Dog's LEGEND Beast/Dragon/Murloc Aggro
- Last updated Jan 10, 2017 (Gadgetzan)
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Wild
- 21 Minions
- 9 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Beast Druid
- Crafting Cost: 6560
- Dust Needed: Loading Collection
- Created: 12/22/2016 (Gadgetzan)
- Dog
- Pro Player
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Country:
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Tournament Decks:
62
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Ladder Decks:
446
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Submitted By:
WOW top page over night!
So I am going to be a man of my word and write up a guide on what to mulligan for etc...
First off, Finja, the Flying Star is a very key component to this deck, but using it right away means you need to go into turn 5 without a serious disadvantage. In most situations, it should be kept if in your initial hand, but not heavily mulliganed for.
Vs Aggro: Living Roots , Enchanted Raven , and Druid of the Saber are your best bets. It will be up to you whether to use your Living Roots to take out something like a Small-Time Buccaneer , or throw down two 1/1 minions to combat multiple aggro minions.
Vs Control: You want to be as quick as possible. Depending on the matchup, you don't always need to be afraid to play a lot of minions. Play around potential mass take-out spells like Lightning Storm , but maintain as much pressure as possible. Druid of the Saber , Enchanted Raven , and Mark of Y'Shaarj are a priority in these matchups.
Game progression: Maintain board control until your hopeful turn 5 Finja, the Flying Star. You want to put on as much pressure up until this point in case you don't find yourself with Finja, the Flying Star by this point. Your second win condition then becomes continual buff and pressure with Zoobot , Mark of Y'Shaarj , and Savage Roar. Lastly, The Curator adds well synergized and specified draw power while adding a decent taunt minion to the board. It should be used as soon as possible in most situations.
Ideal Early Game:
Turn 1: Enchanted Raven
Turn 2: Mark of Y'Shaarj
Turn 3: Innervate and Druid of the Claw
Etc...
Tips:
Try and get your Sir Finley Mrrgglton out as quick as possible, and if you don't, make sure you keep track of all of the Murlocs in your deck. Depending on your matchup, you don't always want to choose the Hunter Hero Power. Paladin or Mage hero powers can be great for extra pressure without taking damage.
Try and use Innervate for Druid of the Claw , The Curator , Finja, the Flying Star , or Savage Combatant + Hero Power.
Mark of Y'Shaarj + Druid of the Saber (Stealth) has incredible power and can be played a variety of different ways. You don't ALWAYS need to attack with it initially to take away your stealth.
For specific matchup Mulligans and guides, you can find me on Twitter @the_goatmann
To watch how this and other top standard decks are played you can find me on twitch here: https://www.twitch.tv/goatmann1
*Initially made by Feno and made popular by Dog
Enjoy!
I'd love to get this back up to the top page! Took a three week break from Hearthstone and was negligent to updating. My apologies, but I want to get this out to as many in the community as possible! Spend the dust and comment for any questions on play style!
0-2 so far I thought this looked like a trolling deck.
I love this deck. It's a bit awkward at times if you get combo's that don't work, like Mark of Yshaarj without having a beast, but the deck has a lot of creative solutions to problems. And it can work against all kinds of opponents, because you can play fast or slow, there is a lot of card draw potential. My wins include pirate warrior, reno lock (incl. full heal from 3 health), miracle rogue. Lost against a shaman who filled the board with 7 minions, which I could clear, but only had 4 hp left. And I lost some more ofcourse, it's not a meta shifting deck, but it's fun because it punishes some popular decks.
Yep I agree with everything you said here man! I love this deck as well, and I even made a Wild version of the deck too :)
There are a lot of creative solutions to problems, and I think people are surprised by a Druid playing cards like Bluegill Warrior, and stuff lol
definitely unexpected and can be played as aggro and midrange!
replacement for Sir Finley Mrrgglton
"For more aggression I would suggest a second savage roar. If you feel like you just cant take out that one big minion, I would suggest Mulch. If you want more draw power you can go with nourish, but I think that is your worst bet of the three options."
definitely has potential against a wide variety of decks
fun deck!
glad you like!
ManBearPig
Al Gore!
Finally a deck where I can use my only MSoG legendary :)
Glad it accommodates you!
Love the deck! loads of fun and suprise factor is real!
Hopefully it doesn't get too popular hahaha
I faced this deck yesterday at high legend ranks and the surprise factor was real since I did not know the list until this moment.
beat it anyway with midrange shaman.
Definitely a tough matchup for it!
Does menangerie magician have too weak base stats to be considered?
Definitely too slow for a 5- cost and only +2/+2 buff. And it is also limited to only one of each class. Good questionthough!
nice order at 2:25