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Midrange Anti-Aggro Buffadin

  • Last updated Dec 5, 2016 (Gadgetzan)
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Wild

  • 25 Minions
  • 3 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 8080
  • Dust Needed: Loading Collection
  • Created: 12/2/2016 (Gadgetzan)
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Paladin's Buff Cards, Smuggler's Run , Grimestreet Enforcer , and Grimestreet Outfitter work best when your hand is full with as much minions as possible. This deck aims to do just this by having a lot of card draw as well as a lot of minions. I spent a full month tinkering with how I could make the best midrange buffadin deck, and this is what I have to offer.

Making this deck, I selected a lot of tech choices to adhere to the meta brought by the expansion. Cards such as Sunfury Protector might seem bizarre, but landing this girl between two 5/5 Doppelgangster is the difference between a crushing defeat and a victory versus aggro warriors and hunters. I teched in one Forbidden Healing because I felt like it did more good than harm, this card can be a great way to heal some damage when things get a little tight. Lastly, just to make sure this deck can stay as resistant against aggro as possible, Wickerflame Burnbristle was added for some extra healing.

Some may be curious that this deck features two Fight Promoter, but when this card is buffed twice, it can trigger its battlecry through itself. This makes her a much better card than a pre-nerf Ancient of Lore, a card featured in every single midrange druid deck before it was nerfed to the ground.

All critique is appreciated! Right now I'm debating whether to replace one acolyte with another card and it would be great if you guys could help me out with it.