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Reno N'Zoth Dopplegangster Paladin

  • Last updated Dec 5, 2016 (Gadgetzan)
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Wild

  • 23 Minions
  • 6 Spells
  • 1 Weapon
  • Deck Type: Ranked Deck
  • Deck Archetype: N'Zoth Paladin
  • Crafting Cost: 15180
  • Dust Needed: Loading Collection
  • Created: 12/6/2016 (Gadgetzan)
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About Me, and My Amazing Deck:

I could put a whole lot of stuff in here about how amazing I am, and how I came up with one of the most expensive ridiculous decks ever. How I reached Rank 2 Legend, and post some photo-shopped picture from some other famous guy. However, I'm not full of crap, and feel this deck is just fun to play right now. It needs it's tweaks, which I'm sure someone with real time will make, but it's enjoyable for scrubs like me. 

Also nobody got time to write up how to guides against every class. However if you guys up-vote this 200 times I promise I.....  still wont. If it turns out the deck is as fun for ya'll as it is for me, then have some pro that has Ragnaros, Lightlord replace my Lay on Hands and show the world how great they are. 

Mulligan: 

Because Jade is so meta defining right now, you're going to face 50%+ aggro decks cause they're about the only thing regularly beating the Jade decks. You need to mulligan for your early control cards. 

Doomsayer, Mistress of Mixtures, Selfless Hero, Huge Toad, Loot Hoarder, Wild Pyromancer

The other low cost minions like Sunfury Protector, Youthful Brewmaster, Grimestreet Outfitter, Smuggler's Run are designed to be more situational for combos and such late game.  That's not to say you can't keep one of them if you have one of the other above cards. 

Early Game

Work hard to trade efficiently and stabilize the board. Do your thing, stay alive, there are tons of heals in deck it shouldn't be horribly hard most of the time. 

Mid-Game

Ideally don't cast your buffing cards Grimestreet Enforcer, Grimestreet Outfitter, Smuggler's Run without Wickerflame Burnbristle or [card]Doppelgangster [/card] in hand. However, if you're in a bad spot getting behind on board you gotta make an effort to keep it or get it back. Don't just hold on to the cards pointlessly as you die unless you're properly planning around your heals. 

Once you're reaching turn 5 this game is gonna start getting pretty fun! Hopefully you will have drawn into Dopplegangster or Wickerflame. The Smuggler's Run, Grimestreet Outfitter, and Grimestreet Enforcer are awesome cards for Paladin. They will buff up your whole hand of minions. This makes many of the special circumstance cards you're going to start using at this point like Youthful Brewmaster, Sunfury Protector, Aldor Peacekeeper, Keeper of Uldaman, etc that much stronger. The Grimestreet Enforcer is especially great because it acts as a psuedo taunt that the other player has to kill immediately. 

Sweet Combos

So the one card I find myself never trashing is Youthful Brewmaster. There are just too many great things you can do with him, especially in this deck. You can pull back all sorts of guys to get their battlecrys a second time.

6 Mana - Grimestreet Outfitter + Youthful Brewmaster + Grimestreet Outfitter -- 1/1, 4/3 buff all minions +2/+2

8 Mana - Reno Jackson + Youthful Brewmaster Yup, why not save you another 20+ heal for later. This is my most frequent use for Brewmaster. 

Brann Bronzebeard + [card]Doppelgangster[/card]. Yup 2/4 Psuedo Taunt, +6x whatever the heck you buffed that badass Dopplegangster to. 

9 Mana - Brann Bronzebeard + Grimestreet Outfitter Pull back with Youthful Brewmaster, play Grimestreet Outfitter again. Now I've only done this a few times, but for only needing 3 cards and 9 Mana You're getting a 2/4 (Psuedo Taunt), 1/1, 4/3, but most importantly you've potentially buffed a ton of strong late game minions +4/+4. 

None of this even points out the fact if you have control over the board, you can trade with your bigger hopefully buffed minions like Don Han'Cho, and pull them back from low hp the next turn, to drop them again for more buff action! Seriously I love Youthful Brewmaster

 

Win Condition

That's it. Win condition is seriously a plethora of ways. I've gone 8 turns into fatigue with this deck even. You have tons of ways to live, and with so many large threats, your opponent will have spent all of their get outta jail free cards multiple times over when you are still ready to destroy them with N'Zoth or whatever other buffed guys ya have. 

Other Cards:

There are lots of changes in the meta at a time like this. Make adjustments as you see fit. If you're facing a ton of Weapon classes like Warrior, Hunter, Paladin throw in a Harrison Jones Facing lots of Jade stuff, throw in Eadric the Pure, maybe risk a second Equality, Ragnaros, Lightlord is better than Lay on Hands for heals alone, but I use it regularly for the draw as well as heal.