before the ice block reno combo
You actually can't really win against Reno mage or Renolock. If they dont get their Reno Jackson / Ice Block you have a chance but if they have Reno it's most likely a loss. What could help you would be Alexstrasza that could reduce him to 15 HP again, but I don't recommend playing her. It's a really bad Match-Up for Pirate Warrior's.
Cool deck, I'm trying it out right now around rank 10-9. I don't have Hobart although i would love to try em out. Why are you running Gromosh here with out an activator the turn he comes out? I was thinking Leeroy may be a better pick
Thats because of Sir Finley Mrrgglton. Most likely you try to get Hunter or Mage Hero Power and with the Mage Hero Power you can activate his Enrage in 1 Turn. But yeah, you can also replace him with Leeroy Jenkins :)
Edit: Thats for a stable Late-Game Pick.
@TheSenpaiFX Hows Hobart working for you? Worth crafting?
I just drew him in a Pack and I thought that this could work well. Sometimes it's nice to have a 4/2 or 6/2 weapon.
Patches the Pirate is so important to get the Tempo Bonus that you need in the early. I really dont recommend playing this without Patches the Pirate. But go for 2x Kor'kron Elite or 2x Dread Corsair, until you can craft him :)
Patches pretty much makes the deck, well worth it to craft him