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Legend Pirate Warrior MSOG 75% Winrate

  • Last updated Dec 4, 2016 (Gadgetzan)
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Wild

  • 20 Minions
  • 6 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Pirate Warrior
  • Crafting Cost: 7620
  • Dust Needed: Loading Collection
  • Created: 12/4/2016 (Gadgetzan)
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  • NOrtaZ
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  • Battle Tag:

    ATRon#1350

  • Region:

    N/A

  • Total Deck Rating

    19

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Hey everyone, decided to share my Pirate Warrior list that I used to get legend this month so here it is. Proof of legend is in the video at the bottom of this page and you can watch that video instead of reading this if you'd like.

One of the most powerful decks at this moment by far. Pirate warrior is nothing new but some of the additions it received from the new expansion have made it significantly more powerful.

 

Mulligan - ALWAYS mulligan Patches back into the deck to get full value and make sure you attack with him when he comes out (lul)

Going First (Off Coin) Nzoth's First Mate, Fiery War Axe, Small Time Buccaneer, Hobart Grapplehammer, Sir Finley

Always keep Ooze against Warrior and Shaman

Sometimes keep Ooze if against Rogue Paladin Hunter (if the rest of your hand isn't very good then mull it but if it is then keep)

You can keep Dread Corsair if you have Hobart and Fiery War Axe

You can also keep Bloodsail Raider if you have Fiery War Axe

Going Second (On Coin) Nzoth's First Mate, Fiery War Axe, Hobart Grapplehammer, Small Time Buccaneer, Sir Finley

Again keep Dread Corsair or Raider if you have Hobart and Axe

You can also keep Bloodsail Cultist if you have Axe or First Mate

Keep Upgrade with Small Time or Southsea Deckhand

Always keep Sir Finley in the mirror, he is an extremely good 1 drop to contest early game pirates with a 1/3 body that can easily get a double or even triple trade with First Mate/Patches/Southsea Deckhand.

Against Aggro/Mirror -

Control the game, trade more often, ESPECIALLY value trades, look for lethal after you've exhausted their resources OR are close enough to 1 or 2 turn clock them

Against Midrange/Control (Jade Druid, Dragon Priest, Reno Lock, Jade Shaman)

Take value trades where you can, typically use weapons or your own face to kill their minions and keep yours alive but only if you believe you will get more damage out of the minions.

Typically go all in against Reno Lock, they are one of the hardest matchups by far, hope that Reno is at the bottom of their deck. If possible try to kill them on turn 5 before Reno is even available to them.

There is no replacement for Patches, he's that good.

Any replacement for Hobart Grapplehammer/Leeroy/Sir Finley?

They are definitely important to the deck, but you can probably get away with replacing them.

Replace Hobart Grapplehammer with second Frothing Berzerker

Replace Leeroy with Argent Horserider/Wolf Rider/Reckless Rocketeer

Replace Sir Finley with Bloodsail Corsair/Leper Gnome/Worgen Infiltrator

Get them if you can they are totally worth it.

*Why is Hobart in the list? He only affects 4 cards/weapons*

It's true that only 4 weapons get hit but what it allows for makes it totally worth it. Arcanite Reaper can now deal with Jade Behemoth and Twilight Guardian cleanly and the 4 attack on Fiery War Axe makes Dread Corsairs Free. (Insane godlike curve is coin Hobart turn 1, turn 2 Fiery War Axe - Dread Corsair - Patches from deck swing for 5/7.) The weapon buffs obviously deal more damage to face/buff Raiders etc. Totally worth running Hobart.

Enjoy the face smacking, happy climbing boys and girls.

 

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